Lethal Company

Zeekerss

Released
Oct 23, 2023
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Version 80 - The Blooming Update

    Hello, Version 80 is out of beta! This update has 3 new creatures for the forest moons (and a returning creature), the utility slot which is a spot dedicated to purchased tools, a few new rooms for the facility interior, a complete rework to March's exterior + foliage updates for

  2. Developer post

    Version 80 Beta!

    Hello, long time no see! Version 80 is out in beta for you to test. You can access it by opting into the public beta branch for Lethal Company on Steam. V80 brings a complete rework of March's exterior, a wide range of bugfixes, performance improvements, and other improvements, 3

  3. Developer post

    Handy Patch V73

    Hello, I'm back with a minor security patch, so make sure to play on the newest version. I've also made adjustments to the scrap which can spawn on Dine, so you should check that out. I am still working on my text-based adventure Welcome To The Dark Place, which will be released

  4. Developer post

    V72 Bug fix patch

    Hi, here is another round of bug fixes for things mostly to do with V70 additions. - Fixed an issue where the clock and candy scrap were not spawning - Fixed an issue where enemies could not navigate onto the bedroom bed or onto the car in the garage in mansion interiors. - Fixed

  5. Developer post

    V71 Bug fix patch

    Hi, I fixed some problems. - Fixed an issue preventing players from opening the buyable fridge - Fixed a lamp that was floating off the wall in Dine's exterior - Fixed weedkiller sounds being global - Fixed an issue where the small stairwell in the mansion interior could lead up

  6. Developer post

    V70 - The Incubating Update

    Long time no see. The Company has a new update for all you hard workers. Patch Notes - Overhauled the radar Added a face cam which allows you to see your fellow employees on the terminal. Reworked the radar's appearance, now using 2D sprites to display rooms. Added a compass to t

  7. Developer post

    Jolly Patch V69

    Merry Christmas! - I added snowmen around the ice planets - I fixed some wonky behavior with the masked enemy that had to do with the elevator - Presents are more likely to spawn

  8. Developer post

    1 Year Anniversary!

    I released Version 65 which is a tiny update for Lethal Company's first birthday. You've been working around the clock for a whole year, you deserve a bonus! Temporary changes for the anniversary: - Added birthday hats on each player, and the default suit is the original brown -

  9. Developer post

    The Bag Patch - Version 64

    Hello, I'm back with another smaller update. While working on this, I started losing steam, even though I was happy with the direction things are going. So I decided to switch to another project for a while (Welcome To The Dark Place) with the hopes of finishing it soon. Rather t

  10. Developer post

    V62 Patch

    Here is a list of fixes and changes. boo Mineshaft - Fixed an error with inverse teleporters when the mineshaft was present - Fixed an issue where a room could overlap with the mineshaft entrance room. - Fixed an issue where a specific corner could be walked through in the caves

  11. Developer post

    Small Patch V61

    Hello, V61 is a patch/hotfix for a few things. - The bestiary entry for the Maneater should now be functional. - An additional 6 scrap now spawns within the mineshaft to reflect its high risk. * There is also evidently some inconsistency with the amount of scrap spawning in the m

  12. Developer post

    Version 60 - The Stuffy Update

    Hello! I am happy to bring you Version 60. This update most prominently features a new interior which is common on Offense, Vow, Dine, and Artifice but can appear on any moon. Patch notes: - Removed the Kidnapper Fox (for now) - Removed the Bog Crawler - Removed the Goopy Goblin

  13. Developer post

    Version 55 - The Cruising Update

    Hello, Version 55 is here! This update is mainly just the Company Cruiser, an epic luxury transportation vehicle, capable of transporting an unimaginable amount of scrap all at once. There are also two new creatures and some fixes. Also, you can buy weed killer. Fixes: Fixed some

  14. Developer post

    Version 55 now available in the beta branch!

    Hello, you can now test Version 55 in the public beta branch! Try out the Company Cruiser--the most safe and luxurious method of transportation. I'll be working on improvements and fixes over the next few days until I feel the changes do not harm the experience, then I will relea

  15. Developer post

    Version 50 - The Hopping Update

    Hi, it's been a long time, but at long last I have another lethal update to bring you! I hope you'll forgive me for suggesting in a previous post here that lethal updates would be somewhat regular and predictable--that was a bit naïve of me. Sorry, I'm just not working like I hav

  16. Developer post

    The Challenge Moons Patch - Version 47

    Hello employees, I hope you had a good Christmas. Now get back to work!!! I've been taking a break, catching up on movies and writing and drawing, so this update isn't too crazy but has lots of little things. In Version 50 I hope to add lots of new creatures and map variation. (H

  17. Developer post

    We've been nominated for GOTY.

    Hello, and Merry Christmas! At the time of writing this I just released Version 45, so I hope it has been good. The next update will likely focus on maps and environments. Now for the real topic: I had asked you guys to vote for Lethal Company for the Better With Friends award, a