
Ninja Theory · Xbox Game Studios
Technical data
| Entry | Executable | Arguments | Platform |
|---|---|---|---|
| 0 | Hellblade2.exe | Not supplied | windows |
| 1 | Hellblade2.exe | MechanicsMap -ExecCmds="Automation RunTests NinjaTheory.Profiling; Quit" -ProfilingModes="csv" -SelfPlay.ProfileSingleChapter -NTForceProfilingDuration=0 -pMaxFPS=60 -pVsync=0 -pGPUChildIncluded=1 -NTForceLightingScenario=0 -NTDisableMapDynamics -pRes="1200x800f" -NTAllowGameWindowsLargerThanDesktop -NoScreenResUpdate log=Deck_Ch01_Perf.log -ForceMenuNarration -NT.NaniteStreamingGPURequestChecks.UseLogs -ini:Engine:[ConsoleVariables]:r.NT.Shadow.Virtual.ForceStatsBuffer=True -ini:Engine:[ConsoleVariables]:p.ChaosCloth.NTUseCache=1 -ini:Engine:[ConsoleVariables]:r.ShaderPipelineCache.SaveUserCache=1 -SelfPlayTests="MapName=SeamlessWorld_Main StartCheckpoint=Ch01-s1-010_CS_Intro" -stdout -forcelogflush -unattended -SaveToCustomCrashDir |
| Not supplied |
| 2 | Hellblade2.exe | MechanicsMap -ExecCmds="Automation RunTests NinjaTheory.Profiling; Quit" -ProfilingModes="csv" -SelfPlay.ProfileSingleChapter -NTForceProfilingDuration=0 -pMaxFPS=60 -pVsync=0 -pGPUChildIncluded=1 -NTForceLightingScenario=0 -NTDisableMapDynamics -pRes="1200x800f" -NTAllowGameWindowsLargerThanDesktop -NoScreenResUpdate log=Deck_Ch02_Perf.log -ForceMenuNarration -NT.NaniteStreamingGPURequestChecks.UseLogs -ini:Engine:[ConsoleVariables]:r.NT.Shadow.Virtual.ForceStatsBuffer=True -ini:Engine:[ConsoleVariables]:p.ChaosCloth.NTUseCache=1 -ini:Engine:[ConsoleVariables]:r.ShaderPipelineCache.SaveUserCache=1 -SelfPlayTests="MapName=SeamlessWorld_Main StartCheckpoint=Ch02-s1-000_TowardsKrysuvik" -stdout -forcelogflush -unattended -SaveToCustomCrashDir | Not supplied |
| 3 | Hellblade2.exe | MechanicsMap -ExecCmds="Automation RunTests NinjaTheory.Profiling; Quit" -ProfilingModes="csv" -SelfPlay.ProfileSingleChapter -NTForceProfilingDuration=0 -pMaxFPS=60 -pVsync=0 -pGPUChildIncluded=1 -NTForceLightingScenario=0 -NTDisableMapDynamics -pRes="1200x800f" -NTAllowGameWindowsLargerThanDesktop -NoScreenResUpdate log=Deck_Ch03_Perf.log -ForceMenuNarration -NT.NaniteStreamingGPURequestChecks.UseLogs -ini:Engine:[ConsoleVariables]:r.NT.Shadow.Virtual.ForceStatsBuffer=True -ini:Engine:[ConsoleVariables]:p.ChaosCloth.NTUseCache=1 -ini:Engine:[ConsoleVariables]:r.ShaderPipelineCache.SaveUserCache=1 -SelfPlayTests="MapName=SeamlessWorld_Main StartCheckpoint=Ch03-s1-010_Settlement" -stdout -forcelogflush -unattended -SaveToCustomCrashDir | Not supplied |
| 4 | Hellblade2.exe | MechanicsMap -ExecCmds="Automation RunTests NinjaTheory.Profiling; Quit" -ProfilingModes="csv" -SelfPlay.ProfileSingleChapter -NTForceProfilingDuration=0 -pMaxFPS=60 -pVsync=0 -pGPUChildIncluded=1 -NTForceLightingScenario=0 -NTDisableMapDynamics -pRes="1200x800f" -NTAllowGameWindowsLargerThanDesktop -NoScreenResUpdate log=Deck_Ch04_Perf.log -ForceMenuNarration -NT.NaniteStreamingGPURequestChecks.UseLogs -ini:Engine:[ConsoleVariables]:r.NT.Shadow.Virtual.ForceStatsBuffer=True -ini:Engine:[ConsoleVariables]:p.ChaosCloth.NTUseCache=1 -ini:Engine:[ConsoleVariables]:r.ShaderPipelineCache.SaveUserCache=1 -SelfPlayTests="MapName=SeamlessWorld_Main StartCheckpoint=Ch04-s1-000_Start" -stdout -forcelogflush -unattended -SaveToCustomCrashDir | Not supplied |
| 5 | Hellblade2.exe | MechanicsMap -ExecCmds="Automation RunTests NinjaTheory.Profiling; Quit" -ProfilingModes="csv" -SelfPlay.ProfileSingleChapter -NTForceProfilingDuration=0 -pMaxFPS=60 -pVsync=0 -pGPUChildIncluded=1 -NTForceLightingScenario=0 -NTDisableMapDynamics -pRes="1200x800f" -NTAllowGameWindowsLargerThanDesktop -NoScreenResUpdate log=Deck_Ch05_Perf.log -ForceMenuNarration -NT.NaniteStreamingGPURequestChecks.UseLogs -ini:Engine:[ConsoleVariables]:r.NT.Shadow.Virtual.ForceStatsBuffer=True -ini:Engine:[ConsoleVariables]:p.ChaosCloth.NTUseCache=1 -ini:Engine:[ConsoleVariables]:r.ShaderPipelineCache.SaveUserCache=1 -SelfPlayTests="MapName=SeamlessWorld_Main StartCheckpoint=Ch05-s1-000_ApproachingBartharvik" -stdout -forcelogflush -unattended -SaveToCustomCrashDir | Not supplied |
| 6 | Hellblade2.exe | MechanicsMap -ExecCmds="Automation RunTests NinjaTheory.Profiling; Quit" -ProfilingModes="csv" -SelfPlay.ProfileSingleChapter -NTForceProfilingDuration=0 -pMaxFPS=60 -pVsync=0 -pGPUChildIncluded=1 -NTForceLightingScenario=0 -NTDisableMapDynamics -pRes="1200x800f" -NTAllowGameWindowsLargerThanDesktop -NoScreenResUpdate log=Deck_Ch06_Perf.log -ForceMenuNarration -NT.NaniteStreamingGPURequestChecks.UseLogs -ini:Engine:[ConsoleVariables]:r.NT.Shadow.Virtual.ForceStatsBuffer=True -ini:Engine:[ConsoleVariables]:p.ChaosCloth.NTUseCache=1 -ini:Engine:[ConsoleVariables]:r.ShaderPipelineCache.SaveUserCache=1 -SelfPlayTests="MapName=SeamlessWorld_Main StartCheckpoint=Ch06-s1-020_WalkToOverlook" -stdout -forcelogflush -unattended -SaveToCustomCrashDir | Not supplied |