Version 1.37 Released
Fixes a minor bug involving mods and dialogue script overrides. Should only affect one NPC when using the PaletteForms mod.

Technical data
Adult update artwork is hidden.
Fixes a minor bug involving mods and dialogue script overrides. Should only affect one NPC when using the PaletteForms mod.
This version fixes a memory leak that occurs when using certain mods. Phew!
Bugfix patch. Fixed shoulder buttons going backwards on status/equip UI. Also added a lot of backend that the new version of PaletteForms mod will need.
The big change this time around is the addition of compression-level subtexturing for large images, and subtexturing during font generation. The game should now use smaller blocks of allocated memory rather than a single large block to upload image data. This means the "out of me
Our next major project, in partnership with InkyFluffDraws, is Witches of Ravenbrook! Don't worry, we're still working on RoP and our other projects, this is just the next big one. If you like TF RPGs then you're going to like this one. Check out the KS and, if you like the look
Fixed an error with the options menu not appearing due to an outdated autoloader file Added display name clearing which will be needed with the upcoming Ghost Maid Mod.
Fixed an outdated autoloader error causing the options menu not to display.
-Fixed %i appearing in the level up menu. -Fixed some incorrect strings on the equip and gems UI. -Fixed incorrect font being used for chest pickups. -Gave Caelyn's Gore Hit an icon so you know it is active in battle. -Fixed a few memory issues.
-Added an achievement for beating Hard Mode. Old saves work, talk to the ant on the dev island. -Fixed Caelyn's Gore Hit ability not providing a damage bonus to crits. -Optimized the loaders to reduce VRAM usage by about 31MB and hard drive space by about 300MB. Should make the g
-Corrected description on Grave Blow. -Corrected damage values of Grave Blow for Caelyn and Cyrano (Izana was correct already :3) -Fixed Caelyn's skill description of Incessant Squawking. -Fixed help text for some of the combat commands showing the wrong text. -Added a descriptio
This version contains official mod support, the workshop, and Hard Mode! There will probably be a bunch of bugs and balance tweaks in the coming weeks. I have managed to get the workshop uploader working using Steam's SDK tools, so you can use the workshop to download mods but no
Small bugfix patch, fixed a major weighting issue with green chests, tending to give the same item repeatedly rather than spreading them out.
A very minor patch, fixing a single bug. Examining one of the signs in the hall of memories would cause the good ending to put the player in the hall of memories instead of the developer island.
This one is the NG+ patch. You can now jump back to the start of the game once you get the good ending! You keep all your equipment, levels, and skills, and can mop the floor with all opposition. Unless someone encounters a serious bug that needs an immediate fix, this will be th
Bugfix and QoL patch. Changelog: -Added tentative OSX support. -Fixed some typos. -Fixed an incorrect examination in the vaults. -Fixed Defend erroneously saying it generates 2CP. -After completing the Well Water quest, the topic will be highlighted so you can turn it in to Sage.
Fixed Izana's Rush ability not generating MP. Fixed the postgame Izana-becomes-invisible bug.