Endoparasitic

Miziziziz · Deep Root Interactive

Released
Oct 24, 2022
Platforms
Last updated
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Updates & announcements

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  1. Developer post
  2. Developer post

    Added Hungarian, Korean, Lithuanian, Polish, and Maltese Translations

    Translations thanks to: Lithuanian - vycceK (bimbis) Maltese - Ben Lautier Hungarian - Parádi Kenéz Máté (Kenezur) Polish - Jakub Szulski (Mayzavan) Korean - Killterm Always looking for more fan translations; if you're interested send me an email at [email protected]

  3. Developer post

    Russian, Turkish, Portuguese Translations Added

    Russian, Turkish, Portuguese translations have been added thanks to the following people: Portuguese - TLAlice Turkish - Alp Arslan and Başak Baripoğlu Russian - Kustik Mei and Markus Zin If you would like to submit a fan translation, please email me at [email protected] for info.

  4. Developer post

    Indonesian Language Support Added - Looking For More Fan Translations

    Indonesian language support has been added thanks to Pieter Setiawan. - I'm looking to officially add fan translations to the game, if you're interested, send me an email at [email protected] and I'll give you details on how to submit.

  5. Developer post

    Modding and Steam Workshop Integration (Actually working this time)

    Mod support and steam workshop integration is fixed, you can now actually upload and use mods. To use mods, find one in the workshop and click 'Subscribe'. To make mods, follow this guide:

  6. Developer post

    Patch 1.1.2 Live - Steamdeck Verified + Bug Fixes

    Got everything fully working on Steamdeck and correct input prompts for tutorial popups Fixed green edge on shadows on mac builds Fixed Steam achievements not being unlocked

  7. Developer post
  8. Developer post

    Endoparasitic VR Out Now!

    Endoparasitic VR is out now! A complete remake of the original Endoparasitic in VR: Physically drag yourself with one arm, inject syringes into your chest, and use your mouth to grab bullets and load them into your guns. You can find it on Steam here:

  9. Developer post

    Patch 1.1.1 Released

    Mod Stuff: Steam workshop is setup ! Untested so far though so I expect things to not work right for a bit. updated mod loader to v6 (Breaking changes: Game Changes: made all unique zombie traits have equal chance of appearing (fixing bubble shield never appearing) reduced vampir

  10. Developer post

    Patch 1.1.1 Beta 2

    Some fixes added on to the previous beta fixed two levels not being playable due to shadow errors improved gun tutorial level fixed bug where doors that start open still block light ----- This update is on the beta branch To switch to the branch in the Steam client, right-click o

  11. Developer post

    Patch 1.1.1 Beta

    updated mod loader to v6 (Breaking changes: made all unique zombie traits have equal chance of appearing (fixing bubble shield never appearing) reduced vampirism heal amount made biomasses created by hibernation upgrade always spawn enemies made so doors cannot be closed in endem

  12. Developer post

    Patch 1.1 - Endemic Mode, Mod Support, Optimizations

    Patch Notes Major Things: Endemic Mode! New roguelike mode with procgen levels, an upgrade system, 5 new bosses, and new achievements Mod Support! Info on how to make mods here: Complete rework of shadow system with massively improved performance Other Stuff: fixed bullets someti

  13. Developer post

    Patch 1.1 Beta 4

    Published more bug fixes and improvements based on feedback: Added note showing highest floor reached in endemic mode to main menu Fixed not getting 'not enough space' popup when grabbing pistol bullets sometimes Reduced chance Double Packed upgrade successfully works Reduced cha

  14. Developer post

    Patch 1.1 Beta 3

    Published more bug fixes and improvements based on feedback: added new upgrades: vampirism, more syringes, zombie health up, bursters, hibernation added fullscreen map display in inventory made vaccines heal more if max health is higher made so shotgun shoots from tip of gun inst

  15. Developer post

    Patch 1.1 Beta 2

    Just published a bunch of bug fixes and improvements based on feedback: made so you can hover over upgrades in inventory screen to see info on them fixed game crashing after shooting a biomass blob fixed collision issue where you can get stuck in one room fixed rats getting stuck

  16. Developer post

    Patch 1.1 Beta - Endemic Mode, Mod Support, Optimizations

    Patch notes Major Things: Endemic Mode! New roguelike mode with procgen levels, an upgrade system, 5 new bosses, and new achievements Mod Support! Info on how to make mods here: Complete rework of shadow system with massively improved performance Other Stuff: fixed bullets someti

  17. Developer post

    Couple small fixes with steam

    Changed 'Hunter' achievement name to 'Medieval' on steam to match name in-game Changed launch path for mac on steam, fixing the double-click bug. (If you're a windows user setting up a mac build on steam, make sure you point the launch path at the bundle 'Game.app', not the execu

  18. Developer post

    Patch 1.0.5 hotfix

    Fixed save icons showing hard mode icon even on normal modes

  19. Developer post

    Patch 1.0.5 - Mac crash fix, Hard Mode, Controller Support

    added hard mode added achievement for completing hard mode added achievement for getting all inventory upgrades added controller support fixed macbook crash bug fixed green outlines on shadows on macs fixed enemies trying to move around corpse traps improved pipe audio proximity

  20. Developer post

    Patch 1.0.4

    PATCH NOTES Made flares smaller (down from 14 to 10 slots) Made biomass nodes on fire set enemies they spawn on fire Made biomass boss lines take longer to grow in Made biomass lines not spawn on existing lines (this was resulting in hordes of enemies being spawned in the boss fi