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Tinyfolks cover art

Tinyfolks

Pierre Vandermaesen · VANDERMAESEN GAMES

Released
01 Jun 2022
Platforms
AppleLinux
Last updated
13 Sep 2026, 18:48
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
WatchSet price alert
Tactical RPGRPGTacticalPixel Graphics
Latest players
1
Player history
Steam reviews
0
0 reviews
Steam followers
—
Follower history
United States store
$3.99
Regional prices
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  • DLCs1
  • Screenshots
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  • Patches
  • Depots3
  • Configuration

Updates & announcements

Developer posts and news about this game.

Change historyBuilds & patches
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  1. TinyfolksTinyfolks cover art
    18 Oct 2025Developer post

    NEW GAME OUT !

    Heyo Tinyfans! I just made a new game! Yes, I'm still making games, and I think this one might interest you! Pereelous is a Slay the spire/Slot machine hybrid, where you build your slotmachine to achieve giant combos and defeat a wide range of silly monsters. View game page Check

    Read update · Original post

  2. 10 Feb 2025Developer post

    Tinyfolks 1.4 Boss Rush Update!

    OMG the dev is still working on this ?! Hey everyone, I'm glad to present the brand new update for Tinyfolks. This update contains the following : Boss Rush Challenge Mode : Try this extra challenging mode where you only get to fight the bosses, no more feeble minions to warm up

    Read update · Original post

  3. TinyfolksTinyfolks cover art
    28 Aug 2023Developer post

    1.3.4 Patch (Mark Marcusons bug)

    Just a quick patch to fix the game breaking bug during combat, forgot a small detail in the build that completely breaks the game. This is now fixed on Windows and Linux, making the Mac build right now (but it's taking a bit longer since I have to boot up my old Macbook pro to ma

    Read update · Original post

  4. TinyfolksTinyfolks cover art
    27 Aug 2023Developer post

    1.3 UPDATE : BABY MODE

    Hi all! To celebrate an entire year of Tinyfolks being out in the world, I made a game mode where the king has been replaced by a 1 year old baby! It's a completely different game mode, where the baby must be in all combats, and if it dies, the game ends! This should be quite a c

    Read update · Original post

  5. TinyfolksTinyfolks cover art
    12 Mar 2023Developer post

    1.2.2 Patch

    Small bugfix patch : - Fixed POW cost not being counted on the Illusionist "pick a card" spell - Fixed some issues with the Spanish translation - Fixed negative gold bug when a summoned beast killed an ennemy - Fixed "0" item loot leading to infinite money glitch

    Read update · Original post

  6. TinyfolksTinyfolks cover art
    09 Mar 2023Developer post

    CIRCUS UPDATE, Android release and a new game!

    Hi folks! After a bit of a hiatus, I'm pleased to share what I've been working on for the past few months! TINYFOLKS 1.2 : CIRCUS UPDATE New folk classes and challenge mode, all based around the troubadour class! Thew come with new weapons and abilities never seen before in the g

    Read update · Original post

  7. TinyfolksTinyfolks cover art
    29 Aug 2022Developer post

    TINYFOLKS 1.1 : MONARCH UPDATE

    Hi Folks! The update has been sitting in the pre-release stage for a bit now, and I feel like it's time to get it out in the "real" world! 1.1.1 Update changelog - You can now train your ruler! - 3 new biomes + a secret biome! - Very Hard Mode : monsters are tougher! - 2 new game

    Read update · Original post

  8. TinyfolksTinyfolks cover art
    22 Jul 2022Developer post

    Tinyfolks 1.1.0 pre-release!

    Hi all! Thank you so much for the enthousiasm around the 1.1.0 update! I've been working hard for the past 6 weeks to give you an amazing update, packed with new challenges, features, folks and music! The game is currently being tested by a bunch of friends, but I think I should

    Read update · Original post

  9. TinyfolksTinyfolks cover art
    29 Jun 2022Developer post

    1.1 teaser + other cool stuff!

    Hey ! Took a small break, but kept working on more content before getting back to bug-crunching / build making / play-testing fun. I'm still working on a few aspects, but here's what to espect for july 2022 (in no particular order, some requires external validations etc) Tinyfolk

    Read update · Original post

  10. TinyfolksTinyfolks cover art
    08 Jun 2022Developer post

    1.0.7 Changelog Hard mode achievement and small fix

    Just a small update Added an achievement for beating the game in Hard mode Fixed the folk achievement (for good now I hope ^^') Fixed the steam description of the "finish the game with <6 people" achievement

    Read update · Original post

  11. TinyfolksTinyfolks cover art
    08 Jun 2022Developer post

    1.0.6 Changelog !

    Hey ! Just a quick fix/quality of life / balancing update :) Added a "Screenshake" toggle in the settings to disable screenshakes Added a "Game Speed" toggle in the settings to speed up the entire game (animations and all) Fixed the "Folk mode" and "SpeedRun" achievements not bei

    Read update · Original post

  12. TinyfolksTinyfolks cover art
    07 Jun 2022Developer post

    1.0.5 Changelog - New class and rename your folks!

    Hi all ! I've been pretty busy tracking down bugs and overall managing the launch, but planning to start adding new features and content soon ! I'm thinking about adding a codex, new town activities, new biomes and ways to upgrade the ruler, stay tuned ;) Changelog Added a new fo

    Read update · Original post

  13. TinyfolksTinyfolks cover art
    03 Jun 2022Developer post

    1.0.4 Changelog (small fixes)

    Fixed the Rosary artefact effect Fixed buildings available in Folk Mode

    Read update · Original post

  14. TinyfolksTinyfolks cover art
    02 Jun 2022Developer post

    1.0.3 Changelog

    Third post release patch adressing issues brought up by the community (thanks everyone for the feedback!) Changelog : Fixed armors not giving any bonuses due to a change made in v1.0.2 Fixed some EN typos Fixed items disapearing after loading a save in town Fixed folks getting hu

    Read update · Original post

  15. TinyfolksTinyfolks cover art
    02 Jun 2022Developer post

    1.0.2 Changelog - Difficulty settings!

    Hi ! Here's the 1.0.2 changelog Added difficulty settings when creating a new game ( removes time limit or make the game harder) Added a "Remove All" artefacts button in the Artefact UI Fixed an artefact duplication glitch Fixed turn being skipped after a death during combats Fix

    Read update · Original post

  16. TinyfolksTinyfolks cover art
    01 Jun 2022Developer post

    1.0.1 Changelog

    Some post-release fixes : - Fixed an incorrect information in the building upgrade UI - Fixed Apprentice and Wizard spell costs

    Read update · Original post