Rune It Out

Ill-Fated Studios · Ill-Fated Studio

Released
May 19, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

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  1. Developer post

    Go Kill Clankers in Clankers!

    Hello there, Rune Mages! We've just released a new Incremental game about killing robots called Clankers! Please play and review it! View game page Have a successful day! Leon.D

  2. Developer post

    Bubbler is Out!

    Hello there, MAGES! We released a new game called Bubbler! It's a farming game where you plant and grow bubbles. Please check it out! Bubbler Have a fruitful day! Leon

  3. Developer post

    New Heroes

    Hello there, Mages! It's me Leon here! Nice seeing you in the new year, today I bring to you the new Rune It Out update "New Heroes". This update focuses on character graphics and animations, so they are of a proper pixel ratio now, unlike before. This update brings 4 new charact

  4. Developer post

    New Year Wishes

    Hello there, Mages! It’s Leon here, I just wanted to wish you all a Merry Christmas and a Happy New Year! As of now I’m mostly focused on Sheeple but do not fret Idiots’ Fantasy and Rune It Out both have their new updates nearly ready. They should be out before February, as of Sh

  5. Developer post

    Idiocracy 0.1

    Hello there Runemages! (I will need to think about a better title :D) It's me, Leon! For the last 3 months I've been adding lights, post-processing, optimizing said lights, and adding many small elements like fire sounds and so on. This is the new beginning for Rune It Out! After

  6. Developer post

    Local Multiplayer 2.0

    Happy New Year! This is the last 2023 update. In this update, you can see an addition of Local Multiplayer to the game as well as various small fixes being implemented. Such as lowered Hp from 200 to 100 as well as fire rebalancing. Following this, the game is going to receive AI

  7. Developer post

    Bingus

    Hello there! In this week's devlog we're going to cover the first homing spell in Rune It Out the Bingus! Bingus is a spell that is created by combining electricity water and nature runes. it's a first-homing spell which means that after being cast it will start closing to the fi

  8. Developer post

    A shoking power (Electricity)

    Hello there! In this devlog, I'm going to showcase one of the five elements in Rune It Out electricity ! Electricity deals damage to all objects or beings it touches. Electricity loses strength with time independently, after all its strength electricity will stop existing. When t

  9. Developer post

    Fire Spotlight

    Hello there! In this week's post, I'm going to make a spotlight for fire in rune it out! Did you know that fires can spread quickly? If a fire starts, it can grow bigger and bigger, even damaging the terrain and harming players. And if it's not put out, even a small fire can end

  10. Developer post

    Controller Suport Added!

    Hello there everybody and welcome to the controller's update! This update is mostly focused on the addition of controller support but not only. As of the current, I'm mostly focusing on creating idiots' fantasy but that doesn't mean the development of Rune it Out has been cancell

  11. Developer post

    Controller Support Coming

    In upcoming weeks you can expect Controller Support to be added to Rune It Out!

  12. Developer post

    Songs of Runes

    Hello everybody, on the last day of summer I'd like to present you with our last effort of summer the "Songs of Runes" update. In the "Songs of Runes" update, the brand point is the introduction of music to Rune It Out. The game had for a long time option for music volume yet up

  13. Developer post

    Expanding the known

    Hello everyone and welcome to the 1.8 Update! As summer progresses, we continue to work on our next game, but don't worry, Rune It Out is still being developed. With the "Expanding the Known" update, we've reached version 1.8 of Rune It Out, which means the game has improved by o

  14. Developer post

    New Devlog Format

    Hello there! This is Lededev. I hope you are all achieving great heights! Today I wanted to let you know that we're making some changes to how we do our Devlogs on YouTube. We'll be switching from weekly videos to a monthly recap, so you'll get all the latest updates in one video

  15. Developer post

    Mana Counter 1.7

    Welcome everyone to our weekly devlog! I hope you all had a great week. This week, we focused on perfecting the current features in the game rather than adding new ones. Many of you have reported a bug regarding the spawning of bodies, but I am pleased to inform you that it has b

  16. Developer post
  17. Developer post

    Third Tier : Homing Magic

    Welcome to the weekly devlog! I hope you're doing well. This week, we've added a new type of magic called Homing magic and unlocked the third-tier magic. Let's dive into the details. As new spells are gradually introduced to the game, we have now reached the point where the third

  18. Developer post

    1.4 Arena Overhaul

    Hi, and thank you for coming to the weekly devlog. Greetings everyone, I trust you are all thriving. I've had the luxury of a full week to focus on improving our game, and I'm proud to say that the hard work has paid off. I'm excited to share with you the results of this complete

  19. Developer post

    1.3 Electricity

    Hi and welcome everybody to our weekly devlog. This week I have some exciting news to share with you, Electric element is being added to the game!!!. Electric element creates electricity around themselves dealing damage to both terrain and players, also it spreads on the water!!!

  20. Developer post

    Version 1.2 NATURE

    Hello everyone! We hope you're doing well. We've been really busy over here at Ill-Fated Studios, but we're excited to share some great news with you. Our grand 1.2 update is finally here, and we think you're going to love it! The theme of this update is Nature, and we've added a