Released
Jun 16, 2014
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Launcher Update

    Hello everyone - today's update is just a minor update that shouldn't affect gameplay in any way! As Xenonauts 2 will be launching into Early Access in the next couple of months, we've just replaced the old development update RSS feed in the Xenonauts launcher with an image that

  2. Developer post

    Xenonauts-2 Kickstarter: 72 hours left!

    Another quick update to let everyone know that the Kickstarter for Xenonauts-2 has entered its final three days. You can see it here: It's been very successful, so huge thanks to anyone that backed us - we asked for £50,000 and were fully funded in 8 hours, and we're now well ove

  3. Developer post

    Xenonauts-2 Kickstarter is live!

    If you played and enjoyed the original Xenonauts, you may be interested to know that the Kickstarter for the sequel Xenonauts-2 has now gone live: Full details of the new game are available on the Kickstarter page, along with a free alpha demo of a tactical combat mission - we've

  4. Developer post

    Cloud Saves & Xenonauts: Community Edition

    Two things to discuss in this announcement - cloud saves and the Community Edition of Xenonauts. We've now enabled cloud saves for Xenonauts. Steam should save your save games and you should now be able to access them if you want to play Xenonauts on a different machine. Hopefull

  5. Developer post

    Cloud Saves & Xenonauts: Community Edition

    Two things to discuss in this announcement - cloud saves and the Community Edition of Xenonauts. We've now enabled cloud saves for Xenonauts. Steam should save your save games and you should now be able to access them if you want to play Xenonauts on a different machine. Hopefull

  6. Developer post

    Xenonauts V1.65 Stable Released!

    This is a brief update, as we've pushed V1.65 from the Experimental branch to the Stable branch. I've post the patch notes from V1.65 Experimental below so you can see what has changed, but the main reason we've pushed this update to Stable is that there's a Windows 10 specific b

  7. Developer post

    Xenonauts V1.65 Stable Released!

    This is a brief update, as we've pushed V1.65 from the Experimental branch to the Stable branch. I've post the patch notes from V1.65 Experimental below so you can see what has changed, but the main reason we've pushed this update to Stable is that there's a Windows 10 specific b

  8. Developer post

    Xenonauts 2 confirmed and expected in 2017!

    We have now officially confirmed we are working on Xenonauts 2, and we're currently hoping for a 2017 release for the game! The full statement and some basic details on the sequel can be read here (with more to follow in the next couple of months): Thanks to everyone that has sup

  9. Developer post

    Xenonauts 2 confirmed and expected in 2017!

    We have now officially confirmed we are working on Xenonauts 2, and we're currently hoping for a 2017 release for the game! The full statement and some basic details on the sequel can be read here (with more to follow in the next couple of months): Thanks to everyone that has sup

  10. Developer post

    Xenonauts V1.65 Experimental Released!

    We've released a new version of Xenonauts for Windows on the Experimental branch, V1.65. It contains some gameplay updates, but it will need some testing to see if it is stable before being rolled out to the default Stable branch for all Steam users, so if anyone can test it that

  11. Developer post

    Xenonauts V1.65 Experimental Released!

    We've released a new version of Xenonauts for Windows on the Experimental branch, V1.65. It contains some gameplay updates, but it will need some testing to see if it is stable before being rolled out to the default Stable branch for all Steam users, so if anyone can test it that

  12. Developer post

    Further fixes to Mac / Linux builds!

    We've had another patch for the Mac / Linux versions of Xenonauts available on the Experimental branch over the festive season, and it appears to fix some compatibility issues that some users have been experiencing without introducing any additional bugs. We have therefore now re

  13. Developer post

    Further fixes to Mac / Linux builds!

    We've had another patch for the Mac / Linux versions of Xenonauts available on the Experimental branch over the festive season, and it appears to fix some compatibility issues that some users have been experiencing without introducing any additional bugs. We have therefore now re

  14. Developer post

    Mac / Linux Builds Updated

    Just a quick note to say there's been a further patch to the Mac / Linux native builds that were released last week, bringing them up to V1.60. This should address some bugs that were only affecting the Mac / Linux builds, the most annoying being the crashes / freezes during the

  15. Developer post

    Mac / Linux Builds Updated

    Just a quick note to say there's been a further patch to the Mac / Linux native builds that were released last week, bringing them up to V1.60. This should address some bugs that were only affecting the Mac / Linux builds, the most annoying being the crashes / freezes during the

  16. Developer post

    Native Mac / Linux Builds!

    Xenonauts now has native Mac and Linux ports available rather than the WINE-wrapped Windows version that we previously used as "ports" for these platforms. These have been produced by a porter who works with the Humble Bundle team and are not directly being produced by us. This i

  17. Developer post

    Native Mac / Linux Builds!

    Xenonauts now has native Mac and Linux ports available rather than the WINE-wrapped Windows version that we previously used as "ports" for these platforms. These have been produced by a porter who works with the Humble Bundle team and are not directly being produced by us. This i

  18. Developer post

    Xenonauts V1.59 Released!

    We've just released Xenonauts V1.59 for PC and Linux, and will be releasing the Mac version shortly if no bugs appear in the next 24-48 hours. V1.59 is the revised version of V1.58, which we rolled back a week or so ago because we were concerned about stability issues. V1.58 incl

  19. Developer post

    Xenonauts V1.59 Released!

    We've just released Xenonauts V1.59 for PC and Linux, and will be releasing the Mac version shortly if no bugs appear in the next 24-48 hours. V1.59 is the revised version of V1.58, which we rolled back a week or so ago because we were concerned about stability issues. V1.58 incl

  20. Developer post

    V1.58 Rolled Back to V1.56

    As we've had a few reports of a bug within V1.58 that may be worse than the bugs fixed by the patch (it prevents some people loading ground combat), we've now rolled back the default branch to V1.56 while we look into it. This should not affect save games etc, but if it does or i