We've been hard at work on finishing our new game, Town to City. Build an idyllic 19th century Mediterranean town and help it flourish into a prosperous city. Freely place and customise each element to create the perfect home for your growing population in this cozy city builder
We've been hard at work on finishing our new game, Town to City. Build an idyllic 19th century Mediterranean town and help it flourish into a prosperous city. Freely place and customise each element to create the perfect home for your growing population in this cozy city builder from the creators of Station to Station.
It's a relaxing city builder with the same style and vibes at Station to Station. Earlier this week, Town to City finally released into 1.0 and we're incredibly proud to report that it is reviewed 97% positive by Steam users!
From celebrating the changing seasons to bringing furry friends to your townsfolk, to reshaping the land itself… during Early Access we've added a ton of improvements to Town to City!
Town to City is a cozy city builder with a unique voxel art style, where you start with just a train station and an empty plot of land. Customize your town with a variety of buildings and decorations inspired by 19th century Mediterranean architecture, complete tasks from the townsfolk to raise happiness, and nurture your humble town into a bustling city.
What’s to Come?
Don’t worry, this isn’t the end for Town to City! We’ll be making more updates past 1.0, taking player feedback into account. Check out our updated roadmap below:
And beyond that we're also working on our other new game, the train management game Steam to Electric! So much fun stuff happening in our voxel universe!
The team here at Galaxy Grove have been hard at work on our next game… 🚉 Introducing Steam to Electric - an upcoming voxel rail tycoon from the creators of Station to Station and Town to City! 🚉 Build and optimize your own railway network, transport passengers and goods and unl
The team here at Galaxy Grove have been hard at work on our next game…
🚉 Introducing Steam to Electric - an upcoming voxel rail tycoon from the creators of Station to Station and Town to City! 🚉
Build and optimize your own railway network, transport passengers and goods and unlock crazy-but-real historical train inventions.
Steam to Electric is a full-fledged rail tycoon where you design, build, and optimize a complex rail empire. Connect industries, cities, and people across a dynamic world that responds to your decisions.
Balance production chains, master switches and signals, and maximize efficiency and profits as you expand from the era of steam into the near modern future.
Unlock bold, experimental train designs based on authentic historical inventions. These ambitious, unconventional locomotives were built and used in real life - and now they power your railway!
Discover vehicles, wagons, stations, and rail types that have never been featured in other games. Each train you unlock expands your strategic possibilities and reshapes your network.
We are excited to announce that we will be working alongside UK-based publisher Kwalee to release Steam to Electric, continuing on the collaboration from Town to City!
Hello conductors, Get ready to customize your Creative Mode levels even further, by bringing your own 3D models into Station to Station - and then sharing those super custom levels with other conductors. Our brand-new Model Import feature is out now! Use the tools we’ve added to
Hello conductors,
Get ready to customize your Creative Mode levels even further, by bringing your own 3D models into Station to Station - and then sharing those super custom levels with other conductors.
Our brand-new Model Import feature is out now!
Use the tools we’ve added to bring regular 3D models or voxel models into the game. Standard GLB format files are the ones to use.
Like before, you’ll be able to share your designs with the wider community and download and play other people’s creations as well. But now also with your own props!
Grab your virtual tools and try out the new Model Import feature now! Choo Choo!
- Galaxy Grove
Join our Discord server: discord.gg/Cw7UV5ECjw Follow us on Twitter: @galaxygrovegame Follow our Instagram: @galaxygrovegame ___________________________________________________________________
Full patch notes
New features
You can now add your own 3D models to Station to Station! So you can now make your own props and put them in a Creative Mode level. When you upload a level that features custom 3D models, those models are automatically uploaded as part of the level so others can enjoy them as well.
