Version 1.2.5 Update
Updated default controls to be better suited to more controller types Made some hitboxes for spells more generous for the player Added MP costs to everything that uses MP in the pause menu

Updated default controls to be better suited to more controller types Made some hitboxes for spells more generous for the player Added MP costs to everything that uses MP in the pause menu

Fixed a deadzone issue with analog sticks being too sensitive with up/down Adjusted hitboxes of enemies in the Library level Removed the hitbox of small books on Library boss to make the fight less RNG dependent

Balance Changes Fire Punch now goes through terrain. Fire Punch Damage Decreased from 3 -> 2 Dark Punch is now armored and will not be interrupted when taking less than 3 damage from a hit. Bug Fixes Addressed an issue where players could clip into terrain in the library and g

Fixed the first boss's attacks not facing the proper direction Added indication when game saves

New Feature Updated Plant Boomerang to have additional effects Bug Fix Made bombs less likely to get stuck on the player when thrown left

Major Fix: Some settings caused the game to launch in 16:9 resolutions. The game was designed to be in 4:3 and should properly open in the correct resolution. Various minor bug fixes including: Fixed one screen transition in the forest stage not working properly Fixed the catacom

Achievements have been added! Loading a saved game should credit you for achievements you should have earned retroactively. Thanks for the support.

Fixed collision of bookshelves in library stage to help prevent clipping into unintended areas. Fixed incorrect flags being set in the Star Tower stage allowing certain pickups to be grabbed multiple times. Minor HP adjustments on bosses Along with these changes in the code I did