Black Dragon Mage

datablob

Released
Dec 4, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
Clear
  1. Developer post

    Auto-Spellcasting, QoL & New Items (Early Access Update - v0.7)

    Happy holidays! 🎁 🎄🐲 Improvements New! AUTOMATIC COMBAT CONTROLS (Autocast) You can already toggle Auto-Aim and Auto-Fire (Main Weapon) during a run using your hotkeys. The community requested to automate more of the combat, including the active spells. In the settings menu (p

  2. Developer post

    Update v0.6.7 - 4 New Items & Bugfixes

    New Stuff ✨ Added 4 new items, unlocked by default, that you can grab from loot chests during a run, all are rare or epic tier. They grant some powerful multipliers for your damage output, which you can further scale up by collecting more elemental sigils during your run. New Ite

  3. Developer post

    Hotfix Patch🔥

    v 0.6.5 adjust difficulty / spawn intensity / mob stats for balancing v 0.6.6 bugfix: fix broken achievements for gold reroll, shadow damage, lightning damage, first dragonflight after tutorial, mining, ten projectiles on main staff (thanks again to community member " I Am Spam"

  4. Developer post

    Content Update & Bullet Heaven Fest

    🎄⚔️ Bullet Heaven Fest Sale! ⚔️🎄 First of all, you can get Black Dragon Mage at 33% off for Bullet Heaven Fest 3.0! Be sure to check out the bundles too. :) 🎄⚔️ Black Dragon Mage - Content Update ⚔️🎄 Finally, it took far longer than anticipated and you have my sincere apologi

  5. Developer post

    Content Patch Preview: Spell Evolutions

    Well met, adventurers! 🐉🧙🏻‍♂️ Autumn is upon us and the next content patch is around the corner. Here's a quick preview of what to expect from the next content patch. 🔥 By the way, the game is 23% off for Steam Autumn Sale! 🔥 Preview: Spell Evolutions 📜 All of the Active Sp

  6. Developer post

    Start of the Roadmap

    Well met, adventurers, Firstly, I hope you're having a great start to your year (and/or lunar new year soon! By the way, the game is 20% off to celebrate this occasion!) . Thanks for all the support and kind words. You may or may not know that this is my first commercial title an

  7. Developer post

    Minor Hotfix

    🐛 bugfix: temporary move speed debuff (e.g. from walking through fog) had incorrect duration, now back at 4s 🐛 bugfix: the perk "Molten Golem" undesirably disabled your dash ability, now it works correctly (thanks Ser_Destroyer!) 🐛 bugfix: when using a gem attraction scroll, t

  8. Developer post

    Patch Notes: Merry Christmas Edition! 🐉✨

    Hey adventurers, first of all: Merry Christmas and Happy Holidays to you all! I have taken some extra time before the next content update and the upcoming roadmap (more on that soon) to squash some more bugs, and rework some of the systems that were causing frustrating experience

  9. Developer post

    Minor Hotfix

    Bugfix: Gamepad UI navigation was overriding spell button #3 during gameplay (thanks, GM!)

  10. Developer post

    🧙‍♂️ Early Access - Patch 3

    Fellow Adventurers, Another update has landed, focused on squashing bugs. Here’s what’s new: 🔧 Tweaks and Adjustments Improved environment culling interval to take into account your performance, resulting in less environment pop-in. Improved cleanup routines when exiting the mai

  11. Developer post

    🧙‍♂️ Early Access - Patch 2

    Fellow Adventurers, Thank you for sticking with me and sharing your feedback, bug reports, and even your frustrations. I hear you, and I’ve been working to make your experience smoother and more rewarding. Here’s what’s new in this update: 💰 Loot and Spell Improvements Reapers n

  12. Developer post

    🧙‍♂️ Early Access - Patch 1 is out!

    Fellow Adventurers, thank you for your letters filled with feedback, praise, and concerns. I've read every single one of them! 📜 This first Early Access patch brings a collection of fixes and tweaks to make your next dragon ride even smoother. ✨ Improvements Based on Player Feed

  13. Developer post

    Early Access Update 1 - Feedback & Fixes

    Hi everyone, We’re just over a day into Early Access for Black Dragon Mage, and I’m grateful for all the feedback you’ve shared so far. Thank you for taking the time to play and help shape the game’s future. I know some players have encountered frustrating issues, and I’m working

  14. Developer post

    Hotfix

    fixes an issue where the Quest and Achievement for unlocking Schmiedrun, the second mage character, would not show up correctly and prevent some progress - you should now be able to unlock her from the quest grid if you have completed the respective task.

  15. Developer post

    🐉 The Dragons are taking flight! 🐉 Now out in Early Access!

    Are you ready, Adventurers?! 🧙‍♂️ Black Dragon Mage officially launches on December 4, 2024, for PC and Steam Deck! It’s time to saddle up for an unforgettable ride. Over 13,000 players experienced the chaos and charm of this occult and colorful dark-fantasy world in the demo, n

  16. Developer post

    Release Date Announcement

    Greetings, adventurers! Long have you awaited this message. It is time to unroll your calendar scrolls and mark a magical date: Black Dragon Mage is launching on... December 4th, 2024 What will be new, compared to the current demo experience? Spell evolutions: Use your elemental

  17. Developer post

    Additional Refreshments

    💍 New loot: 4 new rings to unlock in the Hall of Relics. 💀 Improvement: Reaper can now be fully defeated and drops a reward. 💖 Improvement: Health bars for mobs, elites and mineable rocks. 🪄 Improvement: Spells are now categorized into: Area / Projectile / Shield / Orbs. 🔬 T

  18. Developer post

    Magical Monday: Roll for Gold

    🎲 Improvement: Try your luck and roll for 3 different upgrades (refresh) using your gold! 🔬 Improvement: Various performance tweaks under the hood. 🌟 Preparing for Launch: Added steam achievements to the full version (for now, these are not in the demo or playtest).

  19. Developer post

    Magical Monday: Latest bugfixes & improvements

    Here are some recently fixed bugs and added tweaks in the latest demo update: 🐛 Bugfix: Luminor, the Boss Pyramid, would sometimes take a vacation in the Bermuda Triangle and disappear indefinitely. 🐛 Bugfix: Void projectiles from e.g. the Shadow Staff had their visual lurking

  20. Developer post

    Hotfixes and Tweaks! 👻

    Here are some recently fixed bugs and added tweaks in the latest demo update: 💎 XP Gem absorption scroll is now faster, snappier, and hopefully won't permanently slow down your run or session — even if you absorb thousands of XP at once! 🏛️ Pyramid Boss Luminor won't stall duri