A button was added so Creative Mode levels can be deleted
Added cherry blossom trees to the decorations side menu in Creative Mode
Added music to the Creative Mode editor
Added localisation for Creative Mode
General improvements
Increased legibility on Steam Deck
Changed the names of the curve settings of custom games in English to make them clearer
Some translation changes:
- Changed Budgetaufgabe to Budget-Aufgabe in German
- Changed Persönliche Bestzeit to Persönlicher Rekord in German
Corrected the name of "Various produces" to "Various items" for the City in Creative Mode
If you make a custom thumbnail in CurseForge, it will no longer reset when updating your level
Added new contributors to the credits and corrected some capitalization mistakes
Bug fixes
Corrected the curve settings menu for custom games in Italian
Fixed that sometimes restarting from a checkpoint would invalidate a connection of an existing station
Fixed that some houses and cities in Creative Mode would sometimes turn invisible or just get deleted outright
Fixed that there would be an FPS drop when using some brushes in Creative Mode
Fixed in Creative Mode under decorations: the second slider would control density, but the tooltip would say “strength falloff”
Fixed that the sail of the boat model was clipping in Creative Mode
We've just released an update that fixes a number of bugs in Creative Mode and adds some bits of polish. Enjoy! Changes Creative levels now need to have a description before you can upload them. Cities in creative mode can now only rotate 90 degrees to prevent problems with house
We've just released an update that fixes a number of bugs in Creative Mode and adds some bits of polish. Enjoy!
Changes
Creative levels now need to have a description before you can upload them.
Cities in creative mode can now only rotate 90 degrees to prevent problems with houses that spawn around the cities.
Added that you can now brush decorations with an even lower density.
Added three possible random cards to new creative levels by default: cheap rails, cheap bridges and heavy freight train.
Fixes
Fixed that diorama mode would persist in campaign levels after playing a creative level with diorama mode active.
Fixed that the game might boot up a VR device or that it might crash if you have a VR device installed. (Please let us know if the issue persists!)
Fixed that you could open a broken state of a level when you open a save of a creative level that has been deleted.
Fixed various models not turning red on invalid locations in creative mode
Fixed that clicking the “open level page in browser” would sometimes give the browser a wrong URL.
Fixed that the “sort by” dropdown in the mod browser would add additional dropdown entries on reopening the mod browser.
Fixed that the density setting didn’t do enough for “dense forest” and “impenetrable rocks”.
Fixed that “no building connection” pins on stations would reappear when you removed them, by disabling and enabling the HUD or taking a Steam screenshot.
Fixed that the controller becomes unresponsive during the credits.
Fixed that the credits wouldn’t scroll all the way up before it disappears.
Fixed that changing the graphics options using a controller wouldn’t save the new options.
Fixed that animals would sometimes be invisible while placing them in creative mode.
Fixed various texts and naming improvements.
Fixed various localization issues in which the text wouldn’t fit in their box.
Hello conductors, Get ready to sculpt stunning landscapes, fill them with animals and buildings, and share your creations with other conductors! Our brand-new Creative Mode is out now! Use the brushes we’ve created to design your own worlds in Station to Station. Shape your world
Hello conductors,
Get ready to sculpt stunning landscapes, fill them with animals and buildings, and share your creations with other conductors!
Use the brushes we’ve created to design your own worlds in Station to Station. Shape your world by creating mountains and valleys, then customise them with different biomes, foliage, and props using every new tool we've put at your disposal.
You can even set starting money and fund challenge goals, as well as choosing which cards and buildings unlock to make the level fully playable!
You’ll be able to share your designs with the wider community and download and play other people’s creations as well! Whether you want to create a challenging level for players to complete, or just a beautiful world for them to explore, it’s up to you.
Grab your virtual brushes and try out the new Creative Mode now! Choo Choo!
Changed the model of the Passenger Terminal station in Eveningstar Valley to the Maliebaan Station in celebration of the 150th birthday of this historic station in Utrecht (near our office). It's currently the home of the Dutch Railway Museum, and houses the original Big Green - which is the passenger locomotive in Station to Station.
Revamped the save/load system. This shouldn’t cause any issues, but if there are any please let us know!
