Updated Drafting Physics for Official Races
Slightly decreased opponent aggression. Significantly decreased pull back strength to promote more side by side racing.

Bryan Blackford · Speedway Labs
Technical data

Slightly decreased opponent aggression. Significantly decreased pull back strength to promote more side by side racing.

Generated some performance enhancements by removing dynamic shadows from objects that didn't need to cast them.

The race distance percentages should be more accurate now. Reduced drag, so pulling out from behind other cars wont slow down a car as quickly.

New drafting parameters for official sessions. Top down view can now be used in official sessions by hitting V on the keyboard or the left special button on your gamepad.

Official Races: Drafting parameters have been updated.

Thank you for your support! Forest Run (night) is getting a temporary break from the category 5 hurricane. The top lane is more competitive and less likely to lose momentum. *We're also working on a control to turn music on and off for streamers.

This is a major change that reenables about 10 different drafting physics/parameters. It was broken a couple of days ago right before release. This is why there was seemingly no drag outside draft. After digging through the code all day, this has been fixed & patched as of 5

Fixed a paint scheme glitch that would cause the default car to populate multiple times.