Update (April 21, 2026): Added a secret
It's a secret.
- It's a secret.

Kamara Creations · Bonus Stage Publishing
It's a secret.
Aiming speed with the aiming device has been rebalanced. Fixed a bug preventing aiming device targeting to passed-out NPCs. Fixed a bug preventing some item tooltips from spawning when returning to first floor in chapter 9.
Aiming speed with the aiming device has been rebalanced.
Fixed a bug preventing aiming device targeting to passed-out NPCs.
Fixed a bug preventing some item tooltips from spawning when returning to first floor in chapter 9.
Rewrote item distance calculation for items that are picked up from ground to ensure that item closest to player is always picked up first. Adjusted camera positioning logic for alternative camera mode transitions. Various minor adjustments.
Rewrote item distance calculation for items that are picked up from ground to ensure that item closest to player is always picked up first.
Adjusted camera positioning logic for alternative camera mode transitions.
Various minor adjustments.

We're thrilled to announce that Redgar: The Space Viking is in the running for the Labor of Love category in the Steam Awards 2025! Running in this category is a huge honor, and it speaks to the passion, dedication, and care we have poured into the game since its launch. If you l
We're thrilled to announce that Redgar: The Space Viking is in the running for the Labor of Love category in the Steam Awards 2025! Running in this category is a huge honor, and it speaks to the passion, dedication, and care we have poured into the game since its launch. If you love Redgar: The Space Viking and appreciate the spirit of its development, we would be incredibly grateful for your vote!


It's been two years since the launch of Redgar: The Space Viking and we're celebrating our second anniversary with a truly massive update ! We've packed this patch with a ton of new content, quality-of-life improvements, and visual overhauls to make your space-viking experience b

It's been two years since the launch of Redgar: The Space Viking and we're celebrating our second anniversary with a truly massive update! We've packed this patch with a ton of new content, quality-of-life improvements, and visual overhauls to make your space-viking experience better than ever.
Dive deeper into the world of Redgar with over 3,000 words of new optional dialogue and the introduction of new characters. For our dedicated lorehounds, we've also added spoiler-tier secrets and a new hidden achievement to discover, alongside improvements to the Intro lore slideshow.
The universe of Redgar has never looked better! We've implemented a host of visual upgrades, including atmospheric fog and ambient light animations, as well as making world objects animated. Beyond the environmental visuals, you'll see updates to character animations, level textures, and various sprites. Even the cosmos got a facelift with an updated and fixed space background.
We've overhauled many elements of the game's interface and flow to create a smoother, more immersive experience. The dialogue/cutscene screen has been completely redesigned, and you'll find general UI tweaks across the board, including changes to the main menu and Esc menu. The way you navigate has been improved with a redesigned and scaled waypoint arrow, along with tooltip scaling and changes to the tutorial tooltips. We've also made adjustments to level transition and character placements for better flow.
Experience more satisfying combat and abilities with several technical and visual updates. The aimbot now features a red color when locked on an enemy and has had its movement smoothened. Your abilities have received new flair with dedicated visual effects for teleporting and the ammo generator. Finally, controlling your view is more precise with a new camera rotation snap feature (default controls: 1 and 3 to rotate, 2 to reset).
This massive patch is rounded out by a plethora of minor adjustments, tweaks, bug fixes, and general polishing.
Thank you for two years of space-viking adventure. Jump in now and experience the biggest update yet!

In celebration of Finnish Games Week , and Redgar's upcoming second anniversary , we are unleashing a NEW TRAILER for Redgar: The Space Viking! Blazing plasma, clashing steel and cosmic chaos await! GET READY TO GET RAGNAROK'D!
In celebration of Finnish Games Week, and Redgar's upcoming second anniversary, we are unleashing a NEW TRAILER for Redgar: The Space Viking!
Blazing plasma, clashing steel and cosmic chaos await! GET READY TO GET RAGNAROK'D!