Patch notes Fixes Fixed a bug preventing the achievement in Sunrise Island level 7 unlocking Fixed rails behaving erratically in some situations Fixed exploit in Sunscorch Sands dreamland level where it was possible to build stations at angles Fixed exploit with dragging a statio
Patch notes
Fixes
Fixed a bug preventing the achievement in Sunrise Island level 7 unlocking
Fixed rails behaving erratically in some situations
Fixed exploit in Sunscorch Sands dreamland level where it was possible to build stations at angles
Fixed exploit with dragging a station on top of trees
Fixed UI issue in tutorial when using controller
Fixed UI issue where train button would not be properly activated
Konnichiwa conductors! 車掌さん、こんにちは! Embark on a journey to the Land of the Rising Sun in our latest Station to Station update. This exciting update comes packed with new content that will whisk you away on a railway journey through the heart of Japan. In this free update, you’ll d
Konnichiwa conductors! 車掌さん、こんにちは!
Embark on a journey to the Land of the Rising Sun in our latest Station to Station update. This exciting update comes packed with new content that will whisk you away on a railway journey through the heart of Japan.
In this free update, you’ll discover 13 brand-new levels!
New region: Sunrise Island
Sunrise Island, our Japanese-inspired region, is home to 7 levels and 3 new industries: a rice farm, a woodblock art printer, and a sushi restaurant. There will also be new cards to experiment with!
Dreamland levels
We’ll also be adding 6 mysterious new levels to our previous regions, called Dreamland levels! These whimsical new levels offer a fun and unique twist on the classic Station to Station gameplay. Our team had so much fun coming up with these ridiculous ideas and we hope you love them as much as we do!
We're excited to share the new update with you and can't wait to see you experience all the new levels. So grab your tickets, and prepare to embark on an adventure like no other!
Hello conductors, 2023 was a spectacular first year for Galaxy Grove and our journey doesn’t end there. As we lay tracks for the year ahead, we wanted to share our roadmap for 2024 with you. Update 3 The first stop is a brand-new region that we’ll be pulling into in March! We can
Hello conductors, 2023 was a spectacular first year for Galaxy Grove and our journey doesn’t end there. As we lay tracks for the year ahead, we wanted to share our roadmap for 2024 with you.
Update 3
The first stop is a brand-new region that we’ll be pulling into in March!
We can't say too much about it just yet, but let's just say that Spring blooms spectacularly in this region, which makes it the perfect time to release it!
While we can’t confirm it yet, do you have any guesses about where we may be heading? Drop your best guesses in the comments below!
As it’s a new region, there’ll be new industries to discover, as well as new card types to be added to your deck! In total, there’ll be 5 new levels in this region, as well as a new tiny level, and a brand new level type that we’ll be releasing this update as well.
💭 Speaking of, every region apart from Greenlands will be getting a brand new level! These are fun, creative levels inspired by whatever ridiculous ideas our level designers could dream up and we hope that you enjoy them as much as we did bringing them to life.
Update 4
But the journey doesn't end there! As the seasons shift, so does our focus. This Summer, we're throwing open the cab doors and letting you climb into the conductor's seat with the arrival of creative mode! We're keeping the specifics under wraps for now, but trust us, the power to tailor your Station to Station experience is going to be a game-changer.
Over the next few months, we’ll be able to give a more concrete date for this, but we couldn't be more excited to finally add creative mode to the game! We can't wait to see what you dream up on the rails.
- Galaxy Grove Join our Discord server: discord.gg/Cw7UV5ECjw Follow us on Twitter: @galaxygrovegame Follow our Instagram: @galaxygrovegame
Hello conductors, Welcome back to the station and a Happy New Year to all of you! Before the holidays, we asked our community to submit their favourite Station to Station screenshots to be in for a chance to win a physical version of one of our artbooks! The competition closed la
Hello conductors,
Welcome back to the station and a Happy New Year to all of you!
Before the holidays, we asked our community to submit their favourite Station to Station screenshots to be in for a chance to win a physical version of one of our artbooks!
The competition closed last week and we’ve been deliberating all the entries, and we’re delighted to share the winners with you all.
Starting with our third-place winner! We actually had a three-way tie for third place, so this one went down to the community vote!
🥉Third place goes to SirNerdALotSki with his entry Summertime: bird’s eye view.
🥈In second place, is this beautiful screenshot titled Riverside Rush from Starkiller100.
🥇Please put your hands together for our first-place winner: Game0ver, with Express Transport.
Thank you to everyone who took part in the competition. It’s been wonderful looking through all the masterpieces you’ve created and choosing a winner was so difficult.
