Final Stardust: Cosmic Nexus

NourSaiFR · indie.io

Released
Jun 24, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Final Stardust: Cosmic Nexus: 60% Off in the Steam Summer Sale!

    Final Stardust: Cosmic Nexus is 60% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection.

  2. Developer post

    Patch 1.0.2 - Text Font Change

    Since the game is now complete, I decided to fix one last issue people have been mentioning, the font. There is a lot of text in the game so it's not perfect and some text might not look great, but overall I think most people will prefer this change over the previous version. Let

  3. Developer post

    Patch 1.0.1 - First Battle Fix

    The first battle is a bit hard for people who pick the Venus element so I tried to change Mephisto's first deck to give more room for early attacks. I also added some fixes. Changes BALANCING: Changed Mephisto's level 1 deck to full Hakkapairo instead of full Chipairo. BALANCING:

  4. Developer post

    Final Stardust Is Officially Released!

    Collect All The Cards! With more than 100 regular cards and 100 Dark variants, you have infinite deckbuilding possibilities. All the cards can be obtained in-game. Collect them all and become and unstoppable Elementalist! Connect With 21 Elementalists And Unlock Astral Links Batt

  5. Developer post

    Week 24 & 25 : Patch 1.0.0 - All Fusions + Effects 100% (Finale)

    The final patch is finally here! I added so many new effects so this should allow old players to have a bit more fun. Thanks for all the support, I hope you will like the final version of the game! Changes FIX: Fixed an issue where Robokin's overdrive effect makes the game crash.

  6. Developer post

    Final Stardust is set to launch on June 24th!

    Collect All The Cards! With more than 100 regular cards and 100 Dark variants, you have infinite deckbuilding possibilities. All the cards can be obtained in-game. Collect them all and become and unstoppable Elementalist! Connect With 21 Elementalists And Unlock Astral Links Batt

  7. Developer post

    Week 23 : Patch 0.9.7

    Changes CONTENT: Added new Dark Overdrive effects (x20). QOL: New cards obtained in the booster packs now show the "new" keyword on top. FIX: Fixed the Dark Ponisei line effect. FIX: Fixed a visual display where a part of the player name is hidden in battle. TEXT: Fixed Dark Chip

  8. Developer post

    HOTFIX: 0.9.6 - Battle Backgrounds

    FIX: Fixed an issue where the battle background never changes (always Jupiter island background).

  9. Developer post

    Week 22 : Patch 0.9.5

    Adding some of the missing overdrive effects. The remaining Plano effects will be added within the next 2-3 patches. Changes CONTENT: Added new Dark Overdrive effects (x21). VISUAL: Changed Publisher logo (from Freedom Games to indie.io). OPTIMIZATION: Removed all sprite atlases

  10. Developer post

    HOTFIX: 0.9.4 - Astral Link Access

    Just a quick patch to fix an issue. FIX: Fixed an issue where accessing the next Astral Link levels wasn't possible even with the right player level. BALANCING: Increased the amount of player experience given for each Astral link level (besides level 1). TUTORIAL: Added a line in

  11. Developer post

    Week 21 : Patch 0.9.3 - Game Ending

    More Accessible To New Players I added even more changes to make the game easier for new players. First, when it comes to AI: AL = Astral Link. AI level 1 AL = no sacrifice and no evolution. AI level 2 AL = Sacrifice no evolution. AI level 3 AL = evolution and no sacrifice. AI le

  12. Developer post

    Week 20: Patch 0.9.2 - Game Feature Complete 100% + My Next Roguelike Game

    Feature Complete The game is now technically 100% complete. Let's see what's left. 1) Remaining Plano Effects: These can wait a bit and be completed through the next patches. 2) Controller input: This can also wait a bit since there is no real demand for it, at least for now. 3)

  13. Developer post

    HOTFIX: PATCH 0.9.1

    Adding AI sacrifice and some dark overdrives. Changes CONTENT: Added new overdrive effects (x12). FIX: Fixed an issue where the new mission animation would play after each battle. FIX: Fixed an issue where the Furaijin overdrive swap effect didn't update the max HP. FIX: Fixed an

  14. Developer post

    WEEK 19: PATCH 0.9.0 - MORE TUTORIALS AND QOLs

    This is a very boring patch but it should enhance the gameplay experience for new players. Changes TUTORIAL: Added a menu tutorial. TUTORIAL: Added a shop tutorial. TUTORIAL: Added a deckbuilding tutorial. TUTORIAL: Added info about supernova in rulebook. FEATURE: Added a tutoria

  15. Developer post

    WEEK 18: PATCH 0.8.5 - PLAYER FEEDBACK QOLs & MISSIONS & TUTORIALS

    My initial plan was to add the Astral Link 5s and have the game be feature complete. However, I had tons of feedback from different reviews related to the fact that certain parts of the game are still not clear enough. I decided to delay the last Astral Links in favor of some QOL

  16. Developer post

    WEEK 17: PATCH 0.8.4 - Astral Link 4 (No Dialogue) & Avatar Skins

    Astral Link And Game Completion I added all the Astral Links level 4, no updated dialogue for now since it can wait. The only thing left is level 5, in the next patch, then the game is pretty much complete. Avatar Skins And Deck Variety You can now buy the starter decks you didn'

  17. Developer post

    PATCH 0.8.3 - ASTRAL LINK 3 + QOLs

    Okay this one is short. Some people asked for the next Astral link levels. I added level 3 (no updated dialogues yet). The remaining links should be added by the end of this month. I also added a few things that people have requested. CHANGES CONTENT: Added all Astral link 3 deck

  18. Developer post

    WEEK 16: PATCH 0.8.2 - ACHIEVEMENTS

    Achievements I finally managed to add achievements. I used a new library and things seem to be fine now. There are many checks done at different moments, so if you think you already did the achievement, try to do the action again to trigger it. Long story short, all the achieveme

  19. Developer post

    Final Stardust is part of Freedom Games Publisher Sale!

    Hi everyone - if you were thinking about getting the game, now is a great time to do so. The game will be 40% off from April 15th through the 22nd! Make sure to check out Freedom Games Publisher Sale page to pick up some awesome indie games at great prices. Whether you like to pl

  20. Developer post

    Official Publisher Announcement

    Hey everyone, I am happy to announce that I have formed a new partnership with Freedom Games! I have made many mistakes with the early access launch so I think having a good publisher will help to have a more impactful full release. The same thing can be said for console porting