Space Pirates And Zombies 2

MinMax Games Ltd.

Released
Nov 7, 2017
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    No Creeps Were Harmed TD Announced!

    Employ lethal turrets, traps, and gadgets to defend against an onslaught of evolving creeps! Step into a twisted, hyper 3D, mind bending realm. Upgrade and adapt your defenses. Become a master maze crafter. Collect bizarre artifacts. Rush creeps for lucrative rewards, and succumb

  2. Developer post

    Massive update released for the Clanfolk Demo!

    Clanfolk Demo Upgrade Released Hi everyone, I just wanted to let the SPAZ fans know about some developments with MinMax's next game, Clanfolk. I am thrilled to finally update the Clanfolk Demo with all the new content that I have been working on. I want to give special thanks to

  3. Developer post

    A first look at Clanfolk

    Hello Everyone!, I am very happy to announce Clanfolk! Clanfolk has been a four year passion project, and now it is about time to show it. A little history, Clanfolk was developed alongside Golftopia, its sibling project. After SPAZ and SPAZ2, we needed a break from space combat

  4. Rock, Paper, Shotgun

    The best pirate games on PC

    Ahoy there, you salty sea dog! We ‘ear that ye want to be a filthy cutthroat pirate. All right, but you don’t become a pirate just by asking. You’ll ‘ave to play, the best pirate games ! In each one, you’ll have to master the sword, the art of thievery, and the quest. What? That

  5. Developer post

    Introducing GolfTopia!

    Hi everyone. A lot of you have been pretty anxious to hear what we’re working on these days. It's finally time for MinMax to announce our new game! GolfTopia is a retro-futuristic golf management sim, tower defense, pinball hybrid from the makers of Space Pirates And Zombies 1 an

  6. Developer post

    V1.1 The Proving Grounds!

    Hi Everyone, Here's some new stuff we hope you will like! :) Proving Grounds: If you have ever wanted to see how your ship would do against the local Arena ship, wish no longer because you can now have a simulated battle vs arena ships to test out your designs with no risk to lif

  7. Developer post

    V1.1 The Proving Grounds!

    Hi Everyone, Here's some new stuff we hope you will like! :) Proving Grounds: If you have ever wanted to see how your ship would do against the local Arena ship, wish no longer because you can now have a simulated battle vs arena ships to test out your designs with no risk to lif

  8. Developer post

    Simplified/Traditional Chinese Added!

    Hi All, Just a quick note, Traditional and Simplified Chinese are now active language options as of v1.001. There are no other changes in this new version aside from the addition of the two new languages. We are not able to read either of these new languages, so there may be a fe

  9. Developer post

    Simplified/Traditional Chinese Added!

    Hi All, Just a quick note, Traditional and Simplified Chinese are now active language options as of v1.001. There are no other changes in this new version aside from the addition of the two new languages. We are not able to read either of these new languages, so there may be a fe

  10. Product Release

    Now Available on Steam - Space Pirates And Zombies 2

    Space Pirates And Zombies 2 is Now Available on Steam! Design and then improve the ultimate mothership. Explore a persistent living galaxy populated by 200 unique captains that can do everything you can do. Survive the zombie infection and then fight them back. Make allies and st

  11. PC Gamer

    Space Pirates and Zombies 2 leaves Early Access

    Released in 2011, Space Pirates and Zombies was more of a good idea than a good game: "Not quite ready for prime time, but with plenty of potential if the right choices are made," as we said in our review . A few years later the opportunity to grow that potential came along in th

  12. Rock, Paper, Shotgun

    Space Pirates and Zombies 2 blasts off properly

    Spaceship-building shoot-o-strategy sandbox Space Pirates and Zombies 2 today officially launched, following eighteen months in early access. No, don’t mind the name: this is an interesting game. You build your own spaceship, right, by snapping together bits and pieces. So far, s

  13. Developer post

    V1.0 It's Ready!

    Hi All, Release day has finally arrived! Early Access has been a great learning experience for us and we are so thankful for all of you who came along with us for the ride, sharing your ideas and support. SPAZ 2 has been a long haul. 18 months in Early Access, and 18 months as Co

  14. Developer post

    V1.0 It's Ready!

    Hi All, Release day has finally arrived! Early Access has been a great learning experience for us and we are so thankful for all of you who came along with us for the ride, sharing your ideas and support. SPAZ 2 has been a long haul. 18 months in Early Access, and 18 months as Co

  15. Developer post

    Coming November 7th!

    Hi Everyone, We just wanted to give you all a heads up that we will be leaving Early Access on November 7, 2017. Code lockdown has gone really well and the buglists for 1.0 are clear, so it is time to give SPAZ 2 its final 2 weeks in the oven before release. The release should si

  16. Developer post

    Coming November 7th!

    Hi Everyone, We just wanted to give you all a heads up that we will be leaving Early Access on November 7, 2017. Code lockdown has gone really well and the buglists for 1.0 are clear, so it is time to give SPAZ 2 its final 2 weeks in the oven before release. The release should si

  17. Developer post

    V0.9.903 The Almost There Update!

    Hi All, We have spent the last month continuing our preparations for the 1.0 release. The month was all about removing those last few hard to find bugs and doing a bit of deeper optimization that was not possible while the codebase was in flux. We have also begun to work on the M

  18. Developer post

    V0.9.903 The Almost There Update!

    Hi All, We have spent the last month continuing our preparations for the 1.0 release. The month was all about removing those last few hard to find bugs and doing a bit of deeper optimization that was not possible while the codebase was in flux. We have also begun to work on the M

  19. Developer post

    V0.9.9 Voice Acting

    Hi All, This version was all about completing the final deliverables for the 1.0 release. We are so close now. We have had a ton of great input over the last 14 months in Early Access, and we really appreciate you taking this journey with us! Major additions: Professional Voice A

  20. Developer post

    V0.9.9 Voice Acting

    Hi All, This version was all about completing the final deliverables for the 1.0 release. We are so close now. We have had a ton of great input over the last 14 months in Early Access, and we really appreciate you taking this journey with us! Major additions: Professional Voice A