Skip to content
GaugeDB
  • Sales
  • Charts
  • Calculator
  • Releases
  • Game changes
GaugeDB

A free, independent database of Steam games.

XBlueskyThreadsInstagramYouTube

Explore

  • Discover games
  • Indie games
  • New releases
  • Sales & discounts
  • Free games

Database

  • Player charts
  • Statistics
  • News & updates
  • Game changes

Tools

  • Steam status
  • Compare games
  • Steam calculator
  • Game Matchmaker
  • Steam roulette

Community

  • Steam Curator (opens in a new tab)
  • Steam group (opens in a new tab)
  • Support GaugeDB

Account & help

  • Watchlist
  • Following
  • Settings
  • Developers
  • FAQ & help
  • About GaugeDB
  • Contact

Not affiliated with Valve or Steam.

PrivacyTermsVisit Steam (opens in a new tab)Back to top
  1. All games
Mooselutions cover art

Mooselutions

Ted BendixsonNiall ReynoldsChristopher WuPixelmancer · Send It Apps LLC

Released
03 Jan 2024
Platforms
Apple
Last updated
14 Sep 2026, 05:55
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
WatchSet price alert
PuzzleSokobanWholesomeCute
Latest players
0
Player history
Steam reviews
0
0 reviews
Steam followers
—
Follower history
United States store
$5.99
Regional prices
  • Overview
  • Charts
  • Prices
  • Reviews
  • Followers
  • Updates
  • Achievements
  • Screenshots
  • Metadata
  • Patches
  • Depots7
  • Configuration

Updates & announcements

Developer posts and news about this game.

Change historyBuilds & patches
Reset
  1. MooselutionsMooselutions cover art
    14 Dec 2024Developer post

    Camera Behavior Improvements on the Steam Deck

    I've been porting Mooselutions to iOS. This occasion made revisit the game's camera behavior on the Steam Deck. I was never a fan of the player-centered camera on the Steam Deck version of the game. To be completely honest, it was thrown together rather quickly. Only after launch

    Read update · Original post

  2. MooselutionsMooselutions cover art
    18 Nov 2024Developer post

    My friend Demetri plays Mooselutions

    We talk about puzzle design with some interesting banter about user interface / experience design.

    Read update · Original post

  3. MooselutionsMooselutions cover art
    10 Nov 2024Developer post

    Steam Deck Graphics Improvements

    I was getting the game ready for Super MAGFest and the Turn Based Carnival sale, and I was testing one of my builds on the Steam Deck. I popped over to play some of my other favorite pixel art games (Axiom Verge specifically). I noticed the pixel art in that game and was impresse

    Read update · Original post

  4. MooselutionsMooselutions cover art
    07 Nov 2024Developer post

    Juice the Moose Update

    Since Moosleutions got into both MAGFest and the Turn-Based Carnvial sale, I thought it would be nice to improve upon some areas of the game that I found lacking. The main thrust of the update has been the desire to add more "juice" to the game, to make it feel more lively. With

    Read update · Original post

  5. MooselutionsMooselutions cover art
    29 Feb 2024Developer post

    Steam Deck Controls

    I just uploaded a small update that makes the controls on Steam Deck fully native. They should just work right out of the box. Thanks to Casey Muratori for pointing out that you can just use XInput on Windows. When the game is running via Proton it will act as if the Steam Deck c

    Read update · Original post

  6. MooselutionsMooselutions cover art
    27 Feb 2024Developer post

    Steam Deck Improvements

    When Mooselutions first launched, I knew about the Steam Deck. I figured it might be cool to eventually launch the game there, but it would require porting the game over to Linux, and I didn't have time to do that before (or after) the game went live. I had no idea there's this t

    Read update · Original post

  7. MooselutionsMooselutions cover art
    17 Jan 2024Developer post

    Navigation Redesign

    Hi folks, I just finished the last update for a little while. It contains a few often requested quality of life improvements. 1. The menus are redesigned. Now you can access the menu from inside of a level and from the world map. 2. World map access from the main menu. If you are

    Read update · Original post

  8. MooselutionsMooselutions cover art
    14 Jan 2024Developer post

    Volume Controls and Non-Destructive Reset

    Hi folks, I just updated the game to support music and sfx volume controls. Your volume settings are saved with each session and synced over Steam cloud. I also fixed the non-destructive reset bug and brought non-destructive reset back into the game. Next up some much-needed impr

    Read update · Original post

  9. MooselutionsMooselutions cover art
    14 Jan 2024Developer post

    Steam Cloud Support

    I've updated the game's Steam settings to support Steam cloud. Progress you make in the game will get synced to Steam cloud after a play session, and it's cross-platform. If you start a game on Mac OS, you can resume it on Windows. No fuss. Lots of muss.

    Read update · Original post

  10. MooselutionsMooselutions cover art
    13 Jan 2024Developer post

    Rollback to January 5th version

    Hi Folks. My apologies, but I had to roll the game back to the January 5th version. A player discovered a bug in the new undo system (thanks Diane!) that allows you to cheese every puzzle in the game. So for now the restart behavior will remain destructive until I push the update

    Read update · Original post

  11. MooselutionsMooselutions cover art
    08 Jan 2024Developer post

    First post-launch update

    Hi folks, The first official update for Mooselutions addresses the following: 1.) Trying to enter a level while moving on the world map loads the level where you were, not the level you're going to. This was fixed by simply preventing the player from entering a level while walkin

    Read update · Original post