Small fixes 04-10-2023
Fixed issue with recurring card effects on workshop.


Fixed issue with recurring card effects on workshop.

Slash & Zappp improvements: Previously Slash and Zappp card picked a random grid location and if the card in it was of the right type, it would activate it. Now it will do 4 such attempts to find a card of the right card type before giving up. This should result in Slash/Zapp

New fixes for 22-09-2023: Resistance was calculated incorrectly should be fixed now. Pressing escape can now close most popups, including deck view. Persist card/text view choice in battle Previously players were unable to buy the bewitched and Enchanted upgrades (stronger versio

Implemented a few balancing changes and fixed a few bugs that were reported. Tuned down the resistance and mitigation of some enemies. Skeleton Armored Skeleton Ghost Frost Tyrant Fire Elemental Ikati Warrior (lvl8 only) Pazuzuul Black Knight I intend to have another look at the

A technical patch to handle possible errors when loading previously saved corrupted data. To my knowledge only one person ran into this issue sofar, but that was one too many.

Another tiny update - Extra sound effects. - Added ability to adjust the brightness of the color tiles. - Steam overlay.

- A few extra combat visual effects (arrows & physical attacks) - Show previous attacks during combat - Card execution order predictable, explanations added to glossary. - Sound when dodging

Added more achievements, currently at 32. Small bugfixes including a hard stop when using the Assasin "bloodbath" card.