Fixed some save load issues people are having
Fixed some save load issues people are having
Technical data

Fixed some save load issues people are having

I fixed a bug where magic defense bonuses were not being applied

I fixed up some loose ends and added some new furniture to the game. Also added some actions that unlock on the final level of Chronomancy. Sorry for the confusion caused earlier. Hopefully this rounds up the game more neatly.

It would be awesome if people could try the content and give us tips on how to improve balance, fix bugs and all that. NEW FEATURES Unknown tab content related to Chronomancy, furniture and others Chapter 3 to 5 of the story Offline progress Achievements Quality of life How to pl

Hope everyone is doing fine!! Offline Progress System Hey all, just wanted to show off how the offline progress is coming around. The plan is to have a skill called Chronomancy. After you unlock Chronomancy, you'll be able to accumulate a time resource. Then, you use that to spee

Wanted to share an update on some of the improvements we are planning for the game. There are some issues that are coming up again and again. The first one is the hover widget blocking the stats view. We are planning to fix that in the next update or maybe the one after that. The

Just sharing a sneak peak at something I'm working in!! What do you guys think? I guess it's pretty clear what it is, right?

NEW FEATURES New animations and effects Sound and music Quality of life and small fixes MEANWHILE, here is some behind-the-scenes artwork for our next game CARD NOVA HYPER!!

It would be awesome if people could try the content and give us tips on how to improve balance, fix bugs and all that. NEW FEATURES New animations and effects Sound and music Quality of life and small fixes ==> Click here for the New trailer <== How to playtest If you bough

Generic RPG Idle Things have been moving slower than planned with Generic RPG Idle. I'm currently in the process of adding more animations to skills and polishing various aspects. Also, adding sound. After all those elements are added, the game will be closer to it's final form.

BLOODY HALLOWEEN As some of you may know, there is a mechanic in Generic RPG Idle called Blood. If you have blood, every attack you use makes you lose HP. In exchange, your attacks grow stronger. INTRODUCING DEATH BLOOD There is now a new attribute called Deathblood. Deathblood i

Visions of Glory New battle visuals New equipment UI Chapter two complete Small QOL adjustments

We are currently working on a content update for Generic RPG Idle. It would be awesome if people could try the content and give us tips on how to improve balance, fix bugs and all that. If you bought the game, you can access it from the game properties (look at the image attached

- New skills and Rituals in Unknown tab - New items and modifiers related to magic - New attack skills related to magic - New exploration system for Lagrima Continent - UI revamp and graphical effects

New free update for the game will be released in 25 of August ! We changed the release date to 22 of August! This coincides better with the Steam promotions! Hope everyone enjoys the new content!

A new free update for the game will be released in 25 of August! Hope everyone enjoys the new content!

Additions: New graphical effects New equipment related to magic New skills for skillsets related to magic This is for the beta test, it is not yet in the main game. Contact me through the forum or discord if you have trouble accessing the beta. This is the last content update for

- New upgrades to make it easier to generate some resources in the unknown tab - BUG FIX: selling items you don't have - BUG FIX: Mystic elf and scrolling related bugs

We are currently working on a content update for Generic RPG Idle. It would be awesome if people could try the content and give us tips on how to improve balance, fix bugs and all that. If you bought the game, you can access it from the game properties (look at the image attached

Gonna play through the game live on Steam!! Not exactly used to it so hopefully I don't make a fool of myself ːsteamhappyː Hope I can show you guys the awesome parts of the game!