Steam SHMUP Fest 2023 - 50% off!
SHPR is going to be on sale for 50% off during the Steam SHMUP Fest!
SHPR is going to be on sale for 50% off during the Steam SHMUP Fest!


SHPR is going to be on sale for 50% off during the Steam SHMUP Fest!
SHPR is going to be on sale for 50% off during the Steam SHMUP Fest!

SHPR will be on a 50% sale for the next week!
SHPR will be on a 50% sale for the next week!

Added macOS support for SHPR!
Added macOS support for SHPR!

The game will be on a 50% sale for the following 2 weeks!
The game will be on a 50% sale for the following 2 weeks!

Hello guys! This is the last content update for this game. Before going into what has been added, I would want to thank you for playing the game! It was an amazing experience to develop this game alongside you guys that provided me with the necessary feedback. It didn't go very w
Hello guys!
This is the last content update for this game.
Before going into what has been added, I would want to thank you for playing the game!
It was an amazing experience to develop this game alongside you guys that provided me with the necessary feedback.
It didn't go very well if you compare it to the industry standard, but I am more than pleased with it since it is my first ever experience with publishing and managing a game of this scale.
It will definitely not be my last project as I am working on another game at the moment, so stay tuned!
And as always, see you guys next time! ːCoolRockː
Join our Discord server for the latest updated on the upcoming projects!
https://discord.gg/JX8mm5Umqm

Hello! This is a very small update that includes the option to unpause the game using the "Escape" key and a countdown to prevent accidental damage since the player would be forced to move their mouse to the center of the screen when resuming.
Hello!
This is a very small update that includes the option to unpause the game using the "Escape" key and a countdown to prevent accidental damage since the player would be forced to move their mouse to the center of the screen when resuming.

Hello guys! This is one of the most extensive updates for this game so far! It includes 8 new items, the option to freeze items and interest for the shop. Income/items cost have changed and the enemies and items received many other balance changes and overall improvements. Some o
Hello guys!
This is one of the most extensive updates for this game so far!
It includes 8 new items, the option to freeze items and interest for the shop.
Income/items cost have changed and the enemies and items received many other balance changes and overall improvements.
Some of the levels were redone, some items received small buffs/nerfs so expect a more balanced experience.

(Level 1 effects for each item)
See ya next time ːCoolRockː
If you want to support me even further, join the ZokerinoDev Discord server!


This hotfix fixed the following bugs: The high contrast enemies option not working in certain cases The tier of stage 1 bosses would actually be set to the tier of stage 2 bosses , making them harder
This hotfix fixed the following bugs:

Hello everyone! I am here once again presenting you the changes in the newest update! As most of you already know, the game was in a pretty unbalanced state. A build could easily beat the game within a blink of an eye, while some of them would even struggle to keep up with the ba
Hello everyone!
I am here once again presenting you the changes in the newest update!
As most of you already know, the game was in a pretty unbalanced state. A build could easily beat the game within a blink of an eye, while some of them would even struggle to keep up with the basic enemies.
All the levels and stages were completely redone, enemies are now more balanced, and items as well.
The game has also received many UI improvements, bug fixes and Quality Of Life changes.
They include, but are not limited to:

See ya next time ːCoolRockː
If you want to support me even further, join the ZokerinoDev Discord server!
https://discord.gg/JX8mm5Umqm

Bugfix: Fixed a bug that made the player unable to shoot when taking the item "Ninja"
Bugfix: Fixed a bug that made the player unable to shoot when taking the item "Ninja"

A new early access version of the game has just launched!! Due to the recent feedback from reviews and our discord community regarding the slow pacing of the game and the shop, I've decided to make the following changes: A NEW SHOP SYSTEM: A classic approach to buying/upgrading i
A new early access version of the game has just launched!!
Due to the recent feedback from reviews and our discord community regarding the slow pacing of the game and the shop, I've decided to make the following changes:
STAGES
UI CHANGES
WIN SCREEN
BUG FIXES


SHPR is now out in Early acces! Why Early Access? “The base mechanics of the game pretty much done, but they require some testing and feedback from the community. I am looking for feedback not only related to small improvements/bug fixes but also amazing content I would be able t
SHPR is now out in Early acces!
Why Early Access?
“The base mechanics of the game pretty much done, but they require some testing and feedback from the community.
I am looking for feedback not only related to small improvements/bug fixes but also amazing content I would be able to add to the game.
(Please take note that the items/enemies/bosses are not yet balanced out, so give us some time on this one)”
Approximately how long will this game be in Early Access?
“The game is supposed to be in early acces for approximately two months.”
How is the full version planned to differ from the Early Access version?
“In the final version I plan to add more enemies, items and new boss fights as well as achievements and full controller support.”
What is the current state of the Early Access version?
“The game is in a playable state and the mechanics are fully functional.”
Will the game be priced differently during and after Early Access?
“I plan to gradually raise the price as new features are being added.”
How are you planning on involving the Community in your development process?
“I am going to take notes from every suggestion from the community and try to implement them in the best way possible!”

The SHPR beta test has just gone live! This test is focused on all the new stuff that have been added in the game during the past few weeks of development, including: a new menu pause screen ~with the ability to see your items mid-game~ quality of life changes a new enemy a few n
The SHPR beta test has just gone live!
This test is focused on all the new stuff that have been added in the game during the past few weeks of development, including:
You will be able to send feedback on a special community page, but it I highly recommend you to join our Discord server, for easier communication!
ZokerinoDev Official Discord Server
See you there! ːCoolRockː
https://store.steampowered.com/app/2002510/SHPR/

The SHPR beta test is going to start on 05/06/2022 and will end on 12/06/2022 This test is focused on testing all the new mechanics that have been added in the game during the past few weeks of development! You will be able to send feedback on a special community page, but it I h
The SHPR beta test is going to start on 05/06/2022 and will end on 12/06/2022
This test is focused on testing all the new mechanics that have been added in the game during the past few weeks of development!
You will be able to send feedback on a special community page, but it I highly recommend you to join our Discord server, for easier communication!
ZokerinoDev Official Discord Server
See you there! ːCoolRockː