The Prospector Odyssey

Quiet Room

Released
Aug 10, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    1.2.51 Patch Notes

    Small Fixes Minor adjustments to final "Crux" boss in Refuelling Depot Pump Room

  3. Developer post

    Patch Notes 1.2.5

    Various fixes and alterations, slight improvement to physics accuracy

  4. Developer post

    Patch notes 1.2.44

    Fixed rare bug in which an additional player character model would spawn aboard the Mozzie docked at Gemini Station

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    1.2.4 Patch Notes

    Fixed Director's Cut camera issue on Gemini Station, in which the camera would move too far ahead of the player when attempting to return to the Mozzie during emergency

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    1.2.35 Notes

    Fixed rare bug in which an additional player character model would sometimes spawn

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    1.2.33 Patch Notes

    General small fixes Improved stability of player active ragdoll during explosions

  16. Developer post

    1.2.32 Update Patches

    Minor fixes Extended hitbox size for receiving melee attacks on certain enemies on Director's Cut mode

  17. Developer post

    Update Notes 1.2.3

    Fixed issue with follow camera in Coolant Maintenance on Director's Cut Fixed rare bug that had some item pickup hotspots blocking bullets

  18. Developer post

    1.2.2 Notes

    Altered some enemy hitboxes on Director's Cut Made weapon pickups visible on player character on Director's Cut Extended some camera clipping distances Fixed: Sometimes data discs being present when playing on the mode that does not require them

  19. Developer post

    1.2.1 Notes

    General fixes for Director's Cut Enemy blood particles sometimes not displaying Incorrect footsteps sometimes playing Gemini Station Concourse camera sometimes not following player Animations for LOD interactions not triggering Boss enemy not chasing player in Refuelling Pump Roo

  20. Developer post

    1.2 Director's Cut Update

    The Director's Cut update of The Prospector Odyssey adds a new mode, comprising of a completely different way of playing the game; transforming the experience into a classic-style survival horror: Fixed/dynamic camera angles Tank controls Limited saves requiring the use of "data