Besides the moment-to-moment shooting, what's the one thing that's made Call of Duty the success that it is today? If you ask me, it's the progression. You level up your account, unlocking new guns as you go, which pulls you into the camo grind, all for you to prestige and do it
Besides the moment-to-moment shooting, what's the one thing that's made Call of Duty the success that it is today? If you ask me, it's the progression. You level up your account, unlocking new guns as you go, which pulls you into the camo grind, all for you to prestige and do it all over again. It's a dopamine rush that worms its way deep into your brain. I still remember the incredibly obnoxious (but admittedly cool) level-up sounds from the original Modern Warfare trilogy era... Read more.
"When I first showed them the boost jump, are you kidding me? They almost threw me out of the room." Former Call of Duty director Glen Schofield is recalling the day he pitched Advanced Warfare's signature mechanic to Activision... Read more.
"When I first showed them the boost jump, are you kidding me? They almost threw me out of the room." Former Call of Duty director Glen Schofield is recalling the day he pitched Advanced Warfare's signature mechanic to Activision... Read more.
2014's Call of Duty: Advanced Warfare will always be the game that made us "Press F to pay respects", a weird moment of interactivity that undercut what was meant to be an emotional scene. Even when we're all gone, the meme will live on... Read more.
2014's Call of Duty: Advanced Warfare will always be the game that made us "Press F to pay respects", a weird moment of interactivity that undercut what was meant to be an emotional scene. Even when we're all gone, the meme will live on... Read more.
Glen Schofield and Michael Condrey, both formerly of the now-defunct EA outfit Visceral Games , co-founded Sledgehammer Games in 2009. The studio quickly built a name for itself working in Activision's Call of Duty universe, first as co-developer (with Infinity Ward) on Modern Wa
Glen Schofield and Michael Condrey, both formerly of the now-defunct EA outfit Visceral Games, co-founded Sledgehammer Games in 2009. The studio quickly built a name for itself working in Activision's Call of Duty universe, first as co-developer (with Infinity Ward) on Modern Warfare 3, and then in the lead on Advanced Warfare and WWII. But now they've both moved on to other things: Activision confirmed with Kotaku today that they have left the studio, although they will remain with the publisher in new roles.
"Following the incredible success of Call of Duty: WWII, Glen Schofield and Michael Condrey have decided to transition from their duties at Sledgehammer Games to new executive duties inside Activision. We thank Glen and Michael for their tremendous body of work on Call of Duty and look forward to continuing to collaborate with them in their new roles," Activision said.
"These changes have created an opportunity to elevate one of the key leaders at the studio, Aaron Halon, to lead Sledgehammer Games. Aaron is a founding member of Sledgehammer Games and the natural fit to lead the team. He has over 20 years of industry experience and has played an instrumental role throughout the studio’s history. We congratulate Aaron and are thrilled about the future of Sledgehammer Games, which we believe has even bigger days ahead."
It's a move that might spark hazy memories of Vince Zampella and Jason West's split from Infinity Ward in 2010, but this breakup, while obviously representing a dramatic change for Sledgehammer, is my all appearances perfectly amicable. In fact, Schofield and Condrey both thanked Activision in separate statements for the opportunity to found and lead Sledgehammer, and referenced new projects they're involved with at the company.
"Activision has offered me the opportunity to focus my energy on something I’m very passionate about, exploring new game ideas for the company," Schofield said. "It’s something I just couldn’t pass up."
"I’m proud of what we accomplished together, it has been the greatest experience of my professional life. I am looking forward to starting a new chapter of my career with Activision," Condrey said.
Alas, what the next chapter and new ideas will entail remains a mystery for now.
US President Donald Trump held a joint news conference with Norwegian Prime Minister Erna Solberg yesterday at the White House. During the event, as reported by the Washington Post (via Vice ), he enthused about the delivery of US F-52 fighter jets to Norway, a deal that he said
US President Donald Trump held a joint news conference with Norwegian Prime Minister Erna Solberg yesterday at the White House. During the event, as reported by the Washington Post (via Vice), he enthused about the delivery of US F-52 fighter jets to Norway, a deal that he said was actually unfolding ahead of schedule.
"In November we started delivering the first F-52 and F-35 fighter jets. We have a total of 52, and they've delivered a number of them already, a little ahead of schedule," Trump said. "It's a $10 billion order. Norway also invests about one-third of its sovereign wealth fund in American businesses, supporting hundreds of thousands of American jobs. They're very big investors in our stock market, and therefore the Prime Minister thanked me very much."
