New content: New UFO catcher machine in convenience store. Cat plush toys obtained from the machine can be placed at home (with or without box) for decoration and carried in hands (after taking out of box). One existing paper snowflake design is changed, and two more designs are
New content:
New UFO catcher machine in convenience store. Cat plush toys obtained from the machine can be placed at home (with or without box) for decoration and carried in hands (after taking out of box).
One existing paper snowflake design is changed, and two more designs are added. All snowflakes can be crafted from a piece of paper and used for decorating walls or Christmas tree.
New drink - cola (sold in all drink vending machines).
Temple of Seven Lucky Gods: New location is accessible from the main navigation menu. The main temple building has 7 individual installations for each Lucky God, and central Takarabune ship installation. In Japan, Seven Lucky Gods are worshipped in numerous temples and shrines, a
Temple of Seven Lucky Gods:
New location is accessible from the main navigation menu. The main temple building has 7 individual installations for each Lucky God, and central Takarabune ship installation. In Japan, Seven Lucky Gods are worshipped in numerous temples and shrines, and are believed to bring good luck. Each installation can be examined and provides additional information. There is also a small temple shop with merchandise.
Japanese history museum:
One of smaller buildings in the new location has a Japanese history museum. By examining the exhibits, you can learn answers for most school history tests. Museum has a small shop with merchandise.
Fish pool:
The pool in front of the temple can be used to dig up lotus roots (requires shovel), and to catch ayu fish. Catching fish requires a butterfly net, can be obtained as a gift from Satoru (new character) after reaching relationship level 15.
Joining gardening clubs allows to use camping tent (in the temple map), which can be used as an alternative to renting apartment. There is a gas range for cooking, mattress for sleeping, and a lamp.
Satoru:
New character that can be asked out for spot conversation events to build relationship with (max level 35). His personality is focused on applying survival techniques to solve problems, and self-reliance. He can be encountered only in the camping area of the new temple location (Monday, Wednesday, Friday).
Bathtubs in all home locations now can be used for stress relief. Turn water on (button near water tap/handle) and sit inside a bathtub (button near the center of a bathtub) to decrease accumulated stress.
Other new content:
Long hair (for girls) is added to hairstyle constructor. Set as default hairstyle for Chinatsu.
Collectible cup and uchiwa fan, sold in the shrine shop.
Denim jacket, vest, and shorts for boys, sold in convenience store.
Small table (house furniture), sold in convenience store.
Improvements:
Scattered leaves on the ground under trees.
Takumi has an additional routine of taking photos in the temple location on Sundays (after leaving shrine).
Additional tasks for school photography club: daisy, thrush, chicken, lotus flower, ayu fish, toy cat. The photo exhibit stand now allows to place any acceptable photo (until max of 12 photos is reached), not just what is currently requested by Takumi.
Making chamomile and rosehip tea now requires a cup. Place it alongside other ingredients into any empty slot while cooking. All cups, with or without content, can be placed at home.
Dynamic shader effect for additional shiny highlight on all hairstyles.
Most shaders now use adjusted light angles for "self shadowing" effect to avoid overlapping with light/shadow effect comping from sun. This resolves the issue of ground surfaces appearing too dark at sunrise/sunset, and vertical walls appearing too bright (especially white/light materials).
Multiple floor textures inside buildings are replaced with better versions.
All wooden textures across all locations are replaced with better/cleaner versions.
Replaced door in the school greenhouse with transparent version.
During rain, all glass windows now have "rainy glass" effect (covered with water droplets).
Amount of harvestable daisies and dandelions in all locations is increased. They now respawn at maximum rate of 1 flower per day per map.
Better weight painting and attachment system for sailor fuku neckties.
Better weight painting for hairstyles #4 and #5.
Notifications for all conversation spots now always remain visible (if you don't have a partner for conversation or spot was used already, it will turn white).
Added onscreen controls for walking while using photo camera and placing furniture (affects only touchscreen input mode).
All interactable water taps have additional animation of flowing water (when you use cups or watering can).
Added a small voice effect for Chinatsu ("ji~...") during detention interaction.
Added an option to offer snack to Erika immediately after request (in case you happen to have it in inventory).
Translations:
All kanji dictionaries/tests now have full Thai language translations.
Bug fixes:
Fixed a minor bug with order of face expressions in character customization menu.
Fixed a minor bug with character heads shaking when standing precisely on top of interaction triggers.
Fixed a minor bug with shops not being closed (in some cases) when shopkeepers go home.
Fixed a minor bug with crouch state not being reset correctly if you fainted while crouching.
New content: Curly tails for hairstyle constructor (girls). Different design for thrushes in the shrine location. The birds now can be caught and placed on head (run towards a bird while it is on the ground, press action button to catch). Will eat one pine cone per day from inven
New content:
Curly tails for hairstyle constructor (girls).
Different design for thrushes in the shrine location. The birds now can be caught and placed on head (run towards a bird while it is on the ground, press action button to catch). Will eat one pine cone per day from inventory, and run away if you have no pine cones.
Improvements:
Photos have different sprites in inventory and described as "photo" or "photo of ..." (in item 3D view) instead of "photo paper" (note: new sprites will be set only for newly developed photo paper).
Added a poster and markers in cooking class explaining how cooking class works.
Replaced a few rock assets (similar visuals, smaller texture sizes).
Square watermelon (and slice) can also be planted now (will produce a regular watermelon).