The next update breathes fresh life into the world and its feast-happy inhabitants. Meet new characters and get to know Redgar's Space Viking companions better than ever before through mead-splashed optional conversations added across his journey. The update also comes packed wit
The next update breathes fresh life into the world and its feast-happy inhabitants. Meet new characters and get to know Redgar's Space Viking companions better than ever before through mead-splashed optional conversations added across his journey. The update also comes packed with visual enhancements and refinements throughout the adventure, along with a newly reforged dialogue screen.
Stay tuned... And prepare to FEAST!!!

The parallax effect for the level background is now anchored to the player when using the camera-behind-player control/camera mode. This should eliminate nausea experienced by some players with this camera mode. Made various minor adjustments to the spawn percentages of randomly
Hello Space Vikings! We're excited to let you know that we are partaking in the Steam Winter Sale with a 50% discount! In Redgar you'll: ⚔️ Battle through sci-fi castles and neon-lit alleys 🕹️ Use medieval and futuristic weapons 🎵 Immerse yourself in vibrant pixel art and a pum
Hello Space Vikings!
We're excited to let you know that we are partaking in the Steam Winter Sale with a 50% discount!
In Redgar you'll:
⚔️ Battle through sci-fi castles and neon-lit alleys
🕹️ Use medieval and futuristic weapons
🎵 Immerse yourself in vibrant pixel art and a pumping soundtrack
https://store.steampowered.com/app/1900890/Redgar_The_Space_Viking/
Added a new weapon: Musket Uzi. This powerful new weapon can now be found throughout the game. Added an information text box that displays which button can be used to skip dialogue. Fixed an issue where multiple dialogue transition sounds would overlap when skipping dialogue. Fix
The Steam Summer Sale is on from June 27th to July 11th only. Grab Redgar: The Space Viking at a scorching price, perfect for you or a friend!
The Steam Summer Sale is on from June 27th to July 11th only. Grab Redgar: The Space Viking at a scorching price, perfect for you or a friend!
https://store.steampowered.com/app/1900890/Redgar_The_Space_Viking/
Full patch notes: Added new weapon: Repeating Plasma Shotgun Added new weapon: Rocket Launcher Added new Device: TNT Spawner Fixed bug that allowed navigating and pushing main menus button while credits screen was active Fixed bug causing targeting reticle to sometimes disappear
Full patch notes:

Good news, space vikings! Since the release last year, we’ve been committed to improving the game in many ways. Many bugs have been fixed, and many small details fine-tuned. But soon it’s time for a bigger update! This time, we will introduce a new batch of weapons and special de
Good news, space vikings! Since the release last year, we’ve been committed to improving the game in many ways. Many bugs have been fixed, and many small details fine-tuned. But soon it’s time for a bigger update!
This time, we will introduce a new batch of weapons and special devices! What they exactly are will be revealed in the near future when the update lands… Here’s a small sneak peek.

Extended the lifetime of plasma projectiles after they bounce off surfaces. Changed music for Arena Mode. Fixed an issue where player could talk with non-existent entity in the Cyonpolis Arena. Fixed a bug that erroneously awarded achievements for completing a level if the player
Added 2 new achievements Adjusted aiming reticle sizing for various resolutions and window sizes
Added a difficulty selection menu that shows after clicking "new game". Slightly re-balanced different thrown projectile speeds.
Slight adjustments to various collider sizes. Reactivating dialogue with NPC no longer requires double click. Fixed short period of Lars not having a collider in chapter 2. Fixed unintentional camera stutter while Myrcia is searching in chapter 8. Fixed "12 is better in 6" achiev
The storytelling slideshow at the beginning of Chapter 2 is now skippable with the dialog skipping key. Door movement speed and extent of movement when hit by various projectiles have been rebalanced. Rare occasions where NPCs moved towards doors so quickly that they appeared to
Video options now include option to run the game in windowed mode.
Video options now include option to run the game in windowed mode.
You can now rotate the camera freely and lock it to any position. Keyboard: to rotate left to reset rotation to rotate right Gamepad (XBOX controller example): to rotate left to rotate right to reset rotation
You can now rotate the camera freely and lock it to any position.
Keyboard:
[1] to rotate left
[2] to reset rotation
[3] to rotate right
Gamepad (XBOX controller example):
[directional pad left] to rotate left
[directional pad right] to rotate right
[X] to reset rotation