Settlemoon

Lepioid LLC

Released
Jul 31, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    2 Year Anniversary!

    Hello, Catalysts!! It's been 2 years since release! Boy, time flies, doesn't it? As I said in the Dev Update , this game's pretty much done-and-done! I'm real satisfied with where it's ended up and the reception it's got. Still, cool milestone! I had to post SOMETHING for it. Act

  2. Developer post

    v2.4c - Better Backups

    Hello, Catalysts! This update's intended to help the game be a little more self-sufficient. I noticed some very rare bugs where some save files would be partially corrupted. To help with that, I've beefed up the backup system and added a Load Backup menu in the title screen. Ther

  3. Developer post

    Lepioid Update: Been a bit!

    Hello, Catalysts! It's been a while, hasn't it? I hope everyone's been enjoying the game in its current state! Honestly, this silly lil' idle game did much better than I ever thought it would. Thanks! but that begs the question...what have I been up to in the meantime? What about

  4. Developer post

    v2.4b - Outlines and Onboards

    Hello, Catalysts! So, technically this is a smaller patch, hence why it's v2.4b and not v2.5. There's no new big features or buildings or anything in this, but there's a lot of little changes that add up, and some of them affect a lot of what you're looking at. Namely: Text outli

  5. Developer post

    v2.4a - Small hotfix for boss quests

    Hello again! Tiny fix. Teeny fix. Probably not going to be the only fix. You know how these things go. QUESTS: Fixed a crash when attempting to pay for a boss quest. Added a failsafe if you somehow don't get the milestone for a boss clear the first time; it'll now attempt to re-u

  6. Developer post

    v2.4 - Tidying Up(date)

    Hello, Catalysts! Hope those cold winter nights are treating you well. Or if you're on the southern hemisphere, those warm summer nights. I'm not jealous. Here's an update that smooths a lot of things out. Most notably is the Full Restock feature; in the Dropped Items menu, you'l

  7. Developer post

    v2.3a - Building Removal Hotfix

    Hello! Just some quick fixes for some pretty important things. Deleting buildings permanently is pretty bad. BUILDINGS: Fixed buildings not going back into storage when you remove them with another building. Fixed the ferris wheel leaving behind the base when removed via the reno

  8. Developer post

    v2.3 - The Renovator Update

    Hello, Catalysts! This update's got some very highly sought-after improvements for how building things works. Most notably, Decorations have had a huge rebalancing. They're now a lot stronger and more interesting to place down; As a decor takes up more space, the range it reaches

  9. Developer post

    v2.2 - The One Year Anniversary Update!

    Hello, Catalysts! It's been one whole year since the game first released, and I couldn't be happier with how everything has gone. To celebrate, we've updated the game with some anniversary-related things, as well as some good old quality-of-life to hopefully make the early parts

  10. Developer post

    v2.1b - Small NG+/Building hotfix

    Hello again, Catalysts! Very small hotfix today for some pretty important bugs. BUGFIXES: Fixed a crash that happens when first starting NG+. Fixed buildings becoming intangible if you cancel moving one.

  11. Developer post

    v2.1a - Some Visual Fixes

    Hello again, Catalysts! As is the nature of game development, no patch can survive being un-hotfixed for long. Here's some visual fixes regarding some new things added in v2.1. ADVENTURERS: Fixed falling adventurers teleporting onscreen from above. Made pets less prone to taking

  12. Developer post

    v2.1 - The Very Useful Things update

    Hello, Catalysts! Pretty big update! New buildings, new cards, and a WHOLE lot of little tweaks here and there to make things smoother. If you're playing on the Steam Deck, everything should properly adapt to it now! Also important is a controls menu! Wow! I'm so adamant on devel

  13. Developer post

    v2.0f - More friends and some fixes

    Hello, Catalysts! A good bunch of you have cleared NG+ now. Good to see it! There were a bunch of reports of friends lists having some weirdness when it hits the limit. Along with fixing that, I made the file compress the same way others do, which means I can afford to increase t

  14. Developer post

    v2.0e - The shovel hotfix

    Hello, excavating Catalysts! Do you like shovels? Do you like shovels that don't break? Then this update is for you. SHOVEL: Fixed picking up invisible buttons when using the shovel. Adjusted the final photo of the shovel sidequest. Made a couple of the shovel spots easier to hit

  15. Developer post

    v2.0d - More fixes + you can sit on benches now!

    Hello, Catalysts! Another hotfix. Smoothing things out. You know the drill. In addition to bugfixes, though, you can now SIT ON BENCHES AND STUFF. You can click on your adventurer to make them interact with the building they're standing in front of, if they can. Otherwise they'll

  16. Developer post

    v2.0c - Fast lil crash hotfix!

    Hello again, Catalysts!! Very small fast hotfix for this; we were getting reports of a very strange crash. Remember when I said "Everything's proooobably okay"? Turns out that wasn't entirely true, haha. We'll be keeping an eye out on any other issues. THE ONLY PATCH NOTE: Fixed

  17. Developer post

    v2.0b - The "moths make noises now" update

    Hello, Catalysts! Nice lil' QoL and bugfix patch here. Most notably, moths and beetles make NOISES when you click them now. Hopefully that's not too startling! Also, that "New Discoveries" tab's weird behavior is fixed. It shouldn't send you into an empty menu anymore. Also chang

  18. Developer post

    v2.0a - NG+ Hotfix

    Hello, Catalysts! Small hotfix for some things that could stall things out in NG+ as well as a couple other things that snuck in. No categories this time, not really enough notes for that. (heehee) Fixed an unruly cooldown timer on NG+ NPC appearances. Fixed some unnamed items. F

  19. Developer post

    The New Moon+ Update is Here!

    Hello, Catalysts! Version 2.0, The New Moon+ Update, is finally here! This update adds a whole bunch of new things to do once everything's all done and you start NG+. There's also a bunch of QoL and bugfixes to smooth things out regardless of how much you've progressed. The New M

  20. Developer post

    Store Page and Regional Pricing Updated

    Hello! Time for an update outside of the game itself; we've updated some regional prices that use USD to match the recommended price. They are now as follows: CIS: $8.49 South Asia: $6.99 LATAM: $7.99 MENA: $7.99 Also, we've updated the store page to be a little more filled out n