3.04
Fixed a bug with Ice Fixed some render issues Updated the Play button to make it more clear when it is selected.
Technical data

Fixed a bug with Ice Fixed some render issues Updated the Play button to make it more clear when it is selected.

Just what the subtitle says. Opdo was crashing on multiplayer interaction due to a small bug. The lobby browser is updated to be better looking.

basically just fixed an issue with GUI scaling and selecting objects in the editor. updated checkblock to use goal level entry made a sign in hell easier to read.

added movelock to settings. 1 move in each direction for hop. may add dodge movelock if requested.

HOPDODGE 3.0 Changelog New Item: Shield. New Boss: OpDo I think this one is better left a mystery. There's will be a lot of new stuff to do. But it's all old. Most people haven't even completed the game. But I have faith that new players will find this update refreshing. I have h

New song New background Fixed goggles moon jump bug.

Fixed a crashing bug with multiplayer ghosts.

Alright let me be real here. It's been a long 4 months since the last update And sorry for that. There were a couple(?) beta build updates but like until now there were a lot of weird bugs and optimizations that were in the works. And now the weird bugs are all gone for new optim

GUYS THERE'S HATS NOW????!?!??!? Check out the settings Also TONS of new bugfixes

Should fix silent crash, pong and pong3D in the menu, and a few other minor things. Let me know if it still has silent crashing. Actually. Please. Literally if you crash to desktop with no error, just like drop a comment on this post. Feedback critical and all that. Thanks!

New Menu, some other fixes

steamworks update

-added Hot Dog to play as hot dog load up the 1dog level 1 note: there is only 1 hot dog level Also some fixes for editor stuff and switch arrows/regular arrows are now switched for zup and zdown. (minor change no need to panic.) uh and yeah I guess that's about all of it let me

This is a small patch with a few small fixes. Escape now works on all popups in editor for closing them. Fullscreen now no longer breaks textboxes.

MicNotes no longer crash in multiplayer (tested host to peer only so let me know if they need a second pass) but anyway this should let people communicate in the levels with voice notes. Level Updates: Tutorial and Volcano reworked. Editor QOL: Now when loading into a level, the

HopDodge buffs -4 new songs from new artist TheLine -MicNotes may work over network -Fixed some bugs and crashes Hopdodge nerfs -There's a spider somewhere -MicNotes may crash over network

This update fixes a few bugs but also adds a new level of optimization to the voxel system. Enjoy much faster copy, pasting, and voxel counts well into the 10s of thousands without having the client lag. In addition there's now a new interface for the MicNotes that should make se

Welcome to patch 2.4 everyone. It's got some new featuers. EDITOR: Pressing T will change the plane that you edit on from Z to Y to X to Z. The plane that you rotate to is based off where your mouse is hovering. New Mic Notes allow you to record microphone input into levels as an

Last Day for the Level Contest Get your submissions in by the of day tuesday and I will pick the winner based on the best submission. Laters Go to workshop -> share a level then fill in the boxes and such.

Make a level and post it in the next week and I'll give whoever makes the best one 30 bucks.