Patch 1.1.11
- Leaderboard names with non-latin characters are now shown in a better way - Campaign story text fix

Technical data

- Leaderboard names with non-latin characters are now shown in a better way - Campaign story text fix

Fixed a gamepad issue with sticks not starting from 0 speed when moving out of the dead zone

Calcium Contract is now Available in Simplified Chinese! Localization by ComputerEngine

Gamepad fixes and improvements: - The movement speed is now analog - The gamepad acceleration setting should work more intuitively now. You might want to tweak it if it feels off after the update

Calcium Contract is now available in 5 new languages: French, Italian, German, Spanish and Brazilian Portugese!

A small cosmetic patch fixing some texts and updating the menu backround

There have been several small patches since the release of Eternal Harvest, now on version 1.1.5 Summary of recent changes: - Leaderboard usability improvements - Small level generation fixes - Eternal Harvest time bonuses are a bit larger now - The time curse is slightly weaker

Calcium Contract just got a big free update, adding Eternal Harvest, a completely new game mode with new content! In Eternal Harvest, you fight your way through procedurally generated levels that rebuild themselves as you play! It's a score-attack game mode where you can test you

- Added an option for automatic weapon switch on pickup: on/off/safe only (exploding yeller skulls are unsafe) - The game will not switch to an unsafe weapon when the current weapon runs out of ammo unless that's the only option - Key doors are now colored on the map + the map ti

- Virtual keyboard will now show up in Big Picture Mode and on Steam Deck when naming a save - The game now takes input from all connected controllers

Escaped treasure enemies will no longer be counted as killed for achievements

The cellars level should be a bit less confusing now

The game will now properly respect setting the right mouse button as primary in Windows

Fixed ammo indication overlap in HUD when running the game at very high resolutions

Let's interpret "outstanding" as standing out and nominate Calcium Contract for Outstanding Visual Style!🐔 Enjoy the awards and the sale!

You can now listen to Calcium Contract soundtrack here on Steam or on YouTube: LINK ! Also, Calcium Contract is 15% off as a part of the Steam Autumn Sale!

Small update fixing volume settings and an annoying place in Industrial District where a lot of players tend to fall into the abyss

Made some enemy idle sounds levels more consistent with other sounds

Calcium Contract 1.0.1 is here! This patch is addressing some player feedback: Roosters and floaters now emit idle sounds more frequently when chasing the player Sound rebalancing. Sounds should fade out a bit slower with distance and some important sounds should be a bit more au

The time has come! Calcium Contract is out! Pick up your scythe, there's a contract to fulfill!