🏆We’d like to finish up by sharing this collage of all the screenshots that were entered. Let us know what your favourites are!
We’re also putting together an updated roadmap to highlight some of the new content that you’ll be able to look forward to in 2024. We hope to share that with you all soon!
Patch notes: Improvements: Improved the alignment of the custom game menu text in Arabic Improved the text when leaving photo mode on the controller Improved the icon when leaving photo mode on the controller Fixes: Trapped animals will no longer walk on water or through building
Patch notes:
Improvements:
Improved the alignment of the custom game menu text in Arabic
Improved the text when leaving photo mode on the controller
Improved the icon when leaving photo mode on the controller
Fixes:
Trapped animals will no longer walk on water or through buildings
Fixed that when using the D-pad on the dropdown menus your selection would sometimes not highlight correctly
Fixed a bug where UI was visible when making a screenshot on steamdeck
Fixed that setting blur to 0 in photomode didn't remove blur entirely
Fixed that the achievement descriptions of Eveningstar Valley level 4 and 5 were turned around
Fixed that you could end up underneath the level in photo mode
Fixed that sometimes star challenges would read {TITLE} in arabic
Fixed that the button to move the camera forward would sometimes not save
Fixed that when swapping the keyboard buttons for moving camera left and right, one would become empty when loading a level. Same for camera up/down.
Fixed that the photo mode button would appear when removing an anchor point
Fixed that repeatedly clicking inside the train would get you stuck outside of the train (Now clicking will not do anything)
Calling all conductors! We're thrilled to announce our brand-new screenshot competition, where you can showcase your creativity by capturing epic in-game moments. Immerse yourself in the voxel art world of Station to Station and try to capture the essence of your adventures in th
Calling all conductors!
We're thrilled to announce our brand-new screenshot competition, where you can showcase your creativity by capturing epic in-game moments.
Immerse yourself in the voxel art world of Station to Station and try to capture the essence of your adventures in the game. Whether you prefer the trains chugging along their track, the animals roaming in their meadows, or our buildings brought to life by production, we want to see your unique take on the game.
How to Participate
To participate, simply follow these simple steps:
Capture a screenshot or series of screenshots from our game.
Share your screenshots on X (Twitter) using the hashtag #STSPhotoCompetition or post it in the Screenshot Competition forum in our Discord).
Don't forget to tag our official social media pages (@GalaxyGroveGame) to make sure we see your entry.
Prizes and Judging
All screenshots will be shared with our team at Galaxy Grove and we’ll be selecting our favourites, based on a combination of originality, and overall wow factor.
Three winners will be chosen to win the prize of an exclusive physical copy of our art book!
The Deadline
The screenshot competition will run from today (19/12/2023) to 08/01/2024 giving you just under a month to capture the perfect shot!
We hope you'll join us for this exciting competition and we can’t wait to see what you all come up with!
Good Luck!
Full Terms & Conditions
The full Terms and Conditions for the competition can be found here.
Hello conductors, Unleash your inner photographer in our brand new Photo Mode - out today! Photo Mode Hold on tight as this new update brings photo mode to the breathtaking world of Station to Station. As you adventure through the rolling hills of Greendale or travel to the untam
Hello conductors,
Unleash your inner photographer in our brand new Photo Mode - out today!
Hold on tight as this new update brings photo mode to the breathtaking world of Station to Station.
As you adventure through the rolling hills of Greendale or travel to the untamed wilderness of the Wild West, you’ll be able to access photo mode at any moment.
There are a variety of options to help you capture the perfect shot as well. Zoom, focus distance, and blur strength can add depth to your photos, while options like stopping the trains or hiding the interface help you line up the perfect shot.
Photo Mode also comes with the option to follow a specific train on its journey, as well as a ride-along option to give you the full experience.
Tiny Levels
Our December update also brings with it four new tiny levels across the existing regions.
These bite-sized levels aren’t required to progress through the campaign but add fun additional challenges to the game.
Custom Mode
But that’s not all! We’ve also revamp Custom Mode to add even more options to let you transform the game and personalise your custom levels.
