Update (April 21, 2026): Added a secret
It's a secret.

Kamara Creations · Bonus Stage Publishing

It's a secret.

Aiming speed with the aiming device has been rebalanced. Fixed a bug preventing aiming device targeting to passed-out NPCs. Fixed a bug preventing some item tooltips from spawning when returning to first floor in chapter 9.

Rewrote item distance calculation for items that are picked up from ground to ensure that item closest to player is always picked up first. Adjusted camera positioning logic for alternative camera mode transitions. Various minor adjustments.

We're thrilled to announce that Redgar: The Space Viking is in the running for the Labor of Love category in the Steam Awards 2025! Running in this category is a huge honor, and it speaks to the passion, dedication, and care we have poured into the game since its launch. If you l

It's been two years since the launch of Redgar: The Space Viking and we're celebrating our second anniversary with a truly massive update ! We've packed this patch with a ton of new content, quality-of-life improvements, and visual overhauls to make your space-viking experience b

In celebration of Finnish Games Week , and Redgar's upcoming second anniversary , we are unleashing a NEW TRAILER for Redgar: The Space Viking! Blazing plasma, clashing steel and cosmic chaos await! GET READY TO GET RAGNAROK'D!

The next update breathes fresh life into the world and its feast-happy inhabitants. Meet new characters and get to know Redgar's Space Viking companions better than ever before through mead-splashed optional conversations added across his journey. The update also comes packed wit

The parallax effect for the level background is now anchored to the player when using the camera-behind-player control/camera mode. This should eliminate nausea experienced by some players with this camera mode. Made various minor adjustments to the spawn percentages of randomly

Hello Space Vikings! We're excited to let you know that we are partaking in the Steam Winter Sale with a 50% discount! In Redgar you'll: ⚔️ Battle through sci-fi castles and neon-lit alleys 🕹️ Use medieval and futuristic weapons 🎵 Immerse yourself in vibrant pixel art and a pum

Added a new weapon: Musket Uzi. This powerful new weapon can now be found throughout the game. Added an information text box that displays which button can be used to skip dialogue. Fixed an issue where multiple dialogue transition sounds would overlap when skipping dialogue. Fix

The Steam Summer Sale is on from June 27th to July 11th only. Grab Redgar: The Space Viking at a scorching price, perfect for you or a friend!

Full patch notes: Added new weapon: Repeating Plasma Shotgun Added new weapon: Rocket Launcher Added new Device: TNT Spawner Fixed bug that allowed navigating and pushing main menus button while credits screen was active Fixed bug causing targeting reticle to sometimes disappear

Good news, space vikings! Since the release last year, we’ve been committed to improving the game in many ways. Many bugs have been fixed, and many small details fine-tuned. But soon it’s time for a bigger update! This time, we will introduce a new batch of weapons and special de

Extended the lifetime of plasma projectiles after they bounce off surfaces. Changed music for Arena Mode. Fixed an issue where player could talk with non-existent entity in the Cyonpolis Arena. Fixed a bug that erroneously awarded achievements for completing a level if the player

Added 2 new achievements Adjusted aiming reticle sizing for various resolutions and window sizes

Added a difficulty selection menu that shows after clicking "new game". Slightly re-balanced different thrown projectile speeds.

Slight adjustments to various collider sizes. Reactivating dialogue with NPC no longer requires double click. Fixed short period of Lars not having a collider in chapter 2. Fixed unintentional camera stutter while Myrcia is searching in chapter 8. Fixed "12 is better in 6" achiev

The storytelling slideshow at the beginning of Chapter 2 is now skippable with the dialog skipping key. Door movement speed and extent of movement when hit by various projectiles have been rebalanced. Rare occasions where NPCs moved towards doors so quickly that they appeared to

Video options now include option to run the game in windowed mode.

You can now rotate the camera freely and lock it to any position. Keyboard: to rotate left to reset rotation to rotate right Gamepad (XBOX controller example): to rotate left to rotate right to reset rotation