Small Patch - badge and perk fixes
fixed bug where luna badge would not activate fixed wizard's hat perk not displaying correct description fixed issue with wands not having the correct charge amount changed forbidden knowledge perk description

fixed bug where luna badge would not activate fixed wizard's hat perk not displaying correct description fixed issue with wands not having the correct charge amount changed forbidden knowledge perk description

Hello all, new update with some fixes and new content new perk added - "Devilish" new perk added - "Gem Cluster" new perk added - "Forbidden Knowledge" new perk added - "Plague" new perk added - "Wizard's Hat" reworked stats page tooltips on stats page for str, int, dex Join the

Today I put out a new update for Gloomgrave with a lot of new features, two of which are the new perks system and the addition of magic wands. With this update I'm also finally releasing Gloomgrave out of early access. When I first released Gloomgrave I did so with the intention

Hey everyone, here's this week's update which includes quite a few bug fixes 🐛 General added chest mimic enemies changed chest and locked chest sprites added reset to default settings and keybind options changed achievement icons removed some achievements made enemy healthbars l

This major update features a lot of UI changes/QoL improvements that players have been wanting since early access launch. Here's all the new content, changes, and bug fixes included in update v0.4. New Content Potion of Accuracy added Scroll of Upgrade added Rotten meat added Enc

Getting ready for 0.4 It's been too long since the last update but I'm happy to be able to finally share some news with everyone. The next update (v0.4) is very close to being ready and there's a lot of changes + new content packed into it. I've opened a public beta branch (which

Hello all, this update is the first of the "regular sized" updates that I hope to consistently push out for Gloomgrave. It features some new map hazards, a new armor enchantment, and important fixes. General added 3 new trap types: poison, burning, and teleport added "resist burn

Hey all, some quick bug fixes here regarding the control settings: -Fixed issue with the "wait" key not saving -Fixed issue with some keybind/control settings not saving when restarting the game

Hey everyone! Quick update that introduces an important feature and a fix that will make the game a lot smoother for some players. -Key Bindings can be set in the settings page on the "controls" tab -Sfx and Music can be set to different values instead of just toggling to mute/un