Hey everyone! Quick update: the game is officially in its final stage! I’m currently working on polishing, final testing, and preparing for release on October 13, 2026 . By the way, I also updated the game’s main cover art (capsule) on the store page and library. Check it out and
Hey everyone!
Quick update: the game is officially in its final stage! I’m currently working on polishing, final testing, and preparing for release on October 13, 2026.
By the way, I also updated the game’s main cover art (capsule) on the store page and library. Check it out and let me know what you think.
Thank you all for following the project and adding it to your Wishlist.
Hey fearless player! Work on the game is moving forward every day. Based on your feedback from Reddit and playtests, I’ve made several important changes to improve the overall combat feel and physics: Added 3 difficulty levels . Now you can choose between Easy, Normal, and Hard.
Hey fearless player!
Work on the game is moving forward every day. Based on your feedback from Reddit and playtests, I’ve made several important changes to improve the overall combat feel and physics:
Added 3 difficulty levels. Now you can choose between Easy, Normal, and Hard.
Removed random blocking and random hit force. Combat is now much more consistent and fair.
Swapped weapon colliders to triggers. It gives much better control over hit detection and physics.
Increased player collider size.
Fixed movement exploits. Fixed an issue where attacks could be spammed during a somersault to gain unintended speed boosts.
IMPORTANT NOTE ABOUT THE DEMO:
Please note that the current DEMO on Steam still uses the old battle system without these latest updates.
If you want to try the demo, make sure to do it soon: the DEMO will only be available until the end of August!
Thank you all for the feedback and support! Don't forget to wishlist the game if you haven't already.
Hi, fearless players! In preparation for the upcoming events and Steam Next Fest, I want to remind you that the Demo v0.9.0 is fully updated and ready! I’ve focused on making the gameplay smoother, more responsive, and more immersive compared to the older versions. Combat Overhau
Hi, fearless players!
In preparation for the upcoming events and Steam Next Fest, I want to remind you that the Demo v0.9.0 is fully updated and ready! I’ve focused on making the gameplay smoother, more responsive, and more immersive compared to the older versions.
Combat Overhaul: Attack animations are now faster with significantly shorter recovery times. Combat feels much snappier and more dynamic now. Evard can move faster even in fight mode.
Full Button Remapping: You can now fully customize your controls for both keyboard and gamepad.
New Voice Acting: I’ve completely updated all character voices using advanced Google AI Studio models. They now sound much more natural, emotional, and fit the game's atmosphere perfectly.
I’m a solo developer, and your feedback is truly useful for me. Please try out the new build and let me know your thoughts in the comments!
I'm continuing to work hard on the full game, and it is already on the home stretch. I'm doing my best to make the final version even more polished and exciting for you.
If you enjoy the demo, please Add to Wishlist! It’s the best way to support the game and help it grow.