There's only one problem with that statement: If you want to know anything about the F-52—speed, armaments, operational ceiling, that sort of thing—you have to hit up the Call of Duty Wiki, because it's not actually a real plane. It only exists in Call of Duty: Advanced Warfare, and in the minds of those who have played it.
Trump appears to be reading directly from a script when he talks about the deal for the non-existent fighter, so it's possible that he misread—although he clearly makes no effort to correct himself—or that the script itself was somehow wrong. I suppose it's also technically possible that the F-52 is such a super-secret new fighter that we've never heard of it before now, although I'm not convinced that Norway would be the number-one market for that kind of tech. Or maybe the claim was drive by something else entirely, perhaps somehow related to his overall competence and suitability for the job.
That said, he was partly right. Norway has ordered 40 of the much-troubled F-35 fighters and has another 12 lined up, and has so far taken delivery of ten of them. It's purely speculation, but I'd guess that that's the source of the flub: 52 fighters, F-52, they're practically the same thing anyway. Right?
This is what Norway's new fighters would look like in action, if, you know, they actually existed.
Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. You are Kevin Spacey’s surrogate son. Look at those eyes, focused with paternalistic concern. He is placing a hand warmly upon your robot arm, the robot arm he ga
Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.
You are Kevin Spacey’s surrogate son. Look at those eyes, focused with paternalistic concern. He is placing a hand warmly upon your robot arm, the robot arm he gave you along with robot legs and probably robot other things. It’s a shame, really. It’s a shame you’ll have to kill him later.
This morning I have been documenting a fruit and vegetable market in Call of Duty: Advanced Warfare . I think I was supposed to be rescuing a president or something but the shiny fruit looked more interesting. I don’t mean that as a sick burn or anything. I just got distracted by
This morning I have been documenting a fruit and vegetable market in Call of Duty: Advanced Warfare. I think I was supposed to be rescuing a president or something but the shiny fruit looked more interesting. I don’t mean that as a sick burn or anything. I just got distracted by some nice fruit.
There s only a week left to make sure the world knows your favourite personality in esports. Voting for the Golden Joysticks award for eSports Icon in association with Gfinity ends this Friday. PC fans have the pick of the litter as only one console game gets a look in on the nom
There s only a week left to make sure the world knows your favourite personality in esports. Voting for the Golden Joysticks award for eSports Icon in association with Gfinity ends this Friday. PC fans have the pick of the litter as only one console game gets a look in on the nominee list, and there are players (and casters) from CS:GO, LoL, Dota 2 and Smite contending for the top spot. Head over to the site to cast your ballot, or read on below if you re undecided on who deserves the prize at the full award ceremony on October 30. Remember to vote! Not only will you enjoy the raw power of unfiltered democracy, but you ll also get a copy of BioShock Infinite for 1/$1/ 1.
Dota 2: Suma1L
Syed "Suma1L" Hassan wowed the world in August by capping off a truly remarkable debut year in Dota 2 with his hand in claiming the Aegis of Champions at TI5. The 15-year-old Pakistani national had a rough start at his first LAN in January, but whispers of stage fright soon faded to cries of savant. The Evil Geniuses mid player is best known for his Storm Spirit, a hero he was playing in the final game of TI5 as team-mates ppd and Universe pulled off the Six Million Dollar Echo Slam. Though his supports got the lasting glory, Suma1L often carried his team from behind on their way to the final. Here's an early example of his dominance from the TI5 group stages.
Smite: MlcSt3alth
Another reigning champion, Brett MlcSt3alth Felley was part of the Cognitive Prime team who won the Smite World Championships at the start of the year. Since then, not much has changed other than the team name as Cloud9 picked up the American rulers. MlcSt3alth still excels in the midlane, with an enviable synergy with his Jungler Andinster, and still puts his team in winning positions. In previous lives, St3alth could be found playing TF2, Tribes: Ascend and occasionally commentating on Call of Duty games. None of which proved as lucrative as literally playing god. Here's a roundup of his best moments from the first SWC:
Hearthstone: Forsen
Sebastian "Forsen" Fors has set himself apart from most Hearthstone players as a combination streaming and co-casting talent too. His multi-faceted approach to Blizzard s card game sees him turn up in almost as many places as his legion of faithful FORSENBOYS, the viewers of his chaotic streams. Despite being one of the best Miracle Rogue players in the world, he rarely places highly in Premier tournaments, a side-effect of his personal opinion of never being lucky. Perhaps your votes can change that outlook. Have a montage.