Squirrels, slimes, birds, and fireflies now disappear during rain.
Caught chickens now appear immediately after being released, instead of next location load.
Bug fixes:
Fixed a bug where camera was set too close to books (while reading books on desks) - affected only higher FOV settings.
Fixed a bug where some NPC routines were not correctly initialized after time skip events (including Takumi sleeping in the artroom).
Fixed a bug where cooking class was not correctly initialized in some cases.
Fixed a bug which caused Kuromoto sometimes walking around with closed eyes.
Fixed a bug where Kuromoto sometimes had a conversation option for offering him food outside of cooking class time.
Fixed a bug where hair customization using mirror was not correctly initialized in some cases.
Restored missing texture for pink scarf.
Added a fix for unlocking new recipes in existing walkthroughs (affected only items that were studied before their recipes were added).
Fixed a bug where Takumi's text for next club task wasn't correctly set when you finished all available tasks.
Fixed wrongly assigned button on one of stands in the music room.
Fixed a bug where scaring away thrushes from the ground would not allow them to land in that spot until location is reloaded.
Fixed information about bag sizes on a poster in conbini.
Chickens: Two chickens are added to the animal enclosure in school. They will roam around school during day, and sleep in nests at night and during rain. You can catch a chicken and hold it in hands for stress relief. Chickens produce free eggs, which can be collected from nests
Two chickens are added to the animal enclosure in school. They will roam around school during day, and sleep in nests at night and during rain. You can catch a chicken and hold it in hands for stress relief. Chickens produce free eggs, which can be collected from nests (once per day).
Hair customization:
Now it's possible to use mirrors (in your home apartment, or in one of school toilet rooms) to change your hairstyle and hair color during the game. Chance of success will depend on your current "fashion" skill. Changing multiple details of your hairstyle at once will require more time and skill. Luck amulets (blessings) and stress also affect your success chances, same as with all other skill-based activities.
Other new content:
Drama club president NPC is redesigned (personality and appearance).
New cooking recipes: aji furai, grilled corn, grilled ayu (raw ayu fish can be obtained only in the cooking class, for now).
Android headset for cosplay can be obtained in the drama club room.
Knit hats (2 colors) are sold in convenience store. Provide +2 temperature bonus.
Classic anime straw hat can be bought in the shrine shop. Provides -1 temperature bonus.
Improvements:
Most wood textures in the shrine location are replaced (cleaner and more contrast look).
Removed a few too complex and debatable (which could have more than one "correct" answer) questions from the school history test. Total amount of questions is now 56.
Using tennis racket (and other items that can be used for the same purpose) in water now produces splashes.
Added a fix to prevent Chinatsu seeing you through open door and detaining for breaking school rules, while you are inside the cooking class.
Bug fixes:
Fixed NPCs getting stuck after reaching navigation destination in some cases (including Kuromoto routine in the shrine).
Fixed a bug with tutorial task "make apple bunny", which wasn't correctly registered as completed.
Fixed a bug where rain happening during time skip event (e.g., sleeping) disabled all future rain events.
Fixed a bug where Sayuri occasionally performed purification ritual without gohei.
Fixed a bug where job in the shrine wasn't correctly reset when starting a new game in a different save slot (existing data from save slots cannot be fixed, please start a new game).
Restored correct handling of transparency effects for fence shader (was accidentally broken in one of previous updates).
Fixed incorrectly displayed key for interrupting conbini job (in job stats menu).
Cooking class: New cooking class every Wednesday and Saturday. Cooking skill now can be increased only in this class, by making food according to current task, and giving it to teacher (Kuromoto). Each next cooking class will have a new recipe that you didn't get a skill point fr
Cooking class:
New cooking class every Wednesday and Saturday. Cooking skill now can be increased only in this class, by making food according to current task, and giving it to teacher (Kuromoto). Each next cooking class will have a new recipe that you didn't get a skill point from. After getting +1 skill from all recipes, they will be set at random. Ingredients required for current recipe can be obtained from cold storage container in the cooking class (once per class).
School pool:
Now it's possible to go inside the school pool. Improved visuals for water materials, waterline effect (for partially submerged camera). Ripples and splashes for interacting with water. Kuromoto has a new routine of swimming in the pool on Sundays (before going to the shrine).
Other new content:
Mackerel fish steaks (sold in convenience store). New recipes: mackerel sushi, mackerel makizushi, cucumber makizushi.
Improvements:
Minimum shelf life for all fast-spoiling food is increased from 1 to 2 days.
Desks for reading books and cooking table are marked with floating icons.
Better model for mikan tree.
Bug fixes:
fixed a few areas around the school sports ground which occasionally caused soccer balls to get stuck.
fixed a bug with shoes in the village house not being saved after exiting location.
removed "foggy sky" effect for rain (caused wrong lighting at night).
fixed rotation of heads for tracking view targets (was incorrect in some cases).
Japanese village house: In addition to 2 already existing choices for player's default home, now there is one more location, based on traditional Japanese village house design. The house comes with a small yard that has fruit trees, raspberry, and two planter boxes for growing pl
In addition to 2 already existing choices for player's default home, now there is one more location, based on traditional Japanese village house design. The house comes with a small yard that has fruit trees, raspberry, and two planter boxes for growing plants.
Other new content:
bell pepper plant now can be grown in the greenhouse, and will produce 3 peppers.
recipes for strawberry cake (castella + strawberry + whipped cream) and strawberry crepe (crepe + strawberry + whipped cream). Whipped cream can be bought in conbini.
