IDUN - Frontline Survival

IDUN Interactive · Surefire.Games

Released
Jan 20, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch Notes: Build 1.06 "Prio Press Punch"

    Balance: Minigun Turret no longer rotates when enemies are out of range. Changes: Turrets no longer prioritize firing at the Monster Base. Updated to the latest Facepunch.Steamworks SDK (Steam C#). Steam Deck input glyphs are now larger and easier to read. Changed the word "Click

  2. Developer post

    Patch Notes: Build 1.04 "Target Acquired"

    This patch introduces a fully reworked turret targeting system that makes defenses feel more intelligent and responsive. Raids now give Energy Cycle rewards per length completed. You’ll also find key balance updates, more input flexibility (especially on Steam Deck), and fixes th

  3. Developer post

    Patch Notes: Build 1.03 "Comms Hub"

    Another patch filled with fixes and requested features. The new Extreme Raid "Wastelands", pushes your skill and endurance to the limit. Bans and Re-Rolls are now tied to the new Comms Hub in the Space Station. Clay's Repair Kit brings more healing to your toolkit. The new Slow M

  4. Developer post

    Patch Notes: Build 1.00 "End Game" - Spring Sale Now Live With 15% Discount!

    IDUN hits Build 100 with a massive update! A new cinematic wraps up the story, and Ro-Ro joins as a deployable hero after finishing the campaign. Extreme Difficulty & Epic Raids unlocks for those who seek the ultimate challenge. Rock Piercer is now a fully implemented hero! T

  5. Developer post

    Patch Notes: Build 0.99 "Mines & Modifiers"

    This update adds a Modifier Bar, letting you inspect active mission and run modifiers mid-game. The Liquid Geyser mission modifier provides a steady blue liquid flow, perfect for powering printers and pumps. Meteor Rain and Lightning Storm mission modifiers can now be removed as

  6. Developer post

    Patch Notes: Build 0.98 "Meteor Mayhem"

    As always, these changes are based on your feedback, so keep it coming! The Sky Gun is now locked for a shorter time, as the Deep Dive mission where it gets repaired has been moved earlier, also making it clearer that it is broken and how to fix it. This update also introduces th

  7. Developer post

    Patch Notes: Build 0.97 "Hard Weight"

    Last patch had some stability issues, I'm so sorry about that. Hopefully this patch will be more stable. Remember to enable "Send Analytics Data" if you want to help out, that way I will get the crash logs. I was actually working on endgame balancing before knowing about the cras

  8. Developer post

    Patch Notes: Build 0.96 "Selection Outline"

    This update brings a new and improved selection, making it easier to see what’s selected. 32 new tips have been added to the loading screen, please let me know if you have more suggestions for tips! Room items now display current/max counts to communicate that there is a limit pe

  9. Developer post

    Patch Notes: Build 0.95 "Achievements Tracker"

    This update brings an in-game Achievement Tracker, so you can keep track of those that are not on Steam and it will help finding out why certain Steam achievements aren't triggering for some players. The two late game missions, Gulch and Spiral, are now Refinery missions with new

  10. Developer post

    Patch Notes: Build 0.94 "Resource Tracker"

    Last patch shipped with a bug related to Steam Overlay, so I needed a fix out ASAP. But I took this opportunity to get in some other requested quick fixes in and the resource tracker I have been working on. Added: Resources are now shown on the map when hovering over the resource

  11. Developer post

    Patch Notes: Build 0.93 "Smarter Turrets"

    Turrets just got a bit smarter. They now prioritize targets more effectively. Dragged out missions just got more intense as loop events have been refactored. Each loop adds new and more enemies. Bans now apply across all item tiers. Oh, and no more friendly fire from turrets (pro

  12. Developer post

    Patch Notes: Build 0.92 "Chain Lightning"

    This update brings some serious voltage: Bride’s got a flashy new attack, achievements are now actually achievable, and I’ve zapped a ton of bugs. Every tweak, buff, and bug zap in this update comes straight from your feedback. Added: Bride now has a powerful new electric attack.

  13. Developer post

    Patch Notes: Build 0.91 "Re-Rolls & Bans"

    This is the biggest patch yet post launch. Reward Re-rolls and Bans gives you more control over the random loot, I’ve balanced rewards again, focused on making it more rewarding to play on easy (you guys who play on hard don't need any help : ). The trader screen has a slick new

  14. Developer post

    Patch Notes: Build 0.90 "Tanky Tank"

    This patch is packed with updates, especially for those of you who love tanks and achievements! There’s also a bunch of balancing tweaks and fixes for issues you’ve pointed out. Thanks for the feedback! If you’ve got more suggestions or spot anything off, let me know. Your feedba

  15. Developer post

    Patch Notes: Build 0.89 "Slow-motion"

    Hey everyone! This patch brings you a screen resolution dropdown and the slow-motion toggle can now be bound to a key. I’ve also made tweaks to mission sizes and drill placement to reduce the chance of a "bad map". Most of these fixes came straight from your feedback, so thank yo

  16. Developer post

    Patch Notes: Build 0.88 "Pink Dawn"

    I'm thrilled to have officially launched IDUN and I'm blown away by all the feedback and support from the community. Launching a game is a dream come true, and while some reviews have been harsh, I'm taking every comment to heart to make this game even better. This patch, "Pink D

  17. Developer post

    IDUN has 🚀Launched, Play Now!

    Hi all! IDUN is a single-player defense focused RTS with a story campaign and rogue-lite elements. Available now on Windows, MacOS, Linux, and SteamDeck for $14.99 USD! For the next two weeks, you can grab it at a 10% launch discount! Pick it up and let us know what you think. Yo

  18. Developer post

    💥IDUN's Launch Broadcast!💥

    Prepare for a thrilling journey in IDUN! This defense RTS puts you in the heart of a gripping space campaign, where you'll extract resources, upgrade technology, and brace for relentless enemy swarms. Move your turrets, hold the line, and face screen-filling hordes in this intens

  19. Developer post

    Ready to Roll? The IDUN Launch FAQ!

    IDUN is officially launching on January 20th , and we’ve prepared an FAQ to help answer any questions you might have. Thank you for your incredible support—we couldn’t have done this without you! Q: What is the exact launch time? A: January 20th at 9:00 AM PST. Q: Will it launch

  20. Developer post

    IDUN’s FREE Prologue Is Now Available – Play Raid Mode Early!

    Still eagerly awaiting IDUN? We’re excited to announce the official release of the IDUN Prologue, a standalone free version before the full game's launch. Unlike a demo, the Prologue introduces an entirely new Raid Mode, giving you an early glimpse into the roguelike gameplay. Th