Update on August 1
Fixed a bug that caused incorrect values to be displayed in some cases when the hint type was subtractive. Fixed a bug where some squares on level 27 were not properly adjacent.


Fixed a bug that caused incorrect values to be displayed in some cases when the hint type was subtractive. Fixed a bug where some squares on level 27 were not properly adjacent.

Changed the condition for gray when the number of hint subtraction type is 0 as follows. Old: When the number of surrounding closed squares equals the number of surrounding flags New: When all surrounding closed squares are mines and flags are placed.

? mark is implemented. You can place a ? mark by right-clicking on a square with a flag. You can release it by continuing to right-click. The type of hints indicating the location of mines can now be selected as either normal or subtractive type. The normal type still indicates t

Fixed so that the first square clicked is always the safe square. However, since there are many adjacent squares in this game, making even adjacent squares safe may result in extremely uneven mine locations, so only the first square clicked is guaranteed safe.

Fixed a bug that caused squares to be adjacent to squares that did not appear to be adjacent. Fixed a bug in which the button to move to the next level was displayed when the last level was cleared.