Darfall

SquareNite · Paradox Arc

Released
May 8, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Your questions for the devs? Here are the answers!

    Hey! It took some time, but we've answered as many questions as we could. Question Answer Will there be more classes being released over time? Martin : We have several ideas for new classes and new heroes. We're evaluating potential implementation and roadmap together with our pu

  2. Developer post

    Got Questions for the Devs? We’re Listening!

    Greetings! First off, thank you all for the incredible support since release - from thoughtful feedback and bug reports to suggestions and reviews. It means a lot to the whole team. And now, with a bit more time on our hands, we want to answer your questions! Starting from today

  3. Developer post

    Artistic Improvements - What’s Next for Balance?

    Hello Warriors! Here are the changes included in the new build, along with some additional updates about Darfall. 🏔️ Mission 2 & 4 Mountains Rework We’ve redesigned the mountain layouts in Mission 2 and Mission 4 . With this update, all mountains across the entire campaign n

  4. Developer post

    Endless Mode / New Difficulties

    Hello warriors , We’re excited to announce the latest update, bringing new features, balance changes, and improvements that many of you have requested! Dive into the refreshed experience and get ready for tougher challenges. What do we want to achieve with this update? Add more t

  5. Developer post

    PTR - Difficulty Adjustments Live

    Hello everybody, the ptr-1 Steam branch has now been updated with new balance adjustments and is ready for testing before the version goes live as the 1.1 update. Difficulties Balance Chaosborn Increased DMG and HP multiplier from 135% to 200% Decreased score multiplier from 2.0

  6. Developer post

    PTR - Endless Mode and 2 New Difficulties

    Hello everybody, the ptr-1 steam branch has now been updated with new features and is ready for testing, before the version goes live as 1.1 update. Endless Mode The "endless" mode is here! What it means? The survival world map now has 5 additional map points, 1 for each biome Pl

  7. Developer post

    1.0.10 Patch Available Now!

    Greetings, the latest patch for Darfall is ready and released. 1.0.10 Patch Notes Improvements Winter Backpack (Previously just "Epic Backpack"), now allows the salvage feature anywhere on the map Survival: The Game End screen now displays the map that was played Improved hero po

  8. Developer post

    1.0.9 Patch Available Now!

    Greetings, the latest patch for Darfall is ready and released. This update brings several highly requested features: the Patrol command , the ability for players to manually order towers to target enemies , and a fix for items not being clickable in Fog of War . Scoring has also

  9. Developer post

    Steam Cloud Sync - Now Live

    Hello everybody. the steam cloud save sync is now live and enabled! It took a bit longer as we had to make sure the cloud works with your existing saves and steam doesn't just delete them once you start the game :) We have tested this on several machines, both survival and campai

  10. Developer post

    1.0.8 Patch - Order Queueing and AI Improvements

    Greetings, the latest patch for Darfall is ready and released. It brings the much requested order queuing by holding SHIFT as well as enemies now prioritize your frontline units, instead of moving directly at your archers in the back. Future Updates To mention just a few, followi

  11. Developer post

    (PTR) New Challenge Ahead – Difficulty Rebalance Live

    Hey everyone! Many of you have been asking for a higher difficulty , and we’re happy to deliver! We’ve just released a PTR (Public Test Branch) build , available to all players who own the full version of the game. You can now test the upcoming balance changes and help us decide

  12. Developer post

    1.0.7 Patch Available Now!

    Greetings, the latest patch for Darfall is ready and released. 1.0.7 Patch Notes Improvements Campaign: Improved environmental visuals in Mission 1 - Darkness Awakened Fixes Campaign: Interacting with the blacksmith’s body is now more intuitive in Mission 4 Campaign: Kalen and Na

  13. Developer post

    Visual Updates for Chapter 1 - Darkness Awakened

    Hello everyone, Over the coming weeks, we’ll be updating several campaign missions with improved visuals. The first mission to receive this update is Chapter I – Darkness Awakened , which is planned for the next patch. Here’s a preview of what you can expect: The changes include:

  14. Developer post

    1.0.6 Patch Available Now!

    Greetings, the latest patch for Darfall is ready and released. It primarily contains control improvements and improvement to AI behavior in some scenarios. 1.0.6 Patch Notes Improvements Rectangle selection now considers the entire unit instead of just its root position Units can

  15. Developer post

    Plans for 1.1 and Beyond

    Greetings First of all, thank you for playing Darfall. It has been four days since launch, and the amount of feedback, bug reports, and suggestions from the community has been incredible. We're reading every message, review, and every forum post, and we truly appreciate all of it

  16. Developer post

    1.0.5 Hotfix Available Now!

    Greetings, a new hotfix for Darfall is live. 1.0.5 Patch Notes Fixes Fixed issue where campaign mission may get stuck in loading screen If you encounter any issues or want to share a suggestion, feel free to do so in our discord suggestions forum, or bug-reports forum respectivel

  17. Developer post

    1.0.4 Patch Available Now!

    Greetings, the latest patch for Darfall is ready and released. 1.0.4 Patch Notes Improvements Rectangle selecting units and holding Shift will now add them to selection Holding shift and clicking unit mini-portrait will now remove them from selection Fixes Campaign: Fixed legenda

  18. Developer post

    1.0.3 Black Screen Hotfix

    Hello! The 1.0.3 hotfix is up and patches the possible campaign mission black screen when winning/loosing. We are extremely sorry for the inconvenience and working hard on any other issues that might arise so you get as smooth experience as possible! SquareNite team, from beyond

  19. Developer post

    1.0.2 Patch Available Now!

    Greetings, the latest patch for Darfall is ready and released. 1.0.2 Patch Notes Improvements Added contact field to the feedback UI to provide more information Balance Garnet's forge cannon now cost 20 woods to repair instead 0 Fixes Fixed an issue where player-controlled units

  20. Developer post

    1.0.1 Patch Available Now!

    Greetings, in this patch we are addressing some of the early issues! In a rare case, if your mission 2 got stuck and Aran'Thal mages never arrived, please: - either write us email at [email protected] or just ping us on Discord - or provide us with any contact by replying to this