Gods Against Machines

Silver Eye Studios

Released
Feb 26, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Hotfix 1.45

    Fixed a bug that prevented players from getting both rewards for destroying the first drone on every level in cases where player had both the "Treasure seeker" and "Power seeker" perks active (Thanks " Frosty the Pyro " for reporting!) Fixed a bug that incorrectly awarded players

  2. Developer post

    Hotfix 1.44

    Sacred Hammer - fixed a bug that allowed Sacred Hammer to be cast endlessly under some circumstances. Now when the player already has the Sacred Hammer buff, the spell will become impossible to cast (as intended).

  3. Developer post

    Hotfix 1.42

    Reduced the difficulty requirements for earning achievements for Taurus , Aquarius , Cancer and Capricorn to HARD (was BRUTAL) Added star sign indicator to victory/defeat screen

  4. Developer post

    Hotfix 1.41

    Capricorn starsign - fixed an issue preventing players from upgrading spell properties to more than half the maximum level even if they had enough power shards

  5. Developer post

    Update 1.4: Star

    Hello divine beings, Today we are releasing the third major update to Gods Against Machines nicknamed " Star ". In this update, our focus is on replayability. For this reason, we are introducing star signs! When starting a new game, you will now be able to choose one of 12 star s

  6. Developer post

    Hotfix 1.35

    Fixed a bug that caused Wonder Of Fire and Greater Wonder Of Fire to not work most of the time Zoom value should now be remembered between regions Empower spell will now work properly on most buildings (turrets and unit producing buildings) but not on Gaia tree's (the description

  7. Developer post

    Patch 1.34

    Patch 1.34 General When rerolling new spells or blessings, discarded choices will get much lower priority on the next rolls (this effectively makes marks of fate stronger). Note: does not work for other reward types The spawn points of player and enemy bases are now a little bit

  8. Developer post

    Hotfix 1.33

    Bugfixes Updated the toolitp about Gaia powers to reflect recent changes Fixed a bug that caused the spirit menu not to open at all in some cases Fixed a bug that caused the spirits to automatically accept your offer even though you did not have enough miracles or shards Fixed a

  9. Developer post

    Hotfix 1.32

    Fixed a rare issue that caused the game to freeze on victory screen after completing an optional objective while playing with some types of controllers

  10. Developer post

    Hotfix 1.31

    Fixed a but that caused optional objectives to remember progress from previous regions, leading to automatic failures/success in some cases Fixed a bug that caused transmutation to be locked for gods where the campaign was completed on different than normal difficulty Fixed a bug

  11. Developer post

    Update 1.3: Gaia

    Hello divine beings, Today we are releasing the second major update to Gods Against Machines nicknamed " Gaia ". In this update, you can look forward to a new Gaia power, optional mission objectives and new rewards for completing them - Gaia's Gifts and Wonders ! There are also s

  12. Developer post

    Hotfix 1.22

    Bugfixes Fixed wrong property description in the Glacial Rupture spell Spells and blessings are now correctly unlocked when playing on HARD or BRUTAL difficulty when NORMAL has not beed yet completed with the given god Map generator now tries even harder to not place player base

  13. Developer post

    Hotfix 1.21

    Fixed an issue with spell targeting where sometimes friendly units would block valid targets Fixed some controllers not working in difficulty selection screen Fixed an issue where disabling controller in settings did not reenable the mouse cursor Sacrifice will now correctly caus

  14. Developer post

    Hotfix 1.20a

    Small fixes: Passives for spell cost and damage will now be offered based on players currently used spells, meaning they will always be relevant (for example you won't get a Wind spell cost reduction if you have no Wind spells etc.) Slightly reduced enemy power in Void Realm on H

  15. Developer post

    Update 1.2: Fate

    Hello divine beings, Today we are releasing the first major update to Gods Against Machines nicknamed "Fate" . As promised in our roadmap, we will be doing regular updates during the next couple of months. In the "Fate" update, you can look forward to a ton of new content, includ

  16. Developer post

    Update to version 1.10

    Update to version 1.10 Bug fixes Fixed a bug that could cause players to lose essence gained at the end of a campaign or Void Realm if they quit the game immediately afterwards Fixed a bug that caused Fury of the Earth to be triggered forever when no mana crystal was active and a

  17. Developer post

    Digital Tabletop Fest 4 begins today and Gods Against Machines is part of it!

    From today through the 11th of March, you can save 10% off Gods Against Machines. In addition to that, you will also be able to experience some of the latest and greatest digital tabletop-inspired titles and see what the future holds for the tabletop genre with coming soon games.

  18. Developer post

    Update to version 1.09

    Update to version 1.09 Bug fixes Fixed several issues with opening info panel Fixed a bug that caused damage and hitpoint bonuses from spells or Gaia powers to apply twice to most animal units Fixed an issue that allowed players to continue the campaign even after a loss in some

  19. Developer post

    Roadmap

    Roadmap It is now a week after launch and we are thankful for all the feedback we got. Clearly many of you love the game, but there is still a lot to improve. And that is exactly what this post is about! Over the next few weeks, we will focus on fixing all the bugs and annoyances

  20. Developer post

    Update to version 1.08

    Update to version 1.08 Bug fixes This update attempts to fix graphics related crashes that some players are experiencing - if you are experiencing this, please make sure you have the latest graphics drivers before reporting any issues, but do let us know on our forums or Discord.