Improvements:
Kotatsu table now increases temperature by 5 degrees, and can be turned on and off. Temperature changes from devices (AC, kotatsu, air fan) are shown through a GUI notification.
EMF interference from electrical substation in school is disabled (to avoid confusion with ghost activity).
Additional food trays for food placed inside microwave are disabled, all food is placed directly on microwave's plate.
Cutting board now can display multiple food items placed on it (as long as they fit along its length).
"Craft" menu now correctly displays experience for growing/harvesting plants.
Harvesting now allows to choose between two tools: simple one (slow, requires less skill), and a more efficient one (fast, requires higher skill). Collecting bamboo requires a "cutter" tool (box cutter can be obtained in the school artroom, hacksaw can be obtained in the school tool storage). Collecting rocks requires a "digging" tool: shovel or pickaxe. Some resources can be harvested without any tools, same as before.
Bug fixes:
fixed a bug with displaying character's name on swimsuit (for girls).
fixed a few minor issues with various 3D models and textures.
Shrine part-time job: New part-time job requires performing purification rituals in areas with ghost activity. Talk to the shrine miko (Sayuri) to get the job. Required tools (gohei and EMF device) can be picked up inside the main shrine building. After purifying 5 spots around s
New part-time job requires performing purification rituals in areas with ghost activity. Talk to the shrine miko (Sayuri) to get the job. Required tools (gohei and EMF device) can be picked up inside the main shrine building. After purifying 5 spots around school you will get a payment of 2,000 Yen. This job can be done from 8 PM and until 5 AM.
Other new content:
one new poster in the "Sukumizu Island" popup shop. 3 new button badges (can be obtained as a random prize from a sealed envelope). Small adjustments for some of the shop assets.
ghost keychain (sold in the shrine office) - can be attached to school bag or randoseru.
after reaching relationship level 30, Shizuka now will offer you the result of her cooking experiments (once per day).
Translations:
Arabic language now can be selected in game settings > languages. This translation was done by volunteers. Credits for all translations are displayed at the bottom of the language selection menu.
All other languages have various updates and improvements.
Improvements:
Effectiveness of chamomile and rosehip tea is increased by x2 (-60 min of disease for each 100ml of tea).
Bug fixes:
Fixed mirror initialization script, which caused bad performance in some cases (on first load of locations with mirrors).
Fixed shadows cast by tennis court fences, soccer goals, etc. (were completely opaque in the previous version).
Restored accurate chance of poisoning (was incorrectly set to half of displayed value). Restored effect of chamomile tea (was accidentally disabled in one of previous updates).
Fixed a bug with Shizuka still carrying her book after she gives it away (incorrect initialization sequence).
Fixed broken suzu pendant asset in the shrine office.
Takumi now can be asked out for spot conversation events (both by male and female player's characters). Improving your relationship with Takumi will require completing his requests of posing for photos in different outfits. Subsequent conversations are focused on his interests in
Takumi now can be asked out for spot conversation events (both by male and female player's characters). Improving your relationship with Takumi will require completing his requests of posing for photos in different outfits. Subsequent conversations are focused on his interests in arts and photography.
Other new content:
Christmas baubles (for decorating Christmas tree) - sold in convenience store.
Sparklers - sold in the shrine. They are ignited automatically when placed in hand.
EMF detector can be picked up in the science club room. Will be used for a new part-time job in the future, not usable yet.
Translations:
Turkish language now can be selected in game settings > languages. This translation was done by volunteers. Credits for all translations are displayed at the bottom of the language selection menu.
All other languages have various updates and improvements.
Improvements:
Once you reach relationship level 30, Takumi, Sayuri and Erika will be offering you gifts when you talk to them (once per day). Takumi: photo film roll. Sayuri: matcha. Erika: bento.
Kuromoto and Takumi have additional routines in the shrine location every Sunday.
Mining lantern now can be held in hand.
Added one spot conversation for Shizuka, so that her maximum relationship score is now 35. Maximum score for Sayuri is correctly displayed as 36/36.
Bug fixes:
Fixed a bug that prevented initialization of soccer game if you entered and exited school map several times while soccer game is active.
Fixed a bug where camera position during drama club activity was not correctly calculated in relation to FOV setting.
Fixed a few issues related to holding items that can be held only in one hand (e.g., photo camera).
Soccer Every Friday, students are now playing soccer on the sports ground, instead of regular PE activity. You can join the match by interacting with floating "sports" icon on the running track. Secondary action button ("Q" for PC controls layout) = kicking ball. Each scored goal
Soccer
Every Friday, students are now playing soccer on the sports ground, instead of regular PE activity. You can join the match by interacting with floating "sports" icon on the running track. Secondary action button ("Q" for PC controls layout) = kicking ball. Each scored goal (by you personally, not by other team members) = +1 sports skill (which, in turn, adds 1% to stamina for running).
Vegetable shop
If you join gardening club, now you can sell fruits and vegetables you grow in the school greenhouse. Place them in self-service stall near the greenhouse, and return later to collect money from box. Stall fits up to 10 vegetables, which are being sold at one per hour rate.
Chinatsu
New student council member is now patrolling inside school and enforcing school rules. Can be bribed by snacks to avoid punishment. Inviting her for club interactions (tennis or drama) also requires snacks.
