DARK SOULS™ II

FromSoftware, Inc. · BANDAI NAMCO Entertainment

Released
Apr 25, 2014
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Rock, Paper, Shotgun

    Dark Souls 2 seamless co-op mod is "close" to being playtest-ready, having morphed into one of its creator's "most complicated and ambitious projects to date"

    Prolific FromSoft game multiplayer modder Yui is "close" to being ready to open up alpha testing of their latest seamless co-op mod, this time for Dark Souls 2 . Despite it following the the footsteps of their seamless co-op mods for the likes of Elden Ring , Nightreign , and the

  2. Developer post

    Online features for the PC version of Dark Souls II have been reactivated.

    Online features for the PC version of Dark Souls II (DX9) have been reactivated. We thank you once again for your patience and support regarding the restoration of the Dark Souls servers.

  3. Developer post

    Announcement

    Click on the thumbnail for full sized picture:

  4. Eurogamer

    Becoming the Dark Soul

    It's somehow 10 years since the release of Dark Souls - perhaps the most significant release of the last decade, in fact, given the huge impact From Software's meticulously designed adventure has had. To celebrate we're returning to one of our favourite pieces of writing about th

  5. Eurogamer

    Have you ever gone to great lengths to save an NPC?

    Spoiler warnings for Mass Effect 2. I'm not sure why I liked Kelly Chambers so much. There's definitely more exciting characters in Mass Effect 2. She was just cool is all. They seemed so good together, her and my Shepherd, two straight-talking women on a ship full of neverending

  6. PCGamesN

    Dark Souls 2 player beats the game without talking to anyone

    It's not until you see someone decide to forgo something like talking to people that you realise how much you rely on it. One player decided to beat Dark Souls 2 while staying silent in-game, waiving levelling up, shopping, upgrades, repairs, or Estus Flasks as they went. Content

  7. Rock, Paper, Shotgun

    Hundreds of people are competing to finish Dark Souls without being hit

    Beating the final boss of a Dark Souls game can be an overwhelming experience. You reflect on your journey, the countless hours and failed attempts that led you to this moment, and a wave of emotion rolls over you. The Twitch channel of Eric “McRaptor” Harper was host to a litany

  8. Eurogamer

    Five of the Best: Game Over screens

    Five of the Best is a weekly series about the small details we rush past when we're playing but which shape a game in our memory for years to come. Details like the way a character jumps or the title screen you load into, or the potions you use and maps you refer back to. We've t

  9. Rock, Paper, Shotgun

    Modder Superior Dark Souls Trilogy Remixed

    Every other Monday, Dominic gives you a reason to dust off one of your old games and dive into its mods with Modder Superior. Dark Souls modders are forged in the flames of adversity. While mostly limited to technical improvements (such as Durante’s fixes for the wonky original P

  10. Eurogamer

    Tough Love: On Dark Souls' Difficulty

    You Died: The Dark Souls Companion is one of the great gaming books of the last few years - it's passionate, perceptive and wonderfully partisan. (We should also mention that it's the work of two friends of Eurogamer, Keza MacDonald and Jason Killingsworth.) Killingsworth is curr

  11. Eurogamer

    Games of the Decade: Dark Souls is the cold at the heart of everything

    To mark the end of the 2010s, we're celebrating 30 games that defined the last 10 years. You can find all the articles as they're published in the Games of the Decade archive , and read about our thinking about it in an editor's blog . What I remember most about Dark Souls is the

  12. Eurogamer

    Eight years after release, Dark Souls modders figure out how to make custom maps

    It might be surprising, but until this point it's been pretty much impossible to import a custom map into the original Dark Souls. According to Souls modders, the closest you could get was importing maps from Demon's Souls - and while modders have worked on custom maps for some t

  13. Eurogamer

    Watch us play 21 games from the last 20 years

    OK, so I know Eurogamer's actual birthday was two days ago , but as is our style, the Eurogamer video team is once again Late to the (birthday) Party. Over the past three years, we've been introducing each other to our favourite (and/or least favourite) games from yesteryear as p

  14. Eurogamer

    Developers and industry legends on the games that defined the last 20 years

    As Eurogamer turns 20, we thought, you know what? It's not all about us. It's also about the developers, the people behind the virtual magic that inspired the creation of Eurogamer two decades ago. Without the developers, we wouldn't be here. And so, we thought we'd ask a few of

  15. Eurogamer

    Meet the mind behind the first Dark Souls mega-mod

    It might seem strange to frame it this way, but the act of modifying your favourite game is tantamount to admitting it could've been just a bit better: that maybe the developers should have taken a turkey baster to the gloopy Blood Soldiers of Un-Garth, that the instant-kill spik

  16. Eurogamer

    Huge and ambitious Dark Souls 1 mod reimagines and expands FromSoftware's masterpiece

    A new and ambitious mod for Dark Souls 1 has reignited the game's community after surprise-launching this week. Dark Souls: Daughters of Ash is Dark Souls re-imagined and massively expanded, according to its lone creator. Redditor Grimrukh said they spent over 1000 hours over the

  17. Rock, Paper, Shotgun

    A guide to loving Berserk, the manga inspiration for the Souls games

    A Panel Shaped Screen is a monthly column where Giada Zavarise explores how comics and video games inspire each other. This week she wants you to try Berserk, a manga inspiration for Dark Souls You might have heard of Berserk already. A few people have pointed out the similaritie

  18. Eurogamer

    An ode to video game doors

    It's easy to underestimate the humble door. You open it, you go through. Sometimes, you must find the key first, and for many games, that's the whole extent of the player's interactions with doors. They're something to get past, something that cordons off one bit from the next bi

  19. Eurogamer

    Playing today's games in a thousand years

    Ask a young adult today what a floppy disk is and you'll likely earn puzzled silence. To them, they are ancient artefacts. Demonstrate an "old" game (say, from around 2000) to a kid today, and they might look at it with disbelieving curiosity. Did games really look like that, onc

  20. Eurogamer