1.1.0 hotfix 1
fixed a bug where you would have to switch weapons to fire after falling into water. fixed a bug where beary wouldn't take damage falling into water. competed now completed ːcsdsmileː Thanks for the help Kay and BulkyPigeon! <3


fixed a bug where you would have to switch weapons to fire after falling into water. fixed a bug where beary wouldn't take damage falling into water. competed now completed ːcsdsmileː Thanks for the help Kay and BulkyPigeon! <3

1.1.0 Increased Battree health from 850 to 875. Battree's minions health decreased from 25 to 10. Battree's minion walkspeed decreased slightly. Battree will spawn slightly less minions over time. Inspiration is slightly more likely to spawn as a dungeon reward. The starter weapo

Fixed a loading issue for a particular scenario when a player had an older save, most likely from EA. Thanks for the help Beaudacious. For another subset of players, you may have been prompted to play a new game in the start menu even though you had an existing save. This patch w

This hotfix fixes two major bugs: - Player's using controllers could randomly encounter a 'blue screen' that would hard lock the game. - In a specific scenario, some players could get stuck in a 'new game/tutorial' loop and the game would not save their progress. We really apprec

1.0 is here! Thank you for everyone who has supported us through this journey. As a really small team, we appreciate the amount of community feedback we received during EA. We hope you enjoy RBA 1.0. Get your copy and play RBA on Xbox and Steam today! We also put together an ency

Check out RBA 1.0 January 27th on Steam and Xbox Here is a list of upcoming changes: New final boss (true ending) New narrative story beats New final galaxy theme with an original sound track New collectable items called Mementos New Runtimes and Calamities New weapons Original s

Get rba during AnthroFest at a discounted price! Anthro Fest lasts 8/21 - 8/25

fixed a bug where bullets shots were not being tracked. Thanks Beaudacious !

0.4.12 Greetings! More quality of life improvements. We continue to work on 1.0 content but want to improve the UI/Player experience for Early Access. We just got back from PAX East and are excited to continue work on 1.0. Thank you to everyone who stopped by the booth and said h

0.4.11 Hello! We've been hard at work with 1.0 content, but wanted to stop by and give our EA release some love. Most of this is QoL updates which will help inform us if we are moving in the right direction with 1.0 content. We are expecting a few more EA updates, but internally

0.4.10 Happy new year! In this update we are removing mid run saves. This means that rba will no longer save dungeon/galaxy location during a run; However, inspiration and proove tree progress will continued to be saved. The motivation for this change is to really simplify develo

0.4.9 Fixed ANOTHER bug that would cause a crash at the initial loading screen (Thanks again @openfraine!)

0.4.8 Fixed a bug that would cause a crash at the initial loading screen (Thanks @openfraine!)

0.4.7 Approved for prerelease by CrazyRed Overall Things are getting *festive*. Optimized some backend code to be more performant. Rocktapus Back from tour, ready to rock Battree The one true queen has excused herself for some time away at her timeshare. Nicholas "Seriously, he's

We’re happy to announce that Rightfully, Beary Arms will be at Save & Sound starting November 4th! Save & Sound is an online music festival with sales and demos on Steam. Come celebrate headbanging soundtracks as well as unique implementations of music and audio in games.

0.4.6 fixed bug with final boss

Patch Notes 0.4.5 UI Spooky. Enemies and other NPCs Rocktapus Currently on tour. Rocktapus has been repͤ̆laced b̠ý H͚E̖A̷D̷⃛L᷅ͦEͭ͝S̒᷄S͔ͬ͜ H̼͋ORSE, MAN. Weapons, Items and Upgrades Squirt Gun Reduced reload time. Added subtle feedback while reloading. Thanks @vecima! Pix Shooter

0.4.4 UI reworked dash to feel smoother, there is no longer a slow down towards the end of the dash. reworked dock levels.

0.4.3 Enemies and other NPCs Overall Added back some enemies that weren't present Runtimes Ah, that's the stuff Increase additional rate of fire of weapons by 25% Added Ah, that's the stuff Calamities Overall Added back some calamities that weren't present. Trigger Fatigue 50% Sl

Patch Note 0.4.2 Happy Birthday Beary! One year has passed since we released Rightfully, Beary Arms for Early Access on Steam! We want to give a big shout out to the community. We appreciate the feedback and engagement from our fans to help improve Rightfully, Beary Arms with eac