Translations:
German language now can be selected in game settings > languages. This translation was done by volunteers. Credits for all translations are displayed at the bottom of the language selection menu.
All other languages have various updates and improvements.
Other new content:
Photo camera flash can be bought in convenience store and attached to camera (for taking photos at night). Flash light intensity depends on environment.
Metal racks can be bought in convenience store and placed in apartment to stack cardboard boxes and other items.
Glow in the dark cat ears can be bought in the shrine.
Strawberry jam recipe: cooking pot + strawberry (3) + sugar.
Improvements:
Photo camera view shows quick previews of captured photos. Character's arms holding camera have more accurate animation.
Ririka offers chestnuts instead of seashells as a payment in convenience store.
Science club room has a new space satellite model for room decoration.
Drama club room has a new dollhouse for room decoration.
If you sit on benches or at tables while holding a cassette music player, it will be placed on bench/table near you and continue playing music. This also works with spring rider and swing.
School rules now don't require wearing school uniform on PE day, but require wearing it both inside and outside school building on class days.
Student council members now always check if you follow school rules when you approach them from behind (outside of their view) and initiate conversation.
NPC navigation logic was reworked to prevent characters clipping inside each other, and for more smooth transition between idle and walking behavior.
Ema stand, conbini showcase, rock sample boxes, photo exhibit stand now show current/maximum amount of items they can hold.
3 craftable wooden toys are slightly decreased in size, and can be used as Christmas tree decorations.
Strawberry, rosehip, and raspberry jam now heal flu.
Update log now can be accessed from the main menu.
Bug fixes:
Fixed a bug with NPCs of small height partially sinking into the ground in some cases.
Fixed broken coin colliders.
Fixed a bug where f/m tags were not correctly handled when there were multiple f/m tags in text.
Fixed a bug where giving milk to the principal was not correctly counted towards credits for asking info on students (if she started drinking it before you asked a question).
Fixed a bug where attempting to move (in furniture placement mode) items from table and then releasing them without changing their location resulted in lost parent reference (to table).
All items (apart from wall items) now can be placed at home only on horizontal surfaces. Wall items can be placed only on walls and cannot be attached to furniture or placed on horizontal surfaces.
Fixed a minor issue with incorrect lighting of skirts and scarves in some cases.
Fixed a few minor bugs related to holding items that require using both hands.
Photography club: New character is introduced instead of "rude" boy. By talking to him, you can join the new photography club and make photos for a school exhibition. Photo camera, 35mm film, and photo paper are sold in convenience store. Photo laboratory is in the art class stor
New character is introduced instead of "rude" boy. By talking to him, you can join the new photography club and make photos for a school exhibition. Photo camera, 35mm film, and photo paper are sold in convenience store. Photo laboratory is in the art class storage room. Making photos consists of 3 stages: 1. film development. 2. photo exposition. 3. photo development. For best results, quality of photos should be as close to 100% as possible. Development or exposition below or above 100% will result in too bright or too dark photos. Finished photos should be placed on exhibition board in the art class (+1 arts skill for each). All photos can be also placed on walls of your apartment room (25 max).
Slimes:
Glowing slimes now will appear in the shrine location at night (0AM ~ 5AM). They can be caught and placed on head. Will be consuming 1 pine cone from inventory per day, and run away if you don't have pine cones (same mechanics as squirrels).
Translations:
Bulgarian, Portuguese, Spanish, and Chinese (traditional) now can be selected in game settings > languages. These translations were done by volunteers. Credits for all translations are displayed at the bottom of the language selection menu.
All other languages have various updates and improvements.
Improvements:
Game engine is upgraded from Unity 2021 to Unity 2022.
Kuromoto now has an additional routine - on some days after classes he will go to sleep in the director's office instead of sitting in the teachers' room.
Different shader for track markup on the school sports ground (better visuals).
Finishing a sports track is now announced by "event end" notification.
Interrupting NPC spot conversation event without finishing dialogue (by pressing exit button) now results in +5 stress.
Added rosehip bush and daisies in the school location (for harvesting rosehips and daisies).
Added "field of view" slider in settings > system to adjust camera angle from 25 to 50 degrees (default is 30). This may help to make camera more comfortable to some players.
Touchscreen buttons are moved to the right side of the screen for more convenient access (particularly during tennis game).
One Japanese flag in school is replaced with a different design.
Bug fixes:
Fixed a bug where NPCs didn't show up for after school routines inside school in some cases.
Fixed a bug where NPCs sometimes didn't correctly interrupt dialogues when walking away.
Translations: Chinese language (simplified) and Czech now can be selected in game settings > languages. These translations were done by volunteers. Credits for all translations are displayed at the bottom of language selection menu. Translations for all other languages have va
Translations:
Chinese language (simplified) and Czech now can be selected in game settings > languages. These translations were done by volunteers. Credits for all translations are displayed at the bottom of language selection menu.
Translations for all other languages have various fixes and improvements.
New content:
When thrushes are scared off from the ground (in the shrine location), they will drop a feather (possible only once per location visit), which can be used to craft improvised hairpins. Thrushes are decreased in size (for more realistic scale), and have a new wing flapping sound when taking off.
Improvements:
Better assets for basalt and limestone rocks.
Replaced artwork on button badge #1 (Tokyo Sky Tree) with Nakagin Capsule Tower.
Added onscreen gamepad for sports events, removed onscreen gamepad during dialogues (when touch controls are used).