Hearthstone: Reynad
Andrey "Reynad" Yanyuk is the owner of Tempo Storm, the Hearthstone team he also plays under. Among his contributions to the community are conceiving and hosting the first ever Arena-style tournament, and popularising decks such as ZooLock and Aggro Warrior. Like Forsen, Reynad has also found more luck casting than playing as he was on the talent list for last weekend s Americas Championship. That said, he was instrumental in proving just how broken Grim Patron is during the Last Call qualifier in September with this minute-long Armoursmith interaction.
CS:GO: Anders Blume
Anders is one of the most prolific casters in CS:GO, lending his knowledge and increasingly hyped reactions to every major tournament on the calendar. When he isn t excitedly proclaiming players reactions to be inhuman, he also helps break down the metagame and advanced strategies teams use on stream. Through this education, fans have been able to get an inside look into the reasons why teams might molotov the roof of a house or shoot blindly through a wall at a certain time. He also likes to shout "are you kidding me" a lot.
CoD: Advanced Warfare: Seth 'Scump' Abner
Seth Scump Abner is captain of Optic Gaming, one of the most notorious teams in pro Call of Duty. Though most would know more of former team-mate Nadeshot, Scump s consistency nets him far more in the way of accolades. He is so far the only player in esports to win back-to-back Gold medals at XGames and has helped restabilise the team after the departure of Nadeshot earlier this year, leading them to an 11-0 record in Season 3 of the MLG Pro League.
CS:GO: GeT_RiGhT
Christopher GeT_RiGhT Alesund has been voted Player of the Year for the past two years running by CS:GO s community on HLTV. The Ninjas in Pyjamas lurker is well-known for his cool-headed flanking and impossible-seeming clutch plays that emerge when the rest of the team hits the dirt. NiP s placing in 2015 has waned slightly, as some of the magic has worn off, but GeT_RiGhT s performance is as strong as ever.
League of Legends: xPeke
Spain s Enrique "xPeke" Cede o Mart nez is one of League of Legends most storied players, having played for two of Europe s strongest sides. Currently residing in the middle lane for Origen, the team he founded having left Fnatic, xPeke has led the team through an incredible debut season and are now sitting in this week s Quarter Finals for the LoL World Championships. Having been in the professional leagues since the start, winning the first Worlds with Fnatic, he is also considered a veteran of the scene.
League of Legends: Faker
Lee "Faker" Sang-hyeok is possibly the most famous esports player in the world. His fame, inside and outside of his native South Korea, can be exemplified by the exclusive streaming deal he secured with broadcaster Azubu—the genesis of a bizarre legal rights battle as a fake Faker began rehosting his stream on rival Twitch. Currently playing for Korean team SK Telecom, who have also secured a Quarter Finals spot this week, he is widely considered one of the best at the game, being proclaimed the Lionel Messi of League by many commentators. Here's what happens if you're rude to him in-game.
Dota 2: Dendi
If Faker is the Lionel Messi of League, then Danil "Dendi" Ishutin is the Ronaldinho of Dota. Though remaining loyal to Natus Vincere, Dendi has not had much fortune in the past year with the team as their Gosu ranking dropped to 77th in the world this week. But Dendi is consistently one of the most entertaining players in the game. Best known for his Pudge, Dendi demonstrates his love for Dota through the way he plays. Attempting Hail Mary moves in any game he is in, his brinkmanship is always a joy to watch even if it doesn t always pay off. There's probably a Dendi montage vid for every other type of Dota video on YouTube, so here's an Invoker Rampage because why not.
PC Gamer Pro is dedicated to esports and competitive gaming. Check back every day for exciting, fun and informative articles about League of Legends, Dota 2, Hearthstone, CS:GO and more. GL HF!
Save up to 67% on Call of Duty games as part of this week's Weekend Deal*! Includes various discounts on Advanced Warfare, Ghosts, Black Ops II, and more!
Save up to 67% on Call of Duty games as part of this week's Weekend Deal*!
Includes various discounts on Advanced Warfare, Ghosts, Black Ops II, and more!
DLC 4 / Reckoning Content New Maps Added for Multiplayer: Fracture, Overload, Quarantine, and Swarm New Playlist Added for DLC 4 Maps: Reckoning TDM; Reckoning Grapple; Reckoning Moshpit Reckoning maps added to Hardcore Mosh Pit Part Four of the Exo Zombies Saga: Descent In-Game
DLC 4 / Reckoning Content
New Maps Added for Multiplayer: Fracture, Overload, Quarantine, and Swarm
Fixed an issue where Point Blank medals were not counting towards unlocking the camo for some pistols.
