Tribes & Monsters

Foxel Games

Released
Nov 15, 2023
Platforms
Last updated
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Updates & announcements

6 posts
  1. Developer post

    Status Update

    Hey there! It's been a while since we've posted something. Sadly we had some things happen and due personal circumstances we couldnt continue working on Tribes & Monsters for a while. But we did not just standby the whole time and we're coming back with some now structures an

  2. Developer post

    Holiday Skins available!

    Hey there! With a delay the first 3 of the holiday skins for the heros are now available. We're currently working on the dwarves and a lot of other new features coming with the new year! Please make sure to join our Discord Server for fruther informations and discussion!

  3. Developer post

    Blastin' Holidays Event - EA V.1.0.1

    Changes: Added the Blastin' Holidays Event, fight in the new Candyland Biome against ferious little enemies that like to blow things up, they dont seem to be happy about having to wear those costumes either. We added a Spawn Limit on normal enemies, this should prevent enemies to

  4. Developer post

    Patch Notes - V1.0.0c

    We're finally getting the S into TribeS & Monsters. Early Access V1.0.0c Changes: We've added the Undead Tribe with a new village, they're still collecting the buddies and there'll be some more units and hero joining them soon. -- To unlock the Undead you'll need a Undead Key

  5. Developer post

    Patch Notes - EA V 1.0.0b

    Changes: Added a small delay after defeating the final boss in a round Nimble Swordskill upgrade now instead grants additional attacks on the same enemy if there's no other valid target to hit. Burn got reworked, the button was moved and you can now select one of the remaining up

  6. Developer post

    Patch Notes - EA V1.0.0a

    Changes: Added a new enemy to the Tundra biome: Iceonid Enemies now despawn as soon as the boss spawns, this will prevent performance issues during the boss fight. Level Selection now shows you the most common rewards for the selected biome. Bugfixes: We reworked the application