Added an option in settings > controls to enable/disable running by pressing Shift key once instead of holding it.
Bug fixes:
Fixed a bug with player's character height that wasn't set correctly (happened after loading saved games from two different slots, where characters had different height and genders).
New NPC interactions: Sayuri (shrine office miko) now can be asked out for dating/relationship interactions (both by male and female player's character). Her personality is focused on Shinto concepts of purity and cleanliness. Invitation success will depend on your character's "f
New NPC interactions:
Sayuri (shrine office miko) now can be asked out for dating/relationship interactions (both by male and female player's character). Her personality is focused on Shinto concepts of purity and cleanliness. Invitation success will depend on your character's "faith" skill.
"Ganzan Daishi Hyakusen" (omikuji encyclopedia book) can be received as a gift from Sayuri after reaching relationship level 15. It contains authentic quatrain verses used in real life Japanese shrines for omikuji fortunes, and their interpretations.
Translations:
Indonesian language now can be selected in game settings > languages. This translation was done by volunteers. Credits for all translations are displayed at the bottom of language selection menu.
Translations for all other languages have various fixes and improvements.
New content:
bamboo sticks now can be harvested from bamboo plant in the shrine, and used to craft kadomatsu (traditional Japanese New Year's decoration item). Crafting recipe: bamboo x3, pine twigs x5, rosehip x5, daisy x3.
new hair front for boys (in character creation menu).
new shirt for boys (long and short sleeves). Can be combined with neckties (x2 colors). Gakuran jacket is now equipped in the "jacket" (outer layer) equipment slot instead of inner "shirt" slot (if you load a saved game where your character was wearing a gakuran jacket, it will be replaced with long sleeve shirt). White shirt is now considered proper school uniform (for purpose of school rules), wearing gakuran jacket is not required. Both shirts and neckties can be bought in conbini.
2 additional sailor fuku necktie colors (blue and yellow). All types and colors of sailor fuku neckties now can be bought in conbini.
new blue skirt for girls (in conbini).
black socks for boys (in conbini).
Improvements:
Different shaders for "window parallax" and "halo glow" effects (better cross platform compatibility, better visuals).
"Stressed" now can be set as default face during character creation.
School library has a new UI for borrowing books and returning them on shelves.
Gakuran jacket now has two slots for attaching badges or omamori.
Onscreen controls improvements:
Fixed a bug that didn't allow to use onscreen gamepad when mouse cursor was set to "hidden" in settings.
Enabled onscreen gamepad for using swing and spring rider.
Added object interaction button on the right side of the screen for easier access (when touch controls are enabled).
Increased size of slider handles in settings menus (for easier interaction).
Bug fixes:
Restored English as default language on first game installation/launch.
Fixed a bug with picking up mining lantern in the drama club room.
Fixed a bug with picking up kanji dictionary #6 in the library.
Fixed a bug with music stands that didn't allow to properly use recorder and guitar in the music club room.
Translations: Polish, Thai, and Vietnamese languages now can be selected in game settings > languages. These translations were done by volunteers. Credits for all translations are displayed at the bottom of language selection menu. Due to the game being in Early Access and var
Translations:
Polish, Thai, and Vietnamese languages now can be selected in game settings > languages. These translations were done by volunteers. Credits for all translations are displayed at the bottom of language selection menu.
Due to the game being in Early Access and various texts changing frequently, most translations will be incomplete until full game release (version 1.0), and some texts will fall back to the game's default language (English). Current translation status for each language is shown in square brackets in the language selection menu. Other languages will be gradually added in the future.
Translations: French language now can be selected in game settings > languages. This translation was done by volunteers. Credits for all translations are displayed at the bottom of language selection menu. Due to the game being in Early Access and various texts changing freque
Translations:
French language now can be selected in game settings > languages. This translation was done by volunteers. Credits for all translations are displayed at the bottom of language selection menu.
Due to the game being in Early Access and various texts changing frequently, most translations will be incomplete until full game release (version 1.0), and some texts will fall back to the game's default language (English). Current translation status for each language is shown in square brackets in the language selection menu. Other languages will be gradually added in the future.
New content:
One new sandals design for girls (conbini).
Improved hairstyle for Erika (curly sides). Erika's curly tails and curly sides are now available in the hairstyle design menu (during character creation).
Classic "sukumizu" school swimsuit for girls (conbini). Two types of underwear for girls (conbini). Can be equipped in the pool changing room.
Improvements:
Shrine miko girl (Sayuri) now has an additional routine of walking around the shrine and performing a Shinto purification ritual.
Different font for all languages (better rendering of characters, particularly for Japanese).
Screens of wristwatch and cassette player now glow at night.
All characters wearing cat ears now add "~nya" at the end of everything they say.
During spot conversation events, order of dialogue options is now randomized.
Bug fixes:
Fixed a bug with interaction trigger of convenience store girl being incorrectly attached to the food stall girl.
Fixed a bug with rain not affecting characters inside tennis court.
Fixed physics stuttering issue for hair tails. (this issue affected only hairstyle bases #6 and #7 for girls).
Fixed a bug with incorrect floor offset for characters of small height.
Fixed a bug with placing various items (which cannot be placed in hand) in "hand" slots.
