Emplacement 1.3.3v - Bug Fixes
Fixes issues around select army & local play on Skirmish.
Technical data

Fixes issues around select army & local play on Skirmish.

Hi! Thanks everyone for the support with Emplacement, it's been amazing! I really appreciate everyone who purchased and has given feedback. If you have any requests or any suggestions please let me know, especially if it's around getting peeps into PvP! Change List: Skirmish Batt

Hi, I have now made multiplayer available in demo, I will add more army types to multiplayer soon in the full release version. Trying to figure out a way to get more peeps to try out multiplayer but it's been a struggle. I've made the host button available by default, no longer n

Hi Gamers! Excited to announce that I have released a new update for Emplacement! This update includes an additional army type called Woodlan, hardcore mode, and some small bug fixes. I hope that these changes will make your experience with Emplacement even more enjoyable. To cel

Bit of a work in progress but have added initial simplified chinese translation, will smooth out the edges soon.

Bug Fixes Knights, Elf, and dwarfs now retreat Halving surviving cooldown Higher gem chance Skip king following option

- Fixing performance issues when placing tiles - Option to skip watching AI movements & spawns - Bug Fixes

Emplacement is a King versus King turn-based strategy game, all about placing down tiles in a way that's a bit like Chess mixed with ideas from other more traditional turn-based strategy games. Read the full article here:

Hi Gamers! What is Emplacement? Emplacement introduces a unique blend of strategic gameplay, requiring your keen eye for construction and battle tactics. As a player, your task is multifaceted: lay down tiles to forge farms and barracks, harness their productivity to amass resour

Hi! Emplacement is a unique game that combines the elements of turn-based strategy and builder games. In Emplacement, you must place tiles to construct farms and barracks, and use them to produce resources and units. You can connect tiles and rotate them around to create differen

Hello Globs! Excited to announce that we are offering a multiplayer playtesting weekend before the release. During this weekend, you will be able to play as many games as you wish for the full weekend. We have come a long way since the first PvP game played, and I hope that you w

Hi Glaibirds! The time is almost here! Emplacement will be released on the 14th of Dec! Publishing (almost) finalbuild to steam! We have the multiplayer, single player, and the armies! I'm really excited for people to get there hands on it! Will be posting as much as I can leadin

Hi! The multiplayer is mostly complete! I will roll out additional options after release especially if I'm getting feedback on what people would like to see next. I am currently working on the single player, specifically upgrades & level design. Will also working on implement

Hi! Very busy at the moment trying to get everything ready for release day! Thanks to everyone who has given feedback and pointed things out that could be improved upon. It's been unbelievably useful especially at this stage. I will hopefully get to everything eventually but I'm

Hi! Thanks to everyone who has played the new demo, it seems to have really gotten people excited for Emplacement. I can't wait to keep building on Emplacement and making it the best game that I can. Demo 3.0.2v Notes: - Keybinds - Bug Fixes - Cleaning Up Interfaces We have an of

Hi! Going to do another stream with better volume control this time around! It'll be around 20-30 minutes but I'll broadcast it for a couple of hours after. Just another quick play through. If you have any questions or want to see anything specific let me know. If not though, I w

Hi! We are now into the Steam Next Fest & a new updated version of the demo. Will being doing a quick play through of the new demo. Hope you can join and send me a message on twitter or threads if you have any questions. Date: Oct 12th - 8pm BST Twitter: @Glaikunt Threads: @G

Hi! I will keep this brief but I have lots of additions in the demo. There is still a lot that needs cleaned up but sadly recently haven't had time to finish them all before the event. I'm working hard to get this all done before the release. Might be a few bugs about but hopeful

Hi, I have been making a decent amount of progress through recent weeks. I can actually really see everything coming together which has really got me excited (well while ignoring the bugs). The single player progression base is pretty much complete. There is still a lot I need to

Hi, I wish this was an update saying I'm near to finishing Emplacement but sadly for loads of different little reasons I haven't made as much progress as I had wished for. I've been considering early access but making it really cheap then just slowly adding features I want in. I