Custom Mode now has four main categories to experiment with:
LEVEL options let you customise the shape, size, and height to increase or reduce the difficulty of your map.
INDUSTRY types let you select what industry you’d like to appear, and how closely they’ll be grouped together.
The GRAPHICS can also be changed letting you choose the biome, weather, and number of animals you want in your custom world.
The final section, RAILROADS, affects the cost of your railroads, how much they are allowed to curve, and their maximum slope.
This is our last update of 2023 and we hope you’ll enjoy these new additions to Station to Station! The fun doesn’t stop there though as we will be back in 2024 with even more updates for the game.
Four new tiny levels! One for each of the following regions:
Sunforge Sands
Flint Hills
Nugget Creek
Eveningstar Valley
Photo mode! Take pretty pictures of your trains as they chug on by or sit in one of the cabins and enjoy the view :)
Zoom, Focus Distance, and Blur Strength, with an option for automatic depth of field.
Pick Focus Option.
Hide the Interface Option
Stop/Pause All Trains Option
"Follow Train" Mode with the “cabin view” option
Custom game mode has gained several new options! For ease of use, custom game mode was split into 4 sections:
Levels: Here you can choose the size, shape, height of cliffs, and forest density! Also, you can now make a seed so you can share your cool creations with friends!
Industry: Choose the type of industries that are included in the game and determine how much distance should be between them.
Graphics: Choose your biome, the type of lighting you want your level to have, and how many animals your level will have!
Railroads: Determine the cost of your railroads, how much they are allowed to curve, and their maximum slope.
Art book improvements:
Added 4 pages about the Nugget Creek update
Replaced a number of images with similar ones of higher quality
New achievements! Achievements for both tiny levels and custom games!
Changes:
Moved from Unreal Engine 4.26.2 to Unreal Engine 4.27.2. This should not have a noticeable effect on the game!
In Custom games you now get more money based on which settings you play with. Most setups also received extra cards.
Added extra gunpower to TNT (blows up rocks in an increased range around your track)
All tiny levels now have their own icon
Some levels in the level select screen have been moved or changed level number to make room for the new tiny levels
Added mining industry to some custom game setups that include universities.
Added localisation for the gold rush region and some custom game settings
Small terrain change in Nugget Creek 2
Improvements to Greendale level 4
Bugfixes:
Fixed that sometimes the items on the stations would not have the correct color
Disabled Bloom on Very Low graphics quality, fixing that water would sometimes get large bright flickering spots when reflecting the sun
Fixed that "Farming and mining" Large custom game would sometimes not spawn enough coal mines and dairies
Fixed that when upgrading a building there would be a little flag pole icon sticking through the building
Fixed that the station connectors would cast shadows on the ground
Fixed that corn would sometimes not show up in tooltips.
The custom game options menu now remembers the lastly used options; it no longer gets overwritten by a loaded save
Hello conductors, One of the most requested features for Station to Station has always been a photo mode, followed very closely by a ride-along cam. We’re pleased to share that our free December update will include both of these features, along with more content that will be deta
Hello conductors,
One of the most requested features for Station to Station has always been a photo mode, followed very closely by a ride-along cam.
We’re pleased to share that our free December update will include both of these features, along with more content that will be detailed below!
The brand-new photo mode will offer a few different options to help you craft the perfect photo opportunity in game.
We’ve also added 4 new optional tiny levels sprinkled across 4 different regions in the game and custom mode has received a huge update to make it even more customisable.
This new update will launch in less than a week on Tuesday 12th of December!
This will be our last update of 2023, but there will be more content coming in 2024! We have a lot planned as a way to say thank you for all your support.
Hello conductors, The Steam Awards for 2023 are back and we’d love your nomination as the game you sit back and relax with! This category celebrates games that are relaxing and create a moment of zen and we think that Station to Station is definitely the ticket! If you’ve escaped
Hello conductors,
The Steam Awards for 2023 are back and we’d love your nomination as the game you sit back and relax with! This category celebrates games that are relaxing and create a moment of zen and we think that Station to Station is definitely the ticket!
If you’ve escaped the hustle and bustle of everyday life with Station to Station, we’d love your nomination. It would mean a lot to our small team!
