Spryward & Slushy Alpha Update 4
Hello everyone! Added Anchored Slings with Slushy. Test it out practice some physics based slings as slushy attatches to buildings now! Finished a draft for the first Ravager Hideout, you can now play the Lowell hideout in its entirety. This means Tag is now faceable as a boss ba
Hello everyone!
Added Anchored Slings with Slushy. Test it out practice some physics based slings as slushy attatches to buildings now!
Finished a draft for the first Ravager Hideout, you can now play the Lowell hideout in its entirety.
This means Tag is now faceable as a boss battle. I will add him to the open world as soon as I finish the AI for his partner Spray.

I did an insane amount of optmizations. With that some UVs broke and I'll need to fix them. I think the FPS improvements are worth minor graphical errors. I'll work on fixing all of them in the open world for next month. If you are interested in hearing me talk about the work I did for that I made an audio substack you can listen to and read along that goes very inside baseball. I breakdown some thoughts about the industry and what I'm up to.
How I optimize a giant Open World as an Indie Dev - Noah
I will be at Lafayette Comic Con this Saturday! I'll demo this build of the game live along with showing my other projects. Stop by and say hello if you're in the area!





His minions are lost souls from the Barren! They will convert normal zombies into unrecoverable flaming skeletons. 











First Ravager Hideout! These are mini linear levels you can replay and complete to progress the story.































