Say hello to interViolence!
Say hello the third entry in the Violence series: interViolence! If you liked protoViolence, you definitely want to check out and wishlist the next game in the series. Click here to view interViolence's Steam page!

Developer posts and news about this game.

Say hello the third entry in the Violence series: interViolence! If you liked protoViolence, you definitely want to check out and wishlist the next game in the series. Click here to view interViolence's Steam page!

Achievements on Steam are now fixed. Please enjoy this updated puzzling experience! -Mado

We've just been notified that there's been an issue with V 1.416 and its handling of dead ends, so we've reverted malViolence to its pre-update build while we look into it. Thanks! -Mado

Sorry it took so long! But the achievements for malViolence should work again. Happy achievement-hunting! -Mado

Fixed NVL display issues in Room 3.

Fixed textbox display issues in Room 3.

Link now redirects to the Violence Series' Linktree instead of Twitter.

To celebrate protoViolence participating in this year's Storyteller's Festival, the Violence series has just released its official social media presence! Both malViolence and protoViolence have also been updated with these new platforms - hence this update post! Look forward to s

Surprise, everyone! It's a new malViolence update. We've received a few comments about making the difficulty change more obvious - so we've done just that. If you're playing malViolence for the first time, the difficulty selection will now be in the pop-up menu that appears just

Alright - a new malViolence build is here for you to play! We took a look at user feedback through reviews both here and on Itch.io, and we've added a couple of new fixes and features to make puzzling much more pleasant. Here's what's new: - All achievements in-game should now di

Yup - it's now here! The Evidence Board puzzle now has a reset button. This (and the other parts of this update) were always intended to be in malViolence - but we had to prioritize certain things over others during the pre-release crunch. So, as follows - here's what's new and f

Exactly what it says on the tin. Now the panopticon will count towards difficulty-related achievements. Also, expect more fixes and small QOL tweaks in the coming days! Me and my team are currently adding a reset button for the evidence board puzzle, among other things. -Mado

Sorry about that! But the panopticon puzzle is now 100% playable. That's all for now - enjoy malViolence!