Fixed an issue where Double Kill medals were not counting towards unlocking the camo for the SVO.
Fixed an issue where two bullet cartridges would eject from the Lynx and SVO Sniper Rifles.
Fixed a rare issue where the player would lose functionality when repeatedly leaving and rejoining a Ranked Play lobby.
Fixed a rare issue where some players were not receiving a Match Bonus at the end of the match.
UI Updates:
Fixed a rare issue where the player’s avatar wouldn’t show up in the player lobby after failing to join a game.
Scorestreak Updates:
Fixed a rare issue where the player could freeze after getting a kill with the AST Goliath scorestreak.
Fixed a rare issue where the XS1 Goliath would get stuck when being called in on the Skyrise map.
Game Mode Specific Updates:
Fixed out of map exploits on Parliament when using Exo-Grapple.
Fixed out of map exploits on Climate when using Exo-Grapple.
Map Specific Updates:
Fixed out of map exploits on the Kremlin map when using Exo-Grapple.
Fixed various out of map exploits on the Parliament map.
Fixed an issue where the Skylight Missle's VFX could remain on the players screen for the duration of the match on the Parliament map.
Fixed an area where players could get stuck behind an object on the Drift map.
Fixed various out of map/wallbreach exploits on the Climate map.
Fixed various out of map/wallbreach exploits on the Skyrise map.
Fixed an area where players could get stuck behind an object on the Skyrise map.
Fixed various out of map exploits on the Site 244 map when using Exo-Grapple.
Fixed various out of map exploits on the Bio Lab map.
Fixed various wall breach exploits on the Defender map.
Fixed various out of map/wall breach exploits on the Parliament map.
Fixed out of map exploits on Parliament when using Exo-Hover.
Fixed an area where players could get stuck behind an object on the Parliament map.
Fixed various out of map/wall breach exploits on the Skyrise map.
(Please note that this is not for the spot under the helipad on Skyrise. We are still investigating a fix for this and should have a solution live in the next patch. Please continue to report players abusing this glitch in game, and our Security and Enforcement team will investigate these players).
Fixed out of map exploits on Climate when using Exo-Hover.
Fixed various out of map/wall breach exploits on the Overload map.
Fixed a rare issue where players would spawn in the same location on the Terrace map.
Fixed various out of map/wall breach exploits on the Greenband map.
Broadcaster Mode:
Adjustments made to the layout of buttons and text in Broadcaster mode for different languages.
Exo Zombies Updates:
Fixed an out of map exploit which allowed players to fire grenades into the back of the grenade disposal machine on the Carrier map.
Fixed an issue where the player could have infinite ammo with a ripped turret head on the Carrier Exo-Zombies map.
Fixed an issue where the player could have a low FPS when teleporting to “Chompy’s room.”
Fixed various out of map exploits where players could remain in place and not be attacked by zombies on the Infection Exo-Zombies map.
DLC 4 / Reckoning Content New Maps Added for Multiplayer: Fracture, Overload, Quarantine, and Swarm New Playlist Added for DLC 4 Maps: Reckoning TDM; Reckoning Grapple; Reckoning Moshpit Reckoning maps added to Hardcore Mosh Pit Part Four of the Exo Zombies Saga: Descent In-Game
DLC 4 / Reckoning Content
New Maps Added for Multiplayer: Fracture, Overload, Quarantine, and Swarm
Fixed an issue where Point Blank medals were not counting towards unlocking the camo for some pistols.
Fixed an issue where Double Kill medals were not counting towards unlocking the camo for the SVO.
Fixed an issue where two bullet cartridges would eject from the Lynx and SVO Sniper Rifles.
Fixed a rare issue where the player would lose functionality when repeatedly leaving and rejoining a Ranked Play lobby.
Fixed a rare issue where some players were not receiving a Match Bonus at the end of the match.
UI Updates:
Fixed a rare issue where the player’s avatar wouldn’t show up in the player lobby after failing to join a game.
Scorestreak Updates:
Fixed a rare issue where the player could freeze after getting a kill with the AST Goliath scorestreak.
Fixed a rare issue where the XS1 Goliath would get stuck when being called in on the Skyrise map.
Game Mode Specific Updates:
Fixed out of map exploits on Parliament when using Exo-Grapple.
Fixed out of map exploits on Climate when using Exo-Grapple.
Map Specific Updates:
Fixed out of map exploits on the Kremlin map when using Exo-Grapple.
Fixed various out of map exploits on the Parliament map.
