Version 0.11.3 Patch
Updated tutorial text to explain things better Reworked how Auto Lock-On system works Many bug fixes

Broken Beaker Studio · Practical Media
Technical data

Updated tutorial text to explain things better Reworked how Auto Lock-On system works Many bug fixes

Changes from this update: Added input buffering for better game feel Added visual/audio feedback when you run out of stamina Successful parries no longer cost mana Improvements to the lock on system Bug fixes

This update features: A new lock on system for more player control Major balance changes Additional VSync and Frame Rate Limit settings in the options menu Many bug fixes

UI should now display properly on ultrawide monitors Changed how some save data is handled. This will prevent bugs going forward, but also unfortunately will likely render old save files unusable. Bug fixes

Updated text to reflect recent changes Bug fixes

Reworked Lantern Weapon. It now has a playstyle that is more distinct from the other weapons. Significant balance changes Bug fixes

Attack animations for the sword have been improved and sped up for a smoother combat experience Balance changes to account for faster attack speed Game will no longer freeze when player dies under certain circumstances Several bug fixes

We have added a feedback page in the pause menu. Use it to report any bugs you encounter, or to give us any feedback you have for the game. Lots of UI improvements Changes to layout to make room for the additional content that will be in the full game Balance changes Bug fixes

Demo Update: We have recently brought a composer onto the team. This update replaces all music in the demo with his fantastic work. Balance changes, including speeding up many player animations. Lots of bug fixes

Want to try a different build? Now you can talk to the janitor to respec your levels Now allows up to 4 separate save files Added new floor designs for more visual diversity Balance changes Bug fixes

Update Notes: Added an options menu with rebindable controls, volume settings, and more. Added a map for easier navigation. Lots of bug fixes

Demo Update: Reworked the story and rewrote most of the dialogue. One new NPC added. The story should be much clearer and delivered in a more interesting way. Increased the joke density by approximately 12.8 Lots of bug fixes

Demo patch notes: Reworked all menu UI to be more readable Your attacks can no longer move you forward into damaging terrain such as fire Improved attack indicator for Swordsman enemies Lots of bug fixes

Several new visual effects have been added to the demo, including an improved dodge effect Deflection mechanics have been reworked so that now you can deflect melee attacks to potentially stagger your opponents in addition to deflecting spell projectiles. Lots of bug fixes.