Bundle Announcement
Checkout CTESIPHON now bundled with Zortcht! View game page (bundle artwork by Stomy - auteur of CTESIPHON) also check out all 5 bundles (so far) you can get with Zortch:
Technical data

Checkout CTESIPHON now bundled with Zortcht! View game page (bundle artwork by Stomy - auteur of CTESIPHON) also check out all 5 bundles (so far) you can get with Zortch:

Updates in Build 2008 - fix for slowdown in uncapped mode with vsync on - zoom in and zoom out can now be assigned to gamepad/mouse buttons - option (in misc) to force the dpad to be used for zooming

Updates in Build 2005 - fix for toggle crouch when both toggle crouch and toggle sprint is enabled - fix for sniper zoom view on wide screens

A small fix that prevents you from saving when defeated also a fix for the all secrets achievement now you no longer have to beat the full game to get it and once again I'd like to apogolise for implementing it like that in the first place (i'm not sure what was I thinking) (fix

You can now get DOSMan:Space Aliens in Space! bundled with Zortch!

Updates in Build 2000 - fix for left and right mouse click (if windows settings are set for left handed) - fix for picking up jumping barrels - save finished level stats (highest skill map was beaten at and number of secrets found) - added more steam achivements: defeat bosses de

Updates in Build 1984 - replaced timing functions - fix for footstep sound option in menu - option to boost far sounds (in options->misc) update: Build 1986 - a tiny fix for the new timer Build 1987 - option to revert back to old timing (options->misc)

Updates in Build 1980 - allow turning off shotgun idle animation - added 'Not that MAXED' difficulty: same as MAXED but without respawning enemies - added nearest texture filtering option: non filtered textures for all you pixelly texture enjoyers

Updates in Build 1977 - major optimisations for collisions and character animation - fix for default crouch key specials thanks go for 'bulion warzywny' for testing!

Updates in Build 1972 - option to bind next and previous gun to keyboard - only show multi monitor button when supported - small fix for map rendering performance - fix for camera in uncapped mode: travelling on metro - fix for camera in uncapped mode: gamepad aiming addendum - B

Updates in Build 1966 - camera update for uncapped mode - fix for ambient sound panning - fix for shatter animation speed in uncapped mode - map fixes for E1M2 and D1M2

You can now get Chop Goblins and Zortch together as a bundle! store.steampowered.com/bundle/34615/Chop_and_Zortch/

Updates in Build 1959 - added new extra visible crosshairs - crosshair color now can be changed - gamepad fixes - gamepad is on by default - gamepad can take over as the mouse in the menu - fix for binding the alt key - fixes for zoomed view Edit: Extra update Build 1960 - allow

Trading cards are now enabled! (by popular demand) you get a card for every 15mins of playtime: which is roughly enough time for one level (or a speedrun on visitor 😉 ) there are 7 cards total featuring characters from the game, plenty of stickers and of course, emojis: ːcreepsː

Updates in Build 1946 - option to turn off red screen fx for damage powerup - fov slider no longer rounded - fix for pressing alt and f10 - minor map fixes for e2m1, e5m1

Updates in Build 1939 - option to turn off water ripple fx - option to turn off lens flare - config.conf was replaced by settings.conf - seperated console commands to hide the hud and gun (HUD and GUN respectively) - show which sound device is used in sound options - fix for numb

Updates in Build 1930 - set mouse action to mousewheel - setting to turn off auto switching to new weapon - fix for custom sky directory

Updates in Build 1917 - added achievements (full version only) - small fixes for mouse handling

Updates in Build 1908 - added support for Xbox controllers - added option to smooth mouse - by default the game now starts in fullscreen (if no config file is found) - fix for sometimes getting hurt by sawbots when the wrench hits them - fix for zooming on mirrors (with non defau

Updates in Build 1896 - gamepad support (WIP) - map fixes: e1m2, d1m2 - fix for save bug on e2m3