BREAK ARTS III

MercuryStudio · PLAYISM

Released
Sep 19, 2025
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Public Beta 2.1.1

    【Public Beta 2.1.1】 Fixed an issue where lock-on would be canceled when any of the units was destroyed. Re-fixed a connector setting error for the BASC-JA-03. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook

  2. Developer post

    2.1.0 public beta

    To all artists, hello! Thank you so much for all your comments regarding the 2.0.3 public beta. While the overall feedback has been largely positive, we are keenly aware that there are still areas needing improvement. As such, we have updated the version to 2.1.0 and have release

  3. Developer post

    2.0.3 public beta

    Hello Artists! We appreciate hearing your thoughts after the 2.0 release. Now, for this release, we are making 2.0.3 available early as a public beta! In 2.0.3, we have implemented several major changes from the perspective of feel and balance adjustments. In particular, we would

  4. Developer post

    2.0.2 Update

    Changes in the 2.0.2 Update - Slightly increased the bullet speed of all homing missiles and expanded the distance at which homing ceases. - Slightly increased the basic thrust of Detonators. - Adjusted so that during direction changes, the power of Steps and Detonators is enhanc

  5. Developer post

    BREAK ARTS III ver2.0 Update

    Greetings Artists! Sorry to have kept you waiting! At last, update 1.1.0... no, make that version 2.0 is now live! We sincerely thank you for your patience over this long development period. Our testers are already calling this more a "3.5" than a "BA3"—so please enjoy this massi

  6. Developer post

    Major Update: New Features and Changes - Part 4

    Hello Artists! This is indie developer MercuryStudio. We are hard at work on BREAK ARTS III's major 1.1.0 Update! *Images are still in development. We are very sorry to have kept you waiting, but the update is in its final stages of preparation! The release should not be too far

  7. Developer post

    Major Update: Introducing New Features & Changes - Part 3

    Hello Artists! The indie developer MercuryStudio here, working hard on the major update for BREAK ARTS III version 1.1.0. *The footage shown is still in development. As I mentioned before, in order to keep this project going, I have to spend most of my time on another job. Howeve

  8. Developer post

    Contest Prize Distribution + New Features & Changes - Part 2

    Hello, Break Artists! We're excited to share some news on the design contest wallpaper prizes, along with new info on the upcoming game update. Wallpapers Now Available Once again, congratulations to peminin (Diorama Category) and patchitoiwarete (Mech Category) on your Grand Pri

  9. Developer post

    Major Update: Introducing New Features & Changes - Part 1

    Hello Break Artists! This is indie developer MercuryStudio. We are hard at work on BREAK ARTS III's major 1.1.0 Update. *Still under development. However, to keep BREAK ARTS III going, we have had to take on other work, which takes time away from development. We are still progres

  10. Developer post

    Notice regarding Distribution of Contest Prizes

    Attention Break Artists who participated in the Mech Customization Contest, Prizes, including participation rewards, are scheduled to be distributed in January 2026. We kindly ask for your cooperation with the following: If you participated on X (formerly Twitter): We will contac

  11. Developer post

    Mech Customization Contest Winners Announced

    We've received all sorts of incredible entries from artists worldwide for the Mech Customization Contest, featuring stunning designs, surprising originality, and sleek combat-ready machines. In fact, it'd be a waste not to share these great designs with everyone, so we'll show th

  12. Developer post

    Announcing the winners of the Mech Customization Contest on December 18!

    Thank you all for your patience! We're excited to announce that the results of the Mech Customization Contest will be revealed on December 18! We sincerely apologize for the delay from the originally planned announcement date. On the day of the announcement, the results will be p

  13. Developer post

    Version 1.0.7 Update & Upcoming Schedule

    Hello Break Artists! We have finished preparing two types of prizes for the contest, and the winners for each award have been finalized. We are now getting ready to announce the results, so please just a bit longer! ver1.0.7 Updates - Added contest prizes in the game. - *The priz

  14. Developer post

    Version 1.0.6 Update

    ver1.0.6 Hello Break Artists! Apologies for the delay. I came down with a fever, which caused some delays in our update schedule. Thank you to everyone who entered the contest! We are currently in the process of selecting the winners and preparing the prizes, so please stay tuned

  15. Developer post

    Version 1.0.5-1.0.5.1 Update

    version 1.0.5-1.0.5.1 Update Hello, Break Artists! The Mech Customization Contest deadline is just around the corner! Everyone who submitted an entry to the contest will receive a special wing-shaped module as a participation prize, so don’t miss this chance! Added new poses for

  16. Developer post

    Update Version 1.0.4.2

    Version 1.0.4.2 Hello, Break Artists! We've released a patch addressing Unity security issues, as well as various gameplay balance adjustments, changes, and bug fixes! Applied a patch to address recent Unity security vulnerabilities Slightly increased the acceleration of burst sh

  17. Developer post

    Update 1.0.4

    version 1.0.4 Hello, artists! We appreciate your patience. We are releasing an update to address several issues, as outlined below. Additionally, due to unintended methods identified in clearing Score Attack mode, we have made extensive adjustments affecting overall game balance.

  18. Developer post

    Update 1.0.3

    Hello, artists! It's been a little over a week since launch and we're thrilled that so many of you are playing. We're currently working on addressing several critical issued, but are struggling due to insufficient data. If you encounter any issues going forward, please provide de

  19. Developer post

    Update 1.0.2 & 1.0.2.2

    I have released updates Ver. 1.0.2 and 1.0.2.2. The details of the updates are as follows: Version 1.0.2: Added explanation for lock-on fixation to the basic controls tutorial, Added pop-up keyboard support on Steam Deck, Added Ocean graphics settings, decreased base setting from

  20. Developer post

    BREAK ARTS III Out Now! Mech Customization Contest Now Underway!

    BREAK ARTS III has finally launched! To celebrate the release, we’re holding a two week limited-time launch sale. During this period, both the base game and the original soundtrack featuring 9 tracks from the game will be available at 10% off! In addition, a special bundle that i