Translations: Japanese and Russian languages now can be selected in game settings > languages. Due to the game being in Early Access and various texts changing frequently, most translations will be incomplete until full game release (version 1.0), and some texts will fall back
Translations:
Japanese and Russian languages now can be selected in game settings > languages. Due to the game being in Early Access and various texts changing frequently, most translations will be incomplete until full game release (version 1.0), and some texts will fall back to the game's default language (English). Current translation status for each language is shown in square brackets in the language selection menu. Other languages will be gradually added in the future.
New tutorial:
The tutorial was reworked according to feedback from players. Now locations of objects to interact with are highlighted with on-screen markers. Several tasks were replaced with simpler ones, all tasks now have more detailed descriptions.
New content:
Taiyaki stall in the shrine map. New weekly schedule for food stalls: Mon, Tue: taiyaki. Wed ~ Fri: baked corn. Sat, Sun: grilled ayu.
Wristwatch (conbini). Can be placed on left or right hand, and will activate display with current time on left or right side of the screen, respectively. Two "wrist" equipment slots are now available in equipment menu screen #3 (screens 1 ~ 3 are switched by clicking on "MODE" button).
House slippers for boys (conbini).
Sandals for girls x2 colors (conbini).
Taiyaki recipe (frying pan + sweet batter + anko).
Takoyaki recipe (frying pan + batter + octopus + ketchup).
Purin recipe (frying pan + sugar + milk + egg).
Improvements:
During conbini job, customers will sometimes place a point card, requiring to subtract 10% discount from price of items they buy.
Items offered by Ririka during conbini job are now added to inventory when accepted as payment (only if you have empty inventory slots).
500 Yen coins can be used to give change to customers during conbini job.
Amount of money placed in tray during conbini job is now displayed in additional GUI window.
Attempting to get job in convenience store now works the same as other skill-based NPC interactions, and depends on "social" skill.
Uwabaki now will be added to inventory when starting a new game (instead of a cup).
Bug fixes:
Fixed a bug where previously collected harvestable resource didn't immediately activate interaction trigger after respawn period, and could be collected only after exiting area and entering it again.
Fixed a bug where player and NPCs were placed in wrong positions after loading new location, if location change happened during their transition to/from sitting animation.
Fixed a bug with character freezing in new game after game over condition on "hard" mode.
Fixed a bug where active job status wasn't correctly reset when exiting to main menu or fainting, while working in conbini.
Fixed a bug that didn't allow to start convenience store job from 0 AM, and required waiting a few additional hours (depending on when previous job session was started).
Fixed a bug with incorrect calculation of amount of cooked food when finishing conbini job (it always was rewarded even when not cooked).
Fixed a minor issue that allowed to start sports track event outside of class time.
Added one missing block of text in Shizuka's story book.
Upgrade notes:
Due to changes in structure of text assets, experience for all drama scripts will be shown at 0% (if you already had them finished), and must be acquired again. Now experience is stored per book instead of per character role, so each book can give only one point of experience for each different NPC.
Convenience store part-time job. Now it's possible to earn additional money by working part-time in convenience store. The job consists of two tasks: calculating correct amount of change for customers buying goods (x10), and cooking castella cakes and placing them into hot food s
Now it's possible to earn additional money by working part-time in convenience store. The job consists of two tasks: calculating correct amount of change for customers buying goods (x10), and cooking castella cakes and placing them into hot food showcase (x5). The job can be finished any time, and amount of payment will depend on amount of completed tasks.
The job can be started once per 24 hours, from 0 AM to 6 AM. More detailed instructions are provided by the store staff girl.
All NPCs now have two types of favorite food that they will buy in the conbini, and additional lines for shopping interactions. A new child NPC will occasionally appear in the shop and attempt to buy something offering pine cones for payment. She is not available for any other interactions apart from shopping, for now.
Amount of free money receieved weekly through ATM is decreased (30k - 20k - 10k) to balance gameplay after introduction of the new feature.
Cassette music player.
Audio cassettes (x6) can be obtained from gachapon machine in conbini. The player can be placed at home, or carried in hand. Music volume can be adjusted in settings > system.
New items in conbini to buy:
Uchiwa hand fan (shelf with anime merchandise). Can be placed in hand and used to get temporary cooling bonus in hot weather.
Instant miso (x4 types) and instant tonjiru soups.
New t-shirts for girls (x4 designs).
Scarves (x2 colors). Can be equipped by placing them into the new "neck" slot.
Air fan. Can be placed in apartment. Consumes electricity. Decreases ambient temperature by 3 degrees when turned on.
Honey (used for castella recipe).
Other new additions:
Collars for cosplay (with and without suzu bell). Can be obtained in the school drama club room (require club membership).
Castella cake recipe (sweet batter + honey).
More posters and details in the convenience store.
Improvements:
Skill requirement affecting chances of successful NPC interaction is now explicitly shown in the "luck" panel on the right side of the screen. Each NPC now has only one skill requirement. This was done to simplify NPC interactions and make it more obvious how they are affected by your character's skills.
Equipment slots are rearranged, now there are two separate equipment screens instead of three: first for full body, and second for head-specific accessories. "hold in left hand" and "hold in right hand" slots are moved into the first equipment screen for faster access. New "neck" slot (first equipment screen) can be used to wear scarves and collars.
Bug fixes:
Fixed several errors that caused incorrect initialization of NPCs with smaller height.
Fixed a bug that prevented updates of weather data in some cases.
Fixed a bug that prevented correct placement of objects on kotatsu table (if loading a saved game with objects placed on kotatsu table, please pick them up and place again).