Fixed an issue where the Skylight Missle's VFX could remain on the players screen for the duration of the match on the Parliament map.
Fixed an area where players could get stuck behind an object on the Drift map.
Fixed various out of map/wallbreach exploits on the Climate map.
Fixed various out of map/wallbreach exploits on the Skyrise map.
Fixed an area where players could get stuck behind an object on the Skyrise map.
Fixed various out of map exploits on the Site 244 map when using Exo-Grapple.
Fixed various out of map exploits on the Bio Lab map.
Fixed various wall breach exploits on the Defender map.
Fixed various out of map/wall breach exploits on the Parliament map.
Fixed out of map exploits on Parliament when using Exo-Hover.
Fixed an area where players could get stuck behind an object on the Parliament map.
Fixed various out of map/wall breach exploits on the Skyrise map.
(Please note that this is not for the spot under the helipad on Skyrise. We are still investigating a fix for this and should have a solution live in the next patch. Please continue to report players abusing this glitch in game, and our Security and Enforcement team will investigate these players).
Fixed out of map exploits on Climate when using Exo-Hover.
Fixed various out of map/wall breach exploits on the Overload map.
Fixed a rare issue where players would spawn in the same location on the Terrace map.
Fixed various out of map/wall breach exploits on the Greenband map.
Broadcaster Mode:
Adjustments made to the layout of buttons and text in Broadcaster mode for different languages.
Exo Zombies Updates:
Fixed an out of map exploit which allowed players to fire grenades into the back of the grenade disposal machine on the Carrier map.
Fixed an issue where the player could have infinite ammo with a ripped turret head on the Carrier Exo-Zombies map.
Fixed an issue where the player could have a low FPS when teleporting to “Chompy’s room.”
Fixed various out of map exploits where players could remain in place and not be attacked by zombies on the Infection Exo-Zombies map.
The zombie Descent level is included in the final Advanced Warfare DLC pack, Reckoning. It concludes the Advanced Warfare zombie saga that's put stars Bill Paxton, Rose McGowan, Jon Bernthal, Bruce Campbell and John Malkovich through increasingly silly versions of zombie hell. In
The zombie Descent level is included in the final Advanced Warfare DLC pack, Reckoning. It concludes the Advanced Warfare zombie saga that's put stars Bill Paxton, Rose McGowan, Jon Bernthal, Bruce Campbell and John Malkovich through increasingly silly versions of zombie hell. In this one the zombies wear exoskeletons and can rocket boost up to your position. They have other "enhanced abilities" too, but that's unlikely to save them from the new Trident Reflected Energy Weapon, which looks like it's been beamed in straight from Unreal Tournament. In a good way.
Reckoning is out today on consoles, and there will probably be the usual month-long wait for it to arrive on PC. This is the final fling for Advanced Warfare, but series fans can look forward to Black Ops 3, which has its own very strange zombie mode featuring Jeff Goldblum and Ron Perlman.
According to Activision, this is a 'screenshot'. A screenshot of somebody's Photoshop, I presume. The marketing men are chanting "Blops!" The Call of Duty fans are chanting "Blops!" Everybody, everywhere is chanting "Blops!" But despite the next Call of Duty being only four few m
According to Activision, this is a 'screenshot'. A screenshot of somebody's Photoshop, I presume.
The marketing men are chanting "Blops!" The Call of Duty fans are chanting "Blops!" Everybody, everywhere is chanting "Blops!" But despite the next Call of Duty being only four few months away, Advanced Warfare isn't quite ready to be tossed aside. There's one more DLC pack due, bringing four new maps and the conclusion of the Exo Zombies story.
You'll find a trailer and run-down of the maps below.
Overload: Enjoy the grand view of downtown New Baghdad from this exotic compound, complete with fountains, gardens and decorative plasma lamps. The map s multiple levels and long perimeter site-lines highlight medium to long-range combat and firing a shot at the lamps will send enemies flying in a burst of energy.
Quarantine: Following a deadly viral outbreak, the island has been converted into a biological testing centre. This medium sized map s tight corners dial up the speed and open areas combine to allow for any style of gameplay. Activate the map-based scorestreak to unleash a devastating ship-fired missile strike.
Fracture: Discover what secrets are locked in the ice in this arctic excavation site. Take refuge behind wind turbines and heavy equipment through large combat areas cradled on the shelf of a glacier. Stay alert as the timed event cracks the ice sheet, sending one lane sinking to the depths.
