v1.20 - Patch
• Increased exposure a little in a dark area • Fixed a bug when trying to talk while riding creature • Fixed a gap in some rock geometry

Technical data

• Increased exposure a little in a dark area • Fixed a bug when trying to talk while riding creature • Fixed a gap in some rock geometry

• Fixed bug with the Nalae when eating • Adjusted the photos needed for the Hyglod

• Fixed a rare bug on some hardware with one of the creatures • Very slightly improved one of the minigames

• Improved target practice minigame balancing • Changed target practice throwing item from branches to rocks • Fixed collision issue with throwing minigame

• Fixed quest items not being highlighted

• Added failsafe to the conversation system • Fixed some rock collision issues with the companions

• Fixed some collision issues that appeared in v1.11

• Improved performance inside caves • Fixed some holes in the cave geometry and collision

• Fixed bug with Steam Deck on startup • Fixed bug with controller button focus on startup • Fixed bug with volume on startup • Fixed bug with the subtitles

• Improved exploration map balancing (made locations less clear) • Updated the town campfire fast travel image • Fixed small gaps in house walls • Improved ambient occlusion

Exploration is the focus of The Last Explorer, but it can become annoying when you can't find that one last thing and you have no idea where to start looking The Last Explorer is designed to naturally guide/attract you to places of interest, so it is absolutely possible and encou

The Last Explorer will be releasing March 27th, there's also a new release date announcement trailer which you can watch on the store page of The Last Explorer

I'm excited to announce that The Last Explorer now works on the Steam Deck! IMPORTANT: I made some changes to the default controller button mapping and graphics settings, if you've played the game before and want to play on Steam Deck please go into Options > Controls > Bac

There are now arrows pointing towards the targets during minigames. This fixes the problem of targets being hard to find. Also some small changes to the quest menu layout to make it clearer that minigames are separate and cannot be "completed" And of course a bunch of bug fixes,

I'll be playing The Last Explorer and answering questions in the chat All socials & discord

I'll be playing The Last Explorer and answering questions in the chat All socials & discord

The Last Explorer will have a free demo on Next Fest February 2024! Meanwhile you can check out my social media to keep up to date on development, join the discord to be part of the community and playtest if you're interested. Gradient Games Linktree

Hello everyone, I'd like to invite you to join the discord and I'm looking for people interested in beta testing the game! (windows pc only) Here's the discord invite link If you are interested in beta testing please fill out this short form and join the discord I'll also try to