

Patch 110.2 Keyboard shortcuts will now work properly regardless of the keyboard used. The fishing menu (bait selection) has been visually improved.

Patch 110.1 New features: Added a page to the recipe book about combat medicines and fish bait Improvements: The keys are no longer configurable, but a universal keyboard system has been implemented so that the keys adapt to any keyboard. Corrections: Correction of a few typos an

Update 110 New features: New bait and combat medicine items. New building for crafting bait and combat medicine. Bait allows you to fish in the city center. It can make poison appear more or less quickly or increase your chances of catching rare fish. Combat medicine can be used

Patch 109.3 Improvements: Vendors are now a little more decorated to help guide new players. When you hover your mouse over a button, you can now see the key assigned to it. Six new keys are now used for tool shortcuts and the two skills. Players can now chain together squares of

Patch 109.2 : Total Keyboard handling redesign : All AZERTY users should rebind their input after this update. The new system will allow any keyboard to work in games without having to detect its language (AZERTY and QWERTY keyboards will behave in the same way).

Every day, visit other players' farms to receive a random minor PvP sweet! Make the most of it, as these sweets are usually difficult to obtain. Happy Halloween!

Update 109 : New features: The game has been decorated for Halloween! 6 new Halloween-themed hats available 6 new Halloween-themed glasses available A new Halloween quest: trick or treat? New unlockable combat emote system Improvements: Old accessories have been graphically redes

Patch 108.2: Correction of French translation Correction of the description of the passive “Resilient and Balanced” Correction of the passive skill “Resistant and balanced” (it did not give the additional 10 HP). Addition of XP when crafting potions of all kinds. Correction of th

Patch 108.1: Traits no longer affect combat challenges. Guardian phrases now take up less space on the screen. Harvesting achievements for 10,000 apples and grapes have been removed. (too time-consuming) The message indicating that the challenge has been failed is no longer displ

Update 108: New features: Battle challenge system: In battle, you will face 1 random challenge out of 15 to spice up your fights. More rewards, but more risks! A new quest is available: change an animal's cosmetics. New vote available for the community: fishing system. Improvemen

Patch 107.1: Improvements: Items will now be sorted in the same way in the sales menus, inventory, and auction house. Certain buttons are highlighted with an animation to help players locate them. Major changes to contrast in the menus with a choice of color palettes. The font ha

Update 107: New features: A lightning rod is available to protect your plants from lightning strikes. (building merchant) A new monthly and weekly event is available: ranked battles. Biofuel has been added to the login calendar in place of tractor oil. Emotes have been removed fr

Update 106 Vehicle Overhaul : New features: New fuel and oil bar system for vehicles Fuel decreases as the vehicle moves forward Oil decreases when the vehicle's function is used New craftable item (biofuel) thanks to the oil machine Vehicle upgrades are available from the Mayor

Patch 105.1 : Improvements: Buttons flash for the first tutorial quests to better guide players Improved readability of the menu for feeding animals Fixes: Reduced the hitbox of walking NPCs (who come to the farm on certain days) Improved the intelligence of the golden chicken du

Update 105: Removal of joystick support: As joystick gameplay is not fully developed, I've decided to remove joystick support rather than offering poor joystick gameplay and frustrating players. I'm going to concentrate on mouse gameplay and improve the interfaces in the future.

Patch 104.1: What's new: Added a damage preview system in combat (life bar animation and information popup) Improvements: Display of a red number on a critical hit. Improved readability of traits and passives in the animal family tree menu. Corrections: Fixed a problem where the

Update 104: New features: New unique traits for animals born on a farm. (The rarer the trait of the parents, the greater the chance of a rare trait in the offspring). The animal's trait is displayed on its information sheet, on the family tree and in combat via an icon. A new com

Patch 103.2: Graphical bugs and combat improvements A bug has been corrected that caused a cap to appear in the farm. Healing and damage in combat are now visible with their value above the life bar.

Patch 103.1: 2 additional cosmetics 2 new hats are available Minor bug fixes. (adjustment of some cosmetics)