Technical data


- Introducing the Test Range: An empty arena with disabled enemies to develop and test your best code - New coding blocks: Sensor 3 - Returns the distance from the sensor to the object (enemy or not) at the end of the leaser beam P.S. many users asked for this, no idea what they

New block type: Sensor 2 new block type Sensor 2, only returns "true" when the object detected is a barrel in Survival mode notes: enemy droids can and will shoot from behind and above the barrels, so its not simply a matter of ignoring the barrels, but knowing when to shoot or i

Patched the bugs discribed in the discussion forum post on aug, 17 2023

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New variables system allows for unlimited variables creation

Rules: 1- Play survival mode, 2- Get to the top of leaderboards, 3- Send a message on Community Hub or add me (profile: leandrro ) so i can check stats *additional rules 4- This promotion it is limited to 100 free keys total, after that the promotion is over 5- The same person, a

Fixed a bug that prevented explosions to show

Multiplayer fix Leaderboards beta test Now multiple connections can attach to the same block and also infinite loops (hopefully) will be avoided Fixed a bug that allowed for spawning of 2 connections at once, forcing the player to delete both and making things a little confusing

- Fixed fail to spawn camera on Survival mode

- Incorrec spawn on Survival mode

The game now has a very decent ammount of content/playing hours for the very small price with the new endless Survival mode Lots of updates and new game modes will be added in the future Full release update notes: New main game mode: Survival, with infinite procedurally generated

bug fixes

Added a resolution scaler to the video settings menu New main menu New music system to make it less repetitive and also 6 new tracks

Add a mouse sensibility slider to the Controls menu Changed the text on tutorial level 3 to highlight that "Delays" are basic stuff and more advanced robot programming will be seen later Added message: "Multiplayer is now unlocked" after level 5 Auto load next level when you beat

- Finished the update of the UI in the multiplayer section - Added a timer to better keep track of time, helpfull on the first levels of the tutorial - Minor visual changes - Minor bug fixing

New camera system that follows the robot closer and turns with it Tutorial now can be activated on a level already cleared some bug fixes

fixed missplaced tutorial text on some levels fixed "true" text appearing on coding blocks other than "branch" type fixed a bug that allowed for 0.00 reload time to be saved on "upgrade" level replaced old code on "upgrade" level

Fixed a bug preventing the correct placing of target input connection on "set" block after moving it New start screen improved default code on level 6 Placed default code on level 7 to make completing the level easier Removed a forgotten droid on multiplayer "Lake" map on sunny s

Redesign of the User Interface Fixed many physics glitches on levels 6 and 7 Fixed incorrect scaling on monitors with non 16:9 aspect ratio Many minor bug fixes Removed voiceover on tutorials *multiplayer updates should go live in 1 or 2 days