Fixed a minor issue with physics for short hair styles.
Fixed a minor issue where occlusion script was initializing renderers with slight delay when loading a game saved inside school.
Nakagin Capsule Tower New home location is modeled after real life Nakagin Capsule Tower. Built in 1972 in Ginza, Tokyo, it consisted of 140 capsules attached around two main towers. The building represented "Japanese Metabolism" concept that incorporated ideas of organic biologi
New home location is modeled after real life Nakagin Capsule Tower. Built in 1972 in Ginza, Tokyo, it consisted of 140 capsules attached around two main towers. The building represented "Japanese Metabolism" concept that incorporated ideas of organic biological growth into architecture. The design implied that over years capsules will be replaced and rearranged, similar to life cycles of living organisms. Real life building was demolished in 2022.
New location can be accessed from the main map navigation menu. Both apartment complex and Nakagin now require paying weekly rent. If rent is not paid, access will be locked until next payment (sleeping for free is possible in school infirmary or gym storage room).
Weekly money transfers via ATM on "normal" and "hard" mode were increased by 5k Yen to offset the new bills. Starting a new game or loading a game saved in earlier version will have 1 week of apartment complex rent already paid.
Improvements:
Camera obstacle avoidance logic was reworked to resolve various issues with camera stutter/jitter when it has to adjust its path around complex geometry.
Futon and mattress beds were slightly adjusted, so they will appear in different positions if apartment room is loaded from earlier save. Please pick them up and place again to fix their position.
Added a check for obstacles in front of character when crouch button is pressed to prevent character getting inside walls and objects in various narrow spaces.
Bug fixes:
Adjusted several colliders in the shrine map to prevent characters walking outside of map.
Omikuji 1 ~ 100 All omikuji are rewritten from a scratch. Now they contain one block of text, split into four sentences, each, approximately, corresponding to original Chinese verses (quatrains) known as 元三大師百籤 (Ganzan Daishi Hyakusen). My original goal was to recreate authentic
Omikuji 1 ~ 100
All omikuji are rewritten from a scratch. Now they contain one block of text, split into four sentences, each, approximately, corresponding to original Chinese verses (quatrains) known as 元三大師百籤 (Ganzan Daishi Hyakusen). My original goal was to recreate authentic omikuji texts used in real Japanese shrines, but this task turned out to be not quite feasible due to great deal of variety between different omikuji editions and their interpretations. So there isn't any single "authentic" standard. Original short verses composed of Chinese characters are full of poetic metaphors and ancient references, and make little sense even to native speakers without interpretation notes. And various shrines use different interpretations, often straying far away from original verses, and intentionally changing their meaning to fit modern context. And the more I researched, the more complex this topic became, so for long time I could not decide how to handle all of that. Long story short, I finished the job, and all 100 omikuji fortunes now can be drawn from the box. In the final edition I opted for shorter texts instead of lengthy explanations, trying to keep everything as close to historical verses as possible. While also delivering intended overall message.
Apartment electricity & bills
Automatic adjustment of apartment room temperature is removed. Air conditioning unit now can be used for the same purpose, and will stabilize room temperature at +23 C. Can be turned on and off using control panel. All electrical devices used in apartment room will consume electricity. New electricity metering device is installed in the apartment room, and can be used to control and pay for electricity. If unpaid electricity reaches 1000 kWh (10,000 Yen), electricity will be cut off, and restored after bills are paid. New kotatsu table can be bought in the convenience store and used as a cheaper alternative to AC. Kotatsu will add +3 degrees to any current room temperature (within limited area around table). Sleeping in warm clothes is a free alternative to using any heating devices (also works IRL).
Convenience store additions: coconuts, 3 types of cups, blue alarm buzzer, new poster explaining effects of wearing backpacks.
Improvements:
New game logo design in the main menu.
Object interactions limited to members of specific clubs now will show a notification explaining that they require club membership.
Pan, pot, and kettle now can be placed on the floor or tables in apartment room.
Bug fixes:
fixed a minor bug with object interactions (e.g., catching squirrels) that were triggered twice if action button was pressed twice within a fraction of a second.
fixed a bug when dynamic objects (basket balls) placed on top of furniture were falling through apartment floor and disappearing. Now they can be placed on top of furniture, but will fall on the floor if their parent furniture is moved. If any already bugged objects existed in a saved game, they will be automatically destroyed when apartment level is loaded.
fixed a minor bug with wrong material properties for sneakers shoes.
fixed a bug with current state (on/off) of apartment room lamps not being initialized correctly after loading apartment location.
fixed a bug with kanji dictionary/workbook #3 not displaying content.
New content: Food stalls in the shrine map now will change depending on current day of the week: Monday ~ Friday: baked corn stall; Saturday, Sunday: grilled ayu + dango stall. Drawstring bags (kinchaku) can be bought at the convenience store. They can be attached to randoseru an
New content:
Food stalls in the shrine map now will change depending on current day of the week: Monday ~ Friday: baked corn stall; Saturday, Sunday: grilled ayu + dango stall.
Drawstring bags (kinchaku) can be bought at the convenience store. They can be attached to randoseru and school bag, and each will add +3 inventory slots (2 bags maximum).
New shoes: Mary Jane shoes (for girls), brown sneakers (for boys). Sold at the convenience store.
Black and white thigh highs. Sold at the convenience store.
