Release 1.0.11
Bugfixes Fixed locked-off sections of map in New Game+ Fixed potential hard-lock at Chapter 18 Fixed several small typos
Technical data

Bugfixes Fixed locked-off sections of map in New Game+ Fixed potential hard-lock at Chapter 18 Fixed several small typos

Bugfixes Fixed game-locking bug caused by The Ninth Plague

Added New Game+ mode Is unlocked after completing the game (note that if you've completed the game previously you'll have to load up your last save and reach the ending again, sorry) Starts you off with all spells unlocked Automatically skips the tutorial Lets you optionally skip

- Fixed missing rewards for some mystery encounters - Added missing fallback rewards for some mystery encounters - Difficulty change prompt now appears only once per playthrough - Added a tooltip to the map explaining the first mystery encounter

- Mystery encounters after the first one are now displayed directly in the map. - Added a hidden button for easy access to the save directory. - Added option for larger font size in the spell description text. - Alt-tabbing no longer locks the more into toggle. - Fixed mystery en

- Fixed a bug where the game sometimes froze when transitioning to duel.

- Fixed a minor bug with Ctrl-skipping during VN sections.

Uhhh.. It's the same event as our previous stream. But maybe you missed that one. In that case, here's a short tags summary of what the game Kamifuda is: anime, eldritch horrors, cardgame, card collecting, deckbuilding, visual novel, story choices. If this sounds like something y

wow, you really want a description. I didn't expect anyone to read this... Well. look, the subtitle kinda covers the essence of this thing. > we'll be playing through our game, talking about the development, answering any questions n such. The game?.. uhh... Ok, elevator pitch