Steam Autumn Sale is also upon us and we’ve discounted Station to Station to its biggest discount yet - 20% off!
We’ve also teamed up with some other chill and cozy titles for The Cozy Trio bundle, featuring Everdream Valley and Sticky Business. Check it out here 👇
Hello conductors, We’re thrilled to announce that our new update is out now! This free update takes us to Nugget Creek, which is a brand new region in the game, with 7 new achievements, 5 new levels, 4 new industries, a new card, and a new animal! It also comes with our biggest d
Hello conductors,
We’re thrilled to announce that our new update is out now!
This free update takes us to Nugget Creek, which is a brand new region in the game, with 7 new achievements, 5 new levels, 4 new industries, a new card, and a new animal!
It also comes with our biggest discount so far (20%), so saddle up because we’re heading to the Gold Rush era!
In this new region, you’ll be filling your train with horses and gold ingots and blasting through impenetrable rocks with an explosive TNT card!
Other New Features and Updates
There are also an abundance of new features, like adaptive stations that visually change depending on whether it’s a freight or passenger station.
The number of freight and passenger rails connected to a station now changes the appearance of the station, meaning a small station can change to a large one with a roof above the trains or even a huge animated freight crane on rails.
Custom Game Mode has also received an update with 2 new industry types: mining & farming and mining & wood.
We’ve also listened to feedback from players that the first region is too easy, so we’ve completely remade Greendale 4 and 5 to introduce cards earlier.
Sadly, this new update also comes with a goodbye to our terrifying Choo Choo Charles mode.
The full patch notes for this update can be found at the bottom of this update.
Future Updates
In case you haven’t seen it yet, here’s our current roadmap for Station to Station. Our November update is out now and we have one more update coming this year in December!
This will add a lot of new features that were requested by our community - including photo mode and ride-along mode.
A new TNT card for blowing through those impenetrable rocks
7 new achievements
New features
Stations now change based on how many freight and passengers rails are connected to them. They go from a small station to a large one with a roof above the trains or even a huge animating freight crane on rails.
Added 2 new industry types for custom games: Mining + farming, Mining + wood
Levels Greendale 4 and 5 have been completely remade to make the first region more varied and to introduce cards one level earlier.
Controller improvements
Made it clearer which buttons have been selected in the main menu, the level select and in the settings menu
You can now scroll through all UI menus by holding the stick
The camera and cursor speed have been tweaked, cursor speed now accelerates when you hold down
Other
Choo Choo Charles has now left Station to Station.
Bugfixes
The save system now stores backups and loads them automatically, hopefully fixing extremely rare issues where players lost all of their progress
Fixed that the Passenger Terminal station was missing its clocks.
Birds no longer cast shadows on the landscape on the low shadow quality setting
The tool factory no longer has smoke while it's not activated
The water pump no longer plays sound while it's not activated
Fixed a bug where water would sometimes disappear
Fixed a bug where water would sometimes come out from underneath the terrain
Fixed that trains were permanently slightly transparent after having turned around at a station for the first time
Fixed that cliffs were sometimes made over water
Fixed that fund medals would sometimes not unlock despite having enough funds
Fixed the lighting issue in Flint hills 3
Fixed that when two buildings dropped next to each other, the first one would sometimes partially disappear under the ground.
All videos now work on steamdeck
Changes to save system:
Fixed gameplay props would sometimes be in different positions when loading a new save
Fixed that deleting a manual save would duplicate the manual saves in the UI.
Fixed express train would sometimes not save
Fixed that older saves would sometimes not work
Changes to the railroad generation:
Taken measures to prevent ground going over the rails
Fixed that railroads would sometimes create a square pattern around them
Fixed that sometimes grass would stick out of the railroads
Hello conductors, Thank you for an incredible first month of Station to Station! We’ve been overwhelmed by the positive support from you all so far and we can’t wait to share more content with you in the future. So, this is the perfect time to introduce our next region - Nugget C
Hello conductors,
Thank you for an incredible first month of Station to Station! We’ve been overwhelmed by the positive support from you all so far and we can’t wait to share more content with you in the future.
So, this is the perfect time to introduce our next region - Nugget Creek!