Swarm: Reconstruction is underway in Seoul, South Korea, congesting narrow corridors of this small to medium sized map with vehicles and equipment. Take position in war-scarred storefronts that provide plenty of cover over the streets or flank the enemy through close quarter interiors in the centre of the map.
They're always such aggressive verbs, aren't they. You'll never find a Call of Duty map called "Chat," or "Relax," or "Frolic".
The Reckoning DLC is out on August 4 for the Xboxes, with the PC version arriving a few weeks later.
The season for major blockbuster video game releases is fast approaching. You can tell, because here's news of the final Call of Duty DLC pack for the year. To neatly tie off Call of Duty: Advanced Warfare before Black Ops 3 arrives, the Reckoning DLC pack will release some time
The season for major blockbuster video game releases is fast approaching. You can tell, because here's news of the final Call of Duty DLC pack for the year. To neatly tie off Call of Duty: Advanced Warfare before Black Ops 3 arrives, the Reckoning DLC pack will release some time "soon" with four new maps. That's the trailer above.
All maps are built around the Exo Grapple mechanic, though if you'd prefer not to play in matches with that feature you still can. Meanwhile, the final chapter in the "Exo Zombies saga" will feature in the form of Descent, which stars the likes of Bill Paxton, Rose McGowan, John Malkovich and Bruce Campbell.
Details on the four multiplayer player maps are below. Reckoning releases next month for Xbox (due to a timed exclusivity agreement) but it'll be out on PC some time after.
Overload: Enjoy the grand view of downtown New Baghdad from this exotic compound, complete with fountains, gardens and decorative plasma lamps. The map s multiple levels and long perimeter site-lines highlight medium to long-range combat and firing a shot at the lamps will send enemies flying in a burst of energy
Quarantine: Following a deadly viral outbreak, the island has been converted into a biological testing centre. This medium sized map s tight corners dial up the speed and open areas combine to allow for any style of gameplay. Activate the map-based scorestreak to unleash a devastating ship-fired missile strike
Fracture: Discover what secrets are locked in the ice in this arctic excavation site. Take refuge behind wind turbines and heavy equipment through large combat areas cradled on the shelf of a glacier. Stay alert as the timed event cracks the ice sheet, sending one lane sinking to the depths
Swarm: Reconstruction is underway in Seoul, South Korea, congesting narrow corridors of this small to medium sized map with vehicles and equipment. Take position in war-scarred storefronts that provide plenty of cover over the streets or flank the enemy through close quarter interiors in the centre of the map
In-Game Updates: Connectivity optimizations. Matchmaking improvements. Fixed a rare frame rate drop issue that occurred in multiplayer. Fixed a rare issue where the underwater HUD would not display after a host migration occurs. Fixed an issue where some Scorestreak and medals we
In-Game Updates:
Connectivity optimizations.
Matchmaking improvements.
Fixed a rare frame rate drop issue that occurred in multiplayer.
Fixed a rare issue where the underwater HUD would not display after a host migration occurs.
Fixed an issue where some Scorestreak and medals were not being tallied when leaving in the middle of a match.
Fixed a rare issue where the player could use the Exo Hover ability for longer than intended.
Weapon Updates:
Fixed some missing geometry on the gun barrel of some of the M1 Irons variants.
PDW - increased damage, max damage range increased.
MP443 Grach - Increased damage, max damage range increased.
Atlas 45 - increased damage, max damage range increased.
MORS - increased damage modifier on upper arm hitbox.
Crossbow - decreased reload time, increased projectile speed.
UI Updates:
Fixed an issue where players were able to accept an invite to join a DLC playlist when they didn’t own the DLC, resulting in the player not joining a match.
Fixed an issue where a large number of previously unlocked or owned items could show under the "New Items" menu after signing in.
Fixed an issue where players were not able to select items in the "New Items" menu if they were not in the center selection.
Fixed some minor UI issues with the menu when reporting a player.
Fixed some minor UI issues with the Clan menu when selecting a new Clan leader.
Fixed an issue where the player would return to the multiplayer menu after selecting a secondary weapon through the Armory.
Scorestreak Updates:
Fixed a rare issue with the Missile Strike scorestreak where the fog settings would remain on screen until the player respawns.
Fixed a rare crash issue with the Goliath.
Fixed an issue where the player wouldn't receive an "Out of Bounds" message when using the XS 1 Vulcan outside of the playable map on Compound.
Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Parliament map.
Game Mode Specific Updates:
Kill Confirmed / Grapple Moshpit - Fixed an issue where players were able to use the grape grapple on dog tags in Kill Confirmed.
