BECROWNED DEMO: COMBAT & BALANCE UPDATE
Hey everyone! A new update for the BECROWNED demo is now live, focused on improving melee combat and overall balance on Easy and Normal difficulties. Patch Notes Gameplay Added new melee attack animations for the main character. Reworked melee attack mechanics. Attacks now push R
Hey everyone!
A new update for the BECROWNED demo is now live, focused on improving melee combat and overall balance on Easy and Normal difficulties.
Patch Notes
Gameplay
Added new melee attack animations for the main character.
Reworked melee attack mechanics. Attacks now push Richard forward, making combat feel more dynamic and impactful.
Reduced HP and damage for all enemies. “Beakhead” and “Long Flesh” enemies now deal fairer damage during combo attacks.
Revolver effectiveness increased.
Axe effectiveness increased.
Dodges are now more effective. Dodge distance has been increased, making enemy attacks easier to avoid.
Visual Updates
Improved image quality on Mac.
Added navigation signs to the “Park” location.
UI
Improved the visual design of toggle options in the settings menu.
Improved the controller settings UI.
Fixed Xbox controller icon display during onboarding.
Technical Updates
Improved collision on certain objects.
Improved rendering for certain environmental objects.
Thank you for all your support and honest feedback on the BECROWNED demo. We read every comment and continue improving the game based on your feedback.
Please keep sharing your thoughts, tell your friends about the game, and stay tuned for more BECROWNED updates through our official channels.
And one more reminder: BECROWNED launches this fall.
The demo is available now on Windows, Steam Deck, and macOS.










