Dark and Deep

Walter Woods

Released
Aug 13, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

18 posts
  1. Developer post

    Achievements are working now!

    Achievements fixed. There was a backend issue that forced me to rework them somewhat. Sorry! Thanks for playing!

  2. Developer post

    Small Patch

    Fixing small QOL issues, testing achievement fixes.

  3. Developer post
  4. Developer post

    Halloween Update!

    Happy Halloween! This update includes some cool content for players new and old. -The new "Gallery" space is available in the main menu. This area is a look into the real world art that exists in Dark and Deep, as well as the sketches you find throughout. Great for people who are

  5. Developer post

    1.2

    Happy Halloween! This update includes some cool content for players new and old. -The new "Gallery" space is available in the main menu. This area is a look into the real world art that exists in Dark and Deep, as well as the sketches you find throughout. Great for people who are

  6. Developer post

    1.11: Tutorial Improvements and More!

    IMPROVEMENTS: - Improved the "Crawlers" tutorial to be more clear - Improved "Beam Machine" and "Drained" tutorials - Increased brightness of machines when activated, helping with legibility for the player - Improved machine context menu to be more clear - Sketches are no longer

  7. Developer post

    VERSION 1.1: BIG Quality of Life Improvements

    It's funny how no matter how much playtesting you do, some things just aren't apparent until release. Today was all about making the changes requested by the players, and that's what I'm doing! IMPROVEMENTS: - Added a brightness slider - Improved lighting to help with navigation

  8. Developer post

    Patch notes for 8/14

    IMPROVEMENTS: - Added a brightness slider - Improved lighting to help with navigation in some areas - Simplified level design in several places to reduce confusion, especially earlier on - Further improved platforming to make easier and less frustrating - Added more hints/tutoria

  9. Developer post

    POST RELEASE ROADMAP

    THANKS FOR A GREAT LAUNCH! I LOVE seeing you all enjoy the game! It's truly meaningful to me to see how it is connecting with so many of you. Here are a few plans I have for the future to make sure the game is the best it can be: First off, My Discord is the hub for all things Da

  10. Developer post

    Dark and Deep is out now! Give it a try and tell me what you think. ~ Walter

    DARK AND DEEP IS OUT NOW I'm so excited for you to play it! It's a wild, weird, handcrafted horror tale... and it's ready for you to experience. I'm a solo dev, with a unique artistic process that uses the art of Gustave Doré, a 19th century French illustrator for the game's text

  11. Developer post

    Release Day Update: Platforming Improvements!

    Woooo! Release day is here! I noticed in some early reviews that the platforming was mentioned a few times, so I made some adjustments. I'll keep watching as you all play and keep improving! Bugs: -apollo computer was not working -several typos -Beam machines did not show "use" m

  12. Developer post

    Prerelease Bugfixes/Improvements

    Bugfixes: - Fixed bug where the game could reset settings such as story mode or audio levels randomly under certain circumstances (very annoying) - Fixed several map collision issues - Fixed several game breaking exploits - Removed several debug keys that were still in Improvemen

  13. Developer post

    AUG 13 RELEASE APPROACHING: PRERELEASE UPDATE

    NOTE: THIS UPDATE WILL REQUIRE A REINSTALL TO GET ALL THE NEW STEAMDECK/CONTROLLER FEATURES Patch Notes: Improvements: - MASSIVE update to controller support to include proper glyphs for Xbox and Steam Deck - Changed fonts/sizes in several places for increased readability - Furth

  14. Developer post

    Big Prerelease Patch is Live

    Hi all! Lots of testers, press, and fans are playing various versions of the game right now, and this patch affects them all (demo, playtest versions, and press version). It's likely the final fixing patch before release on Aug. 13th. Lots of fixes and improvements, including a g

  15. Developer post

    Dark and Deep is hitting Next Fest! Dev Stream

    Hey all, Walter here with a peek at how I made this game! Dark and Deep was made using the art of 1800's illustrator, Gustave Doré. I'll be playing the game, and occasionally pausing to talk about my process. I'll show you some of the original illustrations that the game's art is

  16. Developer post

    Dark and Deep is hitting Next Fest! Dev Stream

    Hey all, Walter here with a peek at how I made this game! Dark and Deep was made using the art of 1800's illustrator, Gustave Doré. I'll be playing the game, and occasionally pausing to talk about my process. I'll show you some of the original illustrations that the game's art is

  17. Developer post

    PAX East Game Showcase!

    Hey guys, We are currently on display LIVE at PAX East! Check out the livestream to get a sneak peek for those who are not at the event! There is a lot more in store very soon so if you want to keep up with the game, FOLLOW the page and Wishlist! Also join the Discord here to con

  18. Developer post

    IndieCade 2023 "First Look" at my game!

    Hey guys, This is the first time I'm streaming here and I would like to thank you all for checking out my game and Discord! There is a lot more in store very soon so if you want to keep up with the game, FOLLOW the page and Wishlist! Also join the Discord here to connect and play