Grapple Playlist - Fixed an issue where players were able to fire a grapple while climbing a ladder but stay in a first person viewpoint.
Gun Game - Fixed an issue where the player would not be able to progress in gun rank when getting a kill from the grave after being setback by a melee.
Search and Destroy - Fixed an issue where the player could get stuck on the Search and Destroy bomb site.
Map Specific Updates:
Fixed various out of map exploits across different multiplayer maps.
Kremlin - Fixed an issue where the player could get stuck on the Search and Destroy bomb site.
Compound - Fixed an issue where the player wouldn't receive an "Out of Bounds" message when using the XS 1 Vulcan outside of the playable map on Compound.
Parliament - Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Parliament map.
Exo Zombies Updates:
Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
Fixed an issue where players were not able to crawl off a ledge while downed in Exo Zombies.
Fixed a rare issue where called in Sentinel Reinforcements wouldn't revive the player in a solo match.
Fixed an issue where a solo player would not be able to use the Exo Medic upgrade while the Sentinel Reinforcements were spawned.
Fixed an issue where players were able to pick up and throw back a Contact Grenade after it's been used.
Fixed an issue where the player could keep a scorestreak item forever.
Fixed a rare issue where a player could fall to their death with Exo Revive, and be forced into spectator mode.
In-Game Updates: Connectivity optimizations. Matchmaking improvements. Fixed a rare frame rate drop issue that occurred in multiplayer. Fixed a rare issue where the underwater HUD would not display after a host migration occurs. Fixed an issue where some Scorestreak and medals we
In-Game Updates:
Connectivity optimizations.
Matchmaking improvements.
Fixed a rare frame rate drop issue that occurred in multiplayer.
Fixed a rare issue where the underwater HUD would not display after a host migration occurs.
Fixed an issue where some Scorestreak and medals were not being tallied when leaving in the middle of a match.
Fixed a rare issue where the player could use the Exo Hover ability for longer than intended.
Weapon Updates:
Fixed some missing geometry on the gun barrel of some of the M1 Irons variants.
PDW - increased damage, max damage range increased.
MP443 Grach - Increased damage, max damage range increased.
Atlas 45 - increased damage, max damage range increased.
MORS - increased damage modifier on upper arm hitbox.
Crossbow - decreased reload time, increased projectile speed.
UI Updates:
Fixed an issue where players were able to accept an invite to join a DLC playlist when they didn’t own the DLC, resulting in the player not joining a match.
Fixed an issue where a large number of previously unlocked or owned items could show under the "New Items" menu after signing in.
Fixed an issue where players were not able to select items in the "New Items" menu if they were not in the center selection.
Fixed some minor UI issues with the menu when reporting a player.
Fixed some minor UI issues with the Clan menu when selecting a new Clan leader.
Fixed an issue where the player would return to the multiplayer menu after selecting a secondary weapon through the Armory.
Scorestreak Updates:
Fixed a rare issue with the Missile Strike scorestreak where the fog settings would remain on screen until the player respawns.
Fixed a rare crash issue with the Goliath.
Fixed an issue where the player wouldn't receive an "Out of Bounds" message when using the XS 1 Vulcan outside of the playable map on Compound.
Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Parliament map.
Game Mode Specific Updates:
Kill Confirmed / Grapple Moshpit - Fixed an issue where players were able to use the grape grapple on dog tags in Kill Confirmed.
Grapple Playlist - Fixed an issue where players were able to fire a grapple while climbing a ladder but stay in a first person viewpoint.
Gun Game - Fixed an issue where the player would not be able to progress in gun rank when getting a kill from the grave after being setback by a melee.
Search and Destroy - Fixed an issue where the player could get stuck on the Search and Destroy bomb site.
Map Specific Updates:
Fixed various out of map exploits across different multiplayer maps.
Kremlin - Fixed an issue where the player could get stuck on the Search and Destroy bomb site.
Compound - Fixed an issue where the player wouldn't receive an "Out of Bounds" message when using the XS 1 Vulcan outside of the playable map on Compound.
Parliament - Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Parliament map.
Exo Zombies Updates:
Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
Fixed an issue where players were not able to crawl off a ledge while downed in Exo Zombies.
Fixed a rare issue where called in Sentinel Reinforcements wouldn't revive the player in a solo match.
Fixed an issue where a solo player would not be able to use the Exo Medic upgrade while the Sentinel Reinforcements were spawned.
Fixed an issue where players were able to pick up and throw back a Contact Grenade after it's been used.
Fixed an issue where the player could keep a scorestreak item forever.
