Dimraeth

Mudtek

Released
Sep 15, 2026
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Official EA Release, Feedback, and Thank You!

    The moment of EA release is only minutes away! We have a new cinematic we've been working on and want to give you an early preview here: Second and most important: we want to thank everyone who has followed us along the way. This being our first game it's pretty unbelievable how

  2. Developer post

    Dimraeth launches Tuesday, September 15 at 18:00 CEST.

    Dimraeth launches Tuesday, September 15 at 18:00 CEST. Local times: Tokyo: 01:00, Wednesday Sept 16 Seoul: 01:00, Wednesday Sept 16 Shanghai: 00:00, Wednesday Sept 16 Moscow: 19:00, Tuesday Sept 15 Berlin: 18:00, Tuesday Sept 15 London: 17:00, Tuesday Sept 15 Rio de Janeiro: 13:0

  3. Developer post

    Trailer, EA Content Update, Localisation and much more!

    Hey everyone, We have a lot to unpack here, but first we really want you to see our new trailer! We've spent a lot of time on this and hope it introduces you better to the world of Mirkea and the story. Early Access Trailer Also we know that most people here are going to be inter

  4. Developer post

    Thank you to all the demo players!

    Hey everyone, It's finally closing day for the demo and we at Mudtek want to offer a brief thank you to the 60,000 players since we opened up the demo back in April that have tried out Dimraeth, played with your friends and left reviews. We only have two months until we'll be rel

  5. Developer post

    Our official release date, upcoming content and demo notice

    Early Access We'll start off with mentioning the date for Dimraeth's Early Access Release: September 15th! We're super happy to be able to share this with everyone as it will be the culmination of this past year's efforts and giving the game a lot of polish and new options as wel

  6. Developer post

    Next Fest, Demo Updates and the Road to Early Access

    Recent improvements Dimraeth's demo has been available for nearly two months, and with Steam Next Fest now underway, it feels like a good moment to share where things stand. The demo has seen a fair amount of refinement over that time, and if you have been meaning to give it a lo

  7. Developer post

    Demo Update, Festivals & Feedback

    Hey everyone, We wanted to share a quick update on Dimraeth and say thanks to everyone who’s spent time with the demo so far. We’ve now crossed 60,000 wishlists , and we’re sitting at almost 30,000 unique demo players . Seeing that many people jump in has been incredibly motivati

  8. Developer post

    The demo is almost upon us! (April 2nd)

    The wait is almost over, adventurers. On April 2nd , you'll be able to step into the world of Dimraeth and we couldn't be more excited to share it with you. The demo will feature the core systems: Class / Race selection: Choose from the minotaur/human and brawler/mage An open wor

  9. Developer post

    Ahead of the Upcoming Demo

    We've been quiet lately, but for good reason. The demo is nearly ready. We can't share the exact date just yet, but it's close. Very close. At the time of the release, we will be doing a live stream where we'll be answering your questions about the game, the demo, and what's next

  10. Developer post

    Weekend Playtest (Jan 30th - Feb 2nd)

    Hello again, Phillip here. Welcome to our latest Dimraeth Steam Playtest. This one is primarily a technical playtest, focused on three key areas: Full controller + Steam Deck support Localization (Brazilian Portuguese + Simplified Chinese) Multiplayer lobbies If you find any bugs

  11. Developer post

    Prepare, Restock, Push Further:

    Hey everyone, Phillip here again, Game Director on Dimraeth. This month’s design talk is all about crafting and building: how we handle recipe discovery, why food and potions matter, and how your base ties it all together. Crafting and Building in Dimraeth In Dimraeth, crafting i

  12. Developer post

    Character Creation in Dimraeth:

    Hey everyone, Phillip here again, Game Director on Dimraeth. Today’s focus is character creation: race, class, archetypes, attributes, Personas, and how all of these pieces are wired together under the hood to support the kind of long-form, theory-heavy character-building RPG we’

  13. Developer post

    Dimraeth Wins Most Anticipated Game at the Pitch Competition of Gamescom Asia

    We are extremely proud to announce that Dimraeth has won the award of "Most Anticipated Game" at the Pitch Competition of Gamescom Asia x TGS 2025. Thank you so much for all the people who have supported us from the beginning and to all those who playtested the game and gave us f

  14. Developer post

    Steam Deck Support & Upcoming Demo Plans

    Hey everyone! I wanted to give a quick update on our Steam Deck progress and where things are headed leading up to the demo release planned for Q1 2026 . I’ve been testing the game on my own Steam Deck and have base combat already working , which has been super exciting to see in

  15. Developer post

    Release 0.98.4201

    Hey everyone! As October begins we have a lot to mention about the month of September. Firstly, we need to give a huge thanks to the community for joining in on the playtest. We had an amazing time with streamers, players and content creators all diving into the game and figuring

  16. Developer post

    Playtest Hotfix 0.98.4175

    - Fixed Dragon's Breath Concentrated Dragon not doing damage to monsters - Made befr workbench have a larger interact radius so players notice its interactable - Fixed tooltips on the HUD to still work while in the backpack - Fixed inventory items sticking to the mouse when dragg

  17. Developer post

    Playtest Hotfix 0.98.4155

    - Fixed the archetype name being incorrect on the character stats page - Fixed pinewood foundations tiles and barrel chair recipes making side notification bug out - Fixed the parrot to not randomly stop attacking - Fixed some typos on the main menu tooltips - Fixed forge UI not

  18. Developer post

    A word from the Game Director

    Hello everyone, Phillip here, Game Director on Dimraeth. I wanted to give you an overall summary of what to expect with this playtest. Content: You can expect between 2 and 5 hours of content in this playtest, including main quests, side quests, and repeatable deeds/events. Races

  19. Developer post

    Dimraeth Playtest (Sept 19-22)

    Hey Everyone, We at Mudtek are running a playtest for Dimraeth during the dates of September 19th - 21st for the times of (12pm PST - Midnight PST). We look forward to you guys having a look at what we've been working on and also to the potential comments, concerns and general im

  20. Developer post

    Release 0.97.2693

    Hey Folks welcome to September! August has been really busy as we prepare for a better build for playtesting some of our game's features. The list below details a lot of the features that have been updated or integrated into the game currently. Major Updates: • Many new items hav