Engineer's goggles (for cosplay). Can be collected in the drama club room (requires club membership).
New base hairstyle (for girls) with tails in front is available in the character's customization menu. Set as default for Sayuri. This hairstyle is compatible only with the shortest tails. "Squashed" versions of torus-type tails are removed, because they didn't really look good. Torus-type tails are now compatible only with hairstyles where tails are formed on the upper part of head.
Improvements:
Several scripts controlling hair/skirt/flags/etc. physics were reworked to make animations more fluid and get rid of a few physics issues. When sleeping in bed, characters' hair will now remain on top of bed surface, instead of going through bed (depending on hairstyle, particularly for ponytails, some clipping still will happen).
Character faces now have two separate equipment slots, allowing to wear both glasses and face mask/mustache at the same time. Item ids for face mask and mustache were changed, so their old versions (if any existed in inventory) will be marked as deleted items. New versions of these items are available in the same places in school.
Implemented new occlusion culling system inside school (which is the most complex location) to improve performance. This should provide significant fps improvement while inside school.
Various NPCs will be visiting convenience store after school (between 17 PM and 21 PM).
NPCs in the jinja map will now walk through the main gate and appear/disappear in the street outside of camera view, instead of the spot right below the main gate.
Content of all script books for drama club was reworked, many lines were shortened to make them easier to remember. Content of "Journey to the Center of the Earth" book is replaced with a different (more interesting) fragment.
Attempting to move inventory-expanding items from equipment into additional inventory slots now results in a warning message notifying why that action is blocked.
Backpack shoulder straps now have better adjustment.
School history workbook was reworked and simplified, several unnecessarily difficult questions/answers were removed.
Chance of prayer success in the shrine is increased (from 5% to 10% without coin, and from 10% to 20% with coin).
Erika's list of requested snacks is simplified by removing food that required complex cooking, and replacing it with food that can be bought in convenience store.
Reworked "help" section in the main menu. Now it also includes screenshots showing various game objectives/activities.
Effect of "health" blessing/omamori is changed: now it reduces time of all received negative health effects by 50%. Does not affect stress and chance of poisoning.
Freezing/warming mechanics are reworked. Exposure to hot/cold weather and consuming hot/cold drinks now affect the same single "accumulated warmth" parameter which can go from -100% to 100% (from "maximum freezing", resulting in flu, to "maximum overheating", resulting in heatstroke). Drinks can give up to +-33% warmth bonus (~1 hour protection against hot/cold weather). Freezing/warming accumulation speed now depend on current environment + clothes temperature, and can range from 3 to 1 hour to reach 100%. Wetness effect works the same as before and will always decrease body temperature by up to 5 degrees.
Bug fixes:
fixed a minor issue with drama book UI menu initialization.
fixed a minor bug with position of Kuromoto's hat.
fixed a bug with two buttons in convenience store being assigned to wrong glasses.
fixed several minor issues with wrong footstep sounds on some surfaces.
fixed a bug with NPC skirt physics initialization in a few rare scenarios.
fixed a shader issue with shadows that were visible through hair.
fixed wrong sitting positions on several types of chairs for characters with small height.
Update (March 12): released hotfix for energy/health regeneration issue for beds placed in apartment (for games loaded from earlier saves).
New content: "Alice in Wonderland" book is added to the school library, and can be used for drama club activities. Cucumbers now can be planted in the greenhouse (by members of gardening club), and will produce a cucumber plant (3 days until harvest). One new rock sample (jasper)
New content:
"Alice in Wonderland" book is added to the school library, and can be used for drama club activities.
Cucumbers now can be planted in the greenhouse (by members of gardening club), and will produce a cucumber plant (3 days until harvest).
One new rock sample (jasper) can be harvested from excavation site #2 in the shrine map (by members of science club).
New glasses, 2 types (x3 colors each). Sold in the convenience store.
Added more questions to the Japanese history workbook (now 80 random tests in total). Several tests were reworded and changed.
Improvements:
Multiple save slots now can be used for separate walkthroughs. Existing save data (if present) should be compatible, and will be shown in slot #00 after clicking on "continue" button.
Night lamps placed close to bed in player's apartment will now provide additional energy regeneration effect during sleep (bonus value will be shown in the sleep activation menu). Lamps with energy bonus: mining lantern, cat night lamp, carved pumpkin.
In 3D item view menu, all item attributes (top part of the screen) now can be clicked on, and have popup hints explaining their meaning.
Cancelling drama, tennis, track, and music activities now results in +5 stress, and is marked with "event cancelled" notification.
Starting track and tennis activities is now marked with "event start" notification.
Wild squirrels in the school area will now appear for longer period (from 1AM to 9AM).
Test workbooks now can be used only in the classroom. Library tables can be used to read any other books and leaflets apart from workbooks.
Improved gamepad support. All game controls (with 2 exceptions) should be compatible with gamepad input now. Gamepad support is not implemented yet in settings > screen resolution tab, and in input fields for typing character's name.
Bug fixes:
fixed a bug that prevented typing "Q" in your character's name or family name (in character creation menu).
fixed a bug where NPCs following player's character could occasionally be placed in wrong position if their destination position was obstructed (at start of drama, dating, tennis activities).
fixed a minor issue where some UI buttons attached to interactive objects (e.g., desk buttons for book actions) appeared slightly smaller depending on camera angle.
fixed a bug where conversation choices from earlier dialogues were occasionally appended to subsequent conversations.