Fixed a rare issue where a player could fall to their death with Exo Revive, and be forced into spectator mode.
Call of Duty®: Advanced Warfare - Supremacy , all new content for Call of Duty: Advanced Warfare - Multiplayer is Now Available on Steam! Battle your way to Supremacy, the third downloadable content pack for Call of Duty®: Advanced Warfare: Four iconic locations take the fierce M
Call of Duty®: Advanced Warfare - Supremacy, all new content for Call of Duty: Advanced Warfare - Multiplayer is Now Available on Steam!
Battle your way to Supremacy, the third downloadable content pack for Call of Duty®: Advanced Warfare:
Four iconic locations take the fierce MP competition around the world from the Atlas training grounds to Russia, England and Greece. The Exo Grapple Playlist returns with its strategic movement capability and deadly grapple secondary weapon. Part Three of the Exo Zombies saga: Carrier introduces a new celebrity playable character, devastating advanced weaponry, Atlas strike teams, Sentinel support squads and a host of new zombie enemies.
In-Game Updates: Fixed an issue with player connectivity to some online services after disconnecting from the Combat Readiness Program. The Flak Jacket perk now prevents weapon flinch when taking explosive damage from lethal equipment. The Hard Wired perk now prevents weapon flin
In-Game Updates:
Fixed an issue with player connectivity to some online services after disconnecting from the Combat Readiness Program.
The Flak Jacket perk now prevents weapon flinch when taking explosive damage from lethal equipment.
The Hard Wired perk now prevents weapon flinch when taking explosive damage from tactical equipment (Stuns, EMP)
Improvements to frame rate.
Weapon Updates:
Fixed a rare issue where the Variable Zoom Scope overlay would temporarily disappear after respawning.
UI Updates:
Fixed an issue where emblems were not displaying correctly in computer setups using SLI cards.
Challenges Updates:
The “Pincushion” and “Deadeye” medals are now awarded correctly when using a Crossbow variant.
Scorestreak Updates:
Fixed an issue where the ammo count for a rippable turret head scorestreak would display incorrectly with the akimbo weapon UI.
Ranked Play Updates:
Fixed an issue where players were not able to access the “New Items” list if a Reinforcement package was in the list.
Game Mode Specific Updates:
Players will now receive an error message of “invalid surface” if firing the Exo Grapple at a friendly teammate in the Exo Grapple Playlist.
Map Specific Updates:
Fixed out of map exploit on Defender.
Fixed an issue where an enemy System Hack could remain on screen while using the Super Serum on Site-244.
Fixed various out of map exploits across different multiplayer maps.
Exo Zombies Updates:
Fixed various out of map exploits allowing players to remain in place and not be attacked by zombies.
Fixed an issue where the secondary weapon name would not show up after switching from the OHM in shotgun mode.
In-Game Updates: Fixed an issue with player connectivity to some online services after disconnecting from the Combat Readiness Program. The Flak Jacket perk now prevents weapon flinch when taking explosive damage from lethal equipment. The Hard Wired perk now prevents weapon flin
In-Game Updates:
Fixed an issue with player connectivity to some online services after disconnecting from the Combat Readiness Program.
The Flak Jacket perk now prevents weapon flinch when taking explosive damage from lethal equipment.
The Hard Wired perk now prevents weapon flinch when taking explosive damage from tactical equipment (Stuns, EMP)
Improvements to frame rate.
Weapon Updates:
Fixed a rare issue where the Variable Zoom Scope overlay would temporarily disappear after respawning.
UI Updates:
Fixed an issue where emblems were not displaying correctly in computer setups using SLI cards.
Challenges Updates:
The “Pincushion” and “Deadeye” medals are now awarded correctly when using a Crossbow variant.
Scorestreak Updates:
Fixed an issue where the ammo count for a rippable turret head scorestreak would display incorrectly with the akimbo weapon UI.
Ranked Play Updates:
Fixed an issue where players were not able to access the “New Items” list if a Reinforcement package was in the list.
Game Mode Specific Updates:
Players will now receive an error message of “invalid surface” if firing the Exo Grapple at a friendly teammate in the Exo Grapple Playlist.
Map Specific Updates:
Fixed out of map exploit on Defender.
Fixed an issue where an enemy System Hack could remain on screen while using the Super Serum on Site-244.
Fixed various out of map exploits across different multiplayer maps.
Exo Zombies Updates:
Fixed various out of map exploits allowing players to remain in place and not be attacked by zombies.
Fixed an issue where the secondary weapon name would not show up after switching from the OHM in shotgun mode.