Our new update will take you to the Gold Rush era for 5 new levels, and 4 new industries, as well as a new animal and a new environmental obstacle.
We’ve also squeezed in an update to the custom game mode and you’ll be able to try all of these new features out when the new update releases in just one week!
This new update will launch on the 14th of November 2023
In case you haven’t seen it yet, here’s our current roadmap for Station to Station. Nugget Creek is our November update and there’ll be another update coming next month as well!
…Something scuttles onto the tracks… Look out conductors! Something sinister has crawled up from the depths and possessed our beautiful trains! In this fun Halloween update, an 8-legged nightmare train has descended upon our peaceful world, replacing every freight train with its
…Something scuttles onto the tracks…
Look out conductors!
Something sinister has crawled up from the depths and possessed our beautiful trains!
In this fun Halloween update, an 8-legged nightmare train has descended upon our peaceful world, replacing every freight train with its terrifying brethren!
This special update will run exclusively from 14:00 CET on October 25th to 18:00 CET on November 2nd.
If you’d like to take part, you can activate the special Halloween mode from the game's main menu.
We’ve also teamed up with Two Star Games to create a special 'Chill & Thrill Trains' Steam bundle. Both "Station to Station" and "Choo-Choo Charles" will be available in a Steam 'Complete the Set' bundle, offering an additional 10% discount on both titles.
Hello conductors, We’re back again with another devlog to introduce you to the second region in Station to Station - Sunforge Sands. This region brings with it a brand-new biome, brand-new mechanics, and brand-new industries that weren’t in the demo! Settle down and relax as we t
Hello conductors,
We’re back again with another devlog to introduce you to the second region in Station to Station - Sunforge Sands. This region brings with it a brand-new biome, brand-new mechanics, and brand-new industries that weren’t in the demo!
Settle down and relax as we take you through what you can expect from our second region.
Industries
Region 2 brings with it never-before-seen industries!
We don’t want to spoil them all for you, but there’s a lot of mining involved with heavy industrial tools like our excavator hard at work in the desert heat.
Region 2 also brings with it a brand new mechanic for you to discover - Passengers!
By connecting two cities to each other directly with a passenger train, your citizens can travel from one city to another! This also brings with it a brand new train - The Crampton!
This is just a brief overview of our second region, but there’s so much more to discover in the full game!
Hello conductors! Thank you for continuing to report bugs all the bugs that you've found in Station to Station! We will continue to squash them as fast as we can for you. Here's a full list of fixes for this patch: Added some more variation to trees in Riverbend Woods. Fixed that
Hello conductors!
Thank you for continuing to report bugs all the bugs that you've found in Station to Station! We will continue to squash them as fast as we can for you.
Here's a full list of fixes for this patch:
Added some more variation to trees in Riverbend Woods.
Fixed that completing the fund challenge would in rare circumstances sometimes not save.
Made an automatic backup system for saves, hopefully fixing the issue that in extremely rare cases all progress would be lost. Please contact us if this issue still happens to you!
Fixed that parallel tracks would sometimes not be recognized.
Fixed that while creating a railroad, hovering over lost goods or building spawn indicators would block the railroad.
Fixed that you could have multiple keys assigned to the same key binding after pressing "reset to defaults".
Fixed that the game would not respond to gamepad input when you press select on the level completed popup while using gamepad.
Fixed that the bridge warning would sometimes not appear in level Greendale 4.
Fixed that entering station mode while choosing an industry to build would spawn the new industry in the corner of the map.
Optimized performance while creating a new railroad. Long railroads now reduce the framerate much less.
Minor tweaks and fixes to railroad visuals.
Fixed missing lines in the localization.
Fixed that enabling and disabling cards using gamepad forced the train selection wheel to re-open after it has been closed, causing some issues.
Fixed that a dragged station would automatically be placed when you clicked on the pause button.
Fixed that certain tooltips would persist on the screen during Create Industry and Upgrade City mode while using gamepad.
Fixed that you could break the tutorial by entering station mode in the first second of the first tutorial.
Fixed that the gamepad cursor would sometimes be visible when it should be hidden.
User interface tweaks to remove overlapping UI and out of bound texts in certain cases.