[v1.0.5] Patch Note
Fixed security vulnerabilities in the Unity engine.


Fixed security vulnerabilities in the Unity engine.

We’re launching the Omega Crafter API beta on the Omega Crafter beta branch! Use any programming language to call the API and control in-game elements like Grammi from outside the game, enhancing your Omega Crafter experience. Note This feature is currently in beta and is provide

Summary We've added a new feature that lets you display various stickers in-game. Now, both player and Grammi dialogues—previously limited to text—can be expressed with even more personality! This feature was inspired by the recent release of our LINE stickers in Japan. We've als

Thank you as always for supporting Omega Crafter ! 🌷 We’re excited to announce the winners of the Omega Crafter Official Release Commemorative Awards , held from May 14 to May 27, 2025! 🎉 We received so many amazing creations—videos, screenshots, and more—thank you all for your

Changes Added a command to allow entry into a nearby Programming Shrine in rare cases where players using pre-release save data could not enter. You can enter by approaching the Programming Shrine and entering /enterprogrammingshrine in the chat. Added a command to display the cu

Changes The way to specify color codes for buildings with customizable colors has been updated. Until v1.0.1: Enter a 6-digit color code (e.g., FFFFFF) From v1.0.2: Enter a 6-digit color code with a leading # (e.g., #FFFFFF) Updated the description for Programming Shrine 6. Added

Bug Fixes Fixed an issue where pasting a saved program into the Grammi coding editor and executing it could sometimes cause an error. Fixed an issue where some visual elements would not sync correctly during multiplayer sessions in Programming Shrines.

We’re excited to announce that Omega Crafter 1.0 has launched! Check out the full release announcement trailer here↓↓↓ Based on feedback from players around the world, we’ve been working hard on Omega Crafter. The 1.0 is packed with fun for both those already enjoying their adven

Omega Crafter is leaving Early Access and launching into 1.0 on Wednesday, May 14, 2025 (PDT)! 1.0 will introduce the fifth biome, "Lost World," along with new features that will further enhance automation and building. 1.0 Release Date Announcement Trailer (Short.ver) The feedba

Celebrating One Year Since Early Access Launch 🎉 We’ve reached this milestone thanks to all of you who have played Omega Crafter. We truly appreciate your support! To celebrate, we’re holding a 20% off anniversary sale! We’ll also be sharing our future development plans soon—sta

Localization Korean is now supported. Bug Fixes Fixed a bug where the terms of use for the trial version were displayed in some languages. Fixed a bug where building Road tiles in biomes other than the "Meadows of New Beginnings" would reference incorrect textures.

Balance Adjustments Increased the display time for some of the message UI. Adjusted the collision detection of walls in the "Horror Forest Archive." Made it so that the range within which buildings can be placed is displayed in relocation mode. The contents of containers and craf

Take the city building and automation aspects of Satisfactory and Factorio, then combine them with the open-world exploration and boss battles of survival games like Valheim and Once Human, and wrap it all in a delightfully cozy package, and you have Omega Crafter . Launching int

Bug Fixes Fixed parameters for the "Iron Fist Shield". Fixed a bug where upgrading the "Thunderous Shield" incorrectly resulted in the "Iron Fist Shield".

We are excited to announce that the free update "0.9.0" for 'Omega Crafter' has been released on October 4th. Today’s update expands the journey with a new biome, Fallen Samurai Isle! Check out the latest trailer! Overview: New 4th biome: Fallen Samurai Isle Island-hop across Fal

Check out the Samurai Update Announcement Trailer! ▽ Release Date Early October 2024 ▽ What’s it about? Island-hop across Fallen Samurai Isle, a scenic archipelago filled with ancient secrets. The malicious malware infecting Omega Crafter continues to spread, this time corrupting

Bug Fixes Fixed the appearance of the Fishing Rod when placed on the Item Hook. Fixed a bug where an error occurred when a value less than 0 was passed to the N of the "Nth character of XX" block and the "String with the Nth character of XX replaced with YY" block. Fixed a bug wh

We are excited to announce that the free update "0.8.0" for 'Omega Crafter' has been released on July 16th! The highlight of this update is "fishing content". We have summarized the key points of the update in a video! Content Overview: Fishing Content Added You can now fish in t

Bug Fixes Fixed an issue where strings could not be written to the string writing block.

We are excited to announce that the free update "0.7.0" for 'Omega Crafter' has been released on June 25th! The highlight of this update is "full controller support". We have summarized the key points of the update in a video! Content Overview: Full Controller Support Added Previ