Linguist FPS - The Language Learning FPS

Rocket Boy Games

Released
May 20, 2022
Platforms
Last updated
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Updates & announcements

12 posts
  1. Developer post

    v1.28 - Difficulty balancing, optimization, improvements

    v1.28 is now available. Thanks to community feedback this update includes: -Better difficulty balancing for "Recruit" difficulty -Improved gameplay explanation via menu and in-game prompts -Exit points inside the training corridors -Improved optimzation -Collider bug fixes -Small

  2. Developer post

    Newcomer: A Language Learning RPG

    We also recommend: "Newcomer: A Language Learning RPG" an upcoming project from another developer but it looks like it will be fantastic. Support it on kick starter and don't forget to add it to your wishlist!

  3. Developer post

    Major improvements!

    Sorry it took so long! Key rebinding functionality has finally been added. This also includes the ability to choose between toggle or hold for ADS (and same for crouch and sprint.) Additionally, some changes have been made to the game mechanics. You will now have to defeat a suff

  4. Developer post

    Pierre's Adventures in French is OUT NOW!

    We are very proud to announce that Pierre's Adventures in French is now available! We really hope you enjoy the experience as a fun way to practice and expand your French vocabulary. Please feel welcome to leave us any feedback on your experience. If you're having any technical i

  5. Developer post

    EASY MODE AVAILABLE!

    This is our biggest update yet. And we're very happy to announce that you will now be able to choose from two different difficulty modes: 1) Recruit: For new FPS players and also for those who prefer to focus on the language learning aspect of the game without constant intense co

  6. Developer post

    v1.08 - Optimization and Graphics Improvements

    v1.08 Update Includes: -A big improvement to performance optimization, those of you with beast computers wont notice. But for anyone playing on a slightly older machine (especially laptops) you should be getting a lot more frames per second. If you're not please let me know (and

  7. Developer post

    v1.05 update

    Some minor updates have been added but much bigger ones are on the way. Thanks to everyone in the community who offered their advice and feedback. It's genuinely appreciated! -fixed Australian audio for vocab gallery -fixed Ukrainian word for "blue" -added Italian credits -increa

  8. Developer post

    v1.04 - Patch notes

    v1.04 - Patch notes -Fixed the bug where you could accidentally close a door before entering it. -Increased the footstep volume for yellow bots (not *quite* as sneaky now). -Corrected and improved some UI text.

  9. Developer post

    v1.02 - small bug fixes

    Hey everyone, we've just released a small update to fix a couple of issues that affected some players: -Bombs continuously exploding. -Very poor performance in the training area. The continuous explosion problem usually only occurs the first time you run the game and can be fixed

  10. Developer post

    Day 1 Patch notes - v1.01

    Thanks to everyone for your valuable feedback. In our first patch we've made a few small changes to improve the balance of the game. Some players have found the combat to be a bit too difficult, its quite a challenge to get the balance right because other players prefer the const

  11. Developer post

    It's here!

    Thank you all for your support and interest in Linguist FPS! It's out now and we really hope you enjoy the experience! In it's current state it's just a fun way to get some very basic vocabulary under your belt. With your support we hope to greatly expand on the concept. Everyone

  12. Developer post

    Devlog - One week left until release!

    We are really glad to see so many people excited to play Linguist FPS. And we're excited to announce that the wait is almost over! The planned release date is Friday May 20th. We're just finishing up the final stages of play testing and dialogue validation. There will also be con