USAC: Code Breach

Questions Factory

Released
Oct 26, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    2 Years of USAC: Code Breach and Nearly 800 Reviews!

    USAC: Code Breach is soon celebrating its 2nd anniversary and is nearing 800 reviews! Dear players, We hope you’re doing well! Today, we have two things to celebrate with you! First of all, USAC: Code Breach (formerly Bonding Ambivalence) is approaching its 2nd anniversary . Thes

  2. Developer post

    Patch Notes - September 16

    We're back with a small update that addresses some of the key requests we've received recently. This update includes adjustments to game mechanics, a rebranding, the addition of a new language, and a few minor tweaks. Modification of logo and titles; Enemies - One-shot enemies ca

  3. Developer post

    Name Change Incoming: What’s Going to Change

    As you know, we always listen to feedback from our community, and many of you have mentioned that the game’s name can be hard to remember. That’s why, starting September 16th, we will be making a significant change to the brand: the game will now be called USAC: Code Breach . 'US

  4. Developer post

    We did it: 500 Reviews!

    Bonding Ambivalence has received 500 reviews! Dear Bonding Ambivalence Community, first of all, we'd like to wish you a happy new year full of new videogame experiences! We hope this message finds you in the best of spirits! We've got some fantastic news to share – Bonding Ambiva

  5. Developer post

    Heartfelt Thanks for 400 Reviews!

    Bonding Ambivalence has received 400 reviews! We're absolutely thrilled to share some fantastic news with you all – Bonding Ambivalence has officially crossed the 400 reviews milestone! Your support has been the driving force behind this achievement, and we couldn't be more grate

  6. Developer post

    Patch notes - September 27

    We're all ears! We greatly appreciate your valuable feedback, and we want to express our gratitude to those who've shared tips and reported bugs. Your input has been instrumental in shaping this patch, which brings together a myriad of enhancements and bug fixes. Firstly, it was

  7. Developer post

    New Speedrun.com page

    Attention to all speedrun enthusiasts, we've created a page on speedrun.com at the request of Herzet ( FR ) and Romalow ( FR )! It's now possible for you to submit your runs on the page and try to win the best time. Want to submit a time? How to do it? Currently, you can apply to

  8. Developer post

    Patch notes - June 22

    We've decided to translate the game (interface and text) for the Spanish community (Spain) so that more people can enjoy it! Many of you have given us positive feedback! We're very happy to see that your advice really helps to provide a more solid experience. Each comment helps u

  9. Developer post

    Patch notes - March 14

    We decided to make one change about the Infiltration Agent Many of you have identified a certain imbalance in terms of participation between the two classes. The Digital Operator often had to read a lot of information while the Infiltration Agent was waiting. It was decided that

  10. Developer post

    Patch notes - March 08

    Some small adjustments needed to be made Puzzles improvements Hydraulics: We reduced the speed of the centrifuge, timing offers more leeway ; Hydraulics: A hint has been added regarding the correct use of the airlock control station . Fixes The first person view is now compatible

  11. Developer post

    Patch notes - February 06

    We continue to improve the game thanks to the latest feedbacks Puzzles improvements New hint for the Infiltration Agent training section ; Princeps: we increased the number of possible failures on the galaxy password ; Antikythera: the crane's camera is more visible ; Antikythera

  12. Developer post

    We are qualified for the Game Dev World Championship!

    Attention all fans! We are thrilled to announce that we are qualified for the Game Development World Championship (GDWC) which is the biggest game developer focused competition in the world! This is a huge accomplishment for us and we couldn't have done it without your initial su

  13. Developer post

    Hotfix - december 17

    Fixes No longer possible to open the inventory when on the loading screen; Antik LASERs puzzles, no longer possible to pass bewteen vertical LASERs ; Antik fight, no longer possible to sneak behind blocking LASERs . Other changes We readjusted the brightness of the flashlight; Co

  14. Developer post

    Patch notes - December 12

    We continue the regular process of improving the game thanks to the latest feedbacks The last patch consisted in improving the combat phases. This time we focused on the puzzles. Puzzles improvements Puzzle improvements means that the environment has been changed to accommodate m

  15. Developer post

    Patch notes - november 28

    We carefully listen to the feedback you give us, sometimes on the reviews, sometimes on the forum and other times on the streams. We try to sort out all the different ideas to get as much improvement as possible without taking away from the original vision of the game. And we hav

  16. Developer post

    Maintenance update notes - november 23 2022

    As part of our weekly updates, we've made some small changes based on your feedbacks. Left handed users We have adjusted the key bindings to be compatible with left-handed users: so it's now possible to rebind the arrow keys. Note that if you have already launched a previous vers

  17. Developer post

    Update notes - november 16 2022

    As always, we thank all those who support us in this adventure! Every day we take a close look at the feedback you give us in order to improve the game experience. So we have detected a few things that needed to be fixed. Training section According to your feedback, the training

  18. Developer post

    The gameplay trailer is out!

    We realized that we needed to say a little bit more about why we came up with Bonding Ambivalence These 6 minutes of gameplay overview are made for that! _____________________ Follow us on Twitter for the latest news We can also answer all your questions on our Discord server Que

  19. Developer post

    Update notes - november 03 2022

    We are delighted that many of you are enjoying the adventure, and we thank you! However, creating a game is never a quiet road, that's why we are always ready to make changes so you can get the most out of your experience in Bonding Ambivalence. Here is a list of what has been ch

  20. Developer post

    Bonding Ambivalence is officially released

    Bonding Ambivalence is officially available on the platform and in all countries since October 26th! We are now proud to announce that after 1.5 years of work, our game is finally available on Steam. Thank you very much to the